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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ah! thats because bw build and research tables arent complete yet. good eye though ;)
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    thanks bryn, how goes everything at college? nice to see you checking in as much as you can. got you and the rest of the folks here a little treat. everyone please note the pictures you see below have been made just for fun and to see what these ships look like in the HW2 engine. These ships...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    the game doesnt play yet in multiplayer and AI is incomplete so nobody can give me more feedback than i can get myself right now. im going to release it when its more ready.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    think of it this way, the BL relied on the pirates to aggrivate the tension in space. the BL will have both pirate ships on their side, i.e. the pirate razor and thunderbolt. the cloaking arrow is available after research and the same for the stolen bearcat design and the ultimate dragon.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    what are you talking about winnyfred? compiler for what? what file cant be opened unless you know where it came from? sorry but your post didnt make sense. on another note, im surpirsed nobody has asked to see these ships sooner, i know they are a favourite for some fans :). they are going to...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    well there isnt any hardcore programming other than AI programming. all you need to know is here --> http://forums.relicnews.com/forumdisplay.php?f=87
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    as for the ejection seat idea, its possible, but not possible for enemy to get a sensor ping of all your units when the pod is salvaged. they will probably get 100 ru from the family aswell. but its possible. maybe ill put it in a later release.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    no ship is going to spend 20 years in service after retirement by confed and swap fleets without undergoing a few changes, and a repaint is definitely going to be one of them over those years. esp since bw have made the effort to do up their caps on the skin, though subtle as it may be its...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    well the texture for the scimitar was made out of the vindicator texture so it cant get any more BW-ish, and still retain the confed scheme, which is what i wanted to achieve. i dont think its necessary for a ship of old design to look old in service. so many mig 21s and f4a phantoms are still...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    the theme only works for 1280 by 960 res. i have not made any other version. wow mincemeat do you really want to can this ship? i dont think ill be making any more novel additions since there isnt any proper visual reference for other things like black hellcats, etc. but this was nice.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ah, so those arent engines, thanks Howard, my mistake ill change it. never actually flew this fighter myself you know, kinda waiting for EA replay to try it out. EDIT: ok its changed... heres a closeup.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ah, widescreen! thanks for clearing that for me chris. sorry hw2 doesnt have an internal 1280 by 800 res setting. Yes Shades, BL is very much going to be in the game. ok ppl, need some feedback. i dunno what got into me today but i got so pumped watching wc academy (which i downloaded from...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    the game has a preset of graphics resolutions, this is independant of your windows resolution. 1280 x 960 will work fine on almost any graphics card today
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ok everybody im online and working on all cylinders. now the net is no longer an issue for the mod. where's everybody? gone kinda quiet here, i thought those images might cause a bit of a stir after so long. anyways ppl, going to finish off the build tree of bw today and then work on the sound...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    the station is the equivalent of confed starbase, cheaper and smaller. bw is the only side with missile turrets. they work just like those seen during the planet cam and extraction mission :) the build and other menus are largely the same with just a few colour changes and button graphics.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ok ppl, net will be online later tonight, had to do some re-wiring to enable the broadband at home. anyways to get the engines going here are a few images of what things look like now. the entire ui has been changed to a WC form. only the mouse/cursor graphics remain to be changed. sound...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    getting my net connection setup today. expect updates soon ppl :)
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    audio ripping has become tiring. play each mission and ripping the audio is easy but when you are looking for a specific dialog by a specific ship then its quite difficult. ive had to practically play all missions 5 or more times to get every piece of audio out of every ship present and under...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    hello all, did a bit of dabbling with gap and had some fun with putting wc4 voices in hw2. the process is far from over and im starting to agree with an earlier post about the wc4 audio content not being enough to use for all the hw2 speech directories. however i might have some more audio to...
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