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  1. W

    Cargo Pricing done

    Well, stuff sometimes showed up randomly. Not a lot, but there were the odd bits here and there. AND if you sold them something, left and came back before launching, you could buy it back at the price you sold it. As an example: At wickerton Refinery, I do have figures I'm citing from...
  2. W

    Kroiz's faction

    Hrm. . .Good point. No rush from me, I've learned how to correct the faction issues with just a few kills and some minor key presses.
  3. W

    Cargo Pricing done

    Commodities trading is a risky business. You do a bit of day trading at the start of the game. You need to have a certain amount of risk in everything. In the original, you had the same thing. Why not here? AND you should only "restock" regular items for the base at irregular intervals...
  4. W

    Kroiz's faction

    Other than I notice a bit of Kilrathi faction slip when you kill them, about one to three points per, Kill retros. ALMOST everyone hates them. GO on a retro hunt for faction repairs. Though it DOES seem to be a REAL hunt to find them. What happened? THey used to be around every corner?
  5. W

    Mission Issues

    As an easter egg it works. I like the reward for out of the box thinkers Not to mention the fact that you can't get the extra 25 cargo space with the hidden compartment. It seems a fair trade.
  6. W

    Cargo Pricing done

    Another issue is that construction equipment does not seem to have its own sprite anymore. It assumes the sprite from the previously viewed item. i.e. Buy or Sell Medical Supplies then go look at construction and it has the Medico sprite. THEN, go to buy or sell grain then go look at...
  7. W

    campaign speech in-flight

    I don't think there ever was any audio for Burrows there. I had just finished that section of teh campaign when I discovered the re-make and as I recall, I had sections of com panel stuff. Click click but no audio. I could run it again after I get the shipment of the new box today. 31...
  8. W

    Kroiz's faction

    Personally, you could leave them in Privateer. Nothing wrong with a little self image problem. =) So you hate yourself. Most heros in the sppace movies hated themselves for one reason or another. As for trying it now, why not? Other than massive code changes. But then we LOVE the...
  9. W

    Mission Issues

    New Issue/Quirk/Bug Set: AGAIN with the Tayla Mission Set: Mission 3: Second Brilliance Run. Destination New Constantinople. ISSUE 1: On-Board Mission Computer tells me to go to: 119-CE XXN-1927 New Constantinople I go to: 119CE Junction New Constantinople. No Confeds...
  10. W

    Cargo Pricing done

    Thanks. I was quite puzzled. Not that I minded my own industrial planet, but others might have gotten miffed.
  11. W

    Cargo Pricing done

    What's the deal with the cargoless New Detroit? Nothing to sell and only buying stuff for 10cr or less? Makes it like my own home. I can store cargo I don't want to sell yet there, as there is no trade. No odd adds, no deletes, the stuff just sits. Also noted that there are darned few...
  12. W

    Nav map confusing as all hell

    Alt + Tab is very friendly depending on your video card. For me, it is friendly only in windowed mode. SOmething about the way mine renders fonts.
  13. W

    Some questions for privateer-remake:

    Here's a screen-shot of what I was talking about. Note the upper left-hand corner. That text is the on-board in-flight computer. Look at the upper right-hand corner. I'm not sure of the number, but below that, is the first step of the mission. Each step pops up as you're supposed to do...
  14. W

    Mining Facility, Troy System

    Not that my opinion counts for much, but I think it looks GREAT!
  15. W

    Some questions for privateer-remake:

    Oakham base Pentonville system Your HUD will have a complete set of directions. You just need to use the scroll keys: Page Up and Page Down. Often the data you need is right there when you launch. As soon as you launch, fit your F-1 Key twice. That will get you out of the cockpit...
  16. W

    What does Privateer 1.0 need?

    HEY SUCK-UP! When you get your system back up, copy your units.csv file, so that you have a correct copy of it, and then edit it. If you have a Galaxy, change the cargo volume in the three Galaxy listings up from 50 to 100000. When you load the game, immediately take your Galaxy in for...
  17. W

    Hrm. . .ERROR?

    Couple of things with that one. For some reason, MO caught me on this as I never thought to look at it, my version file was supplanted/replaced/otherwise changed to say .privateer instead of .privateer009 AND The missionfile was corrupted during the update. Both have been fixed and...
  18. W

    What does Privateer 1.0 need?

    Don't mind me. I was OBVIOUSLY asleep at the switch. . .AGAIN
  19. W

    What does Privateer 1.0 need?

    I rest my case. SOME images look better than others. I never said which, because I thought they were self explanatory. You did a nice job on the cockpits, too, I might add.
  20. W

    What does Privateer 1.0 need?

    Umm, I'm not one of the developers, so I don't have access there, click on my name for my e-mail address, wendy atsign* kemem dot* net
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