Search results

  1. D

    BREAKING NEWS: First Arena Screenshots! (February 22, 2007)

    That's probably a good point. Armada was intended to be a multiplayer game. And, I've simply never played it with other players.
  2. D

    BREAKING NEWS: First Arena Screenshots! (February 22, 2007)

    Academy was a nice game, but I personally found it a bit on the dull side, especially because of it's lack of plot. To each their own, I guess, but I personally could only have so much fun playing missions without story. As for Armada, if I recall correctly, there was a plot of sorts with the...
  3. D

    Developer Website Updated (February 23, 2007)

    Do I see Perry Naval base in one of the pics?
  4. D

    BREAKING NEWS: First Arena Screenshots! (February 22, 2007)

    I think it's a bit too early to jump to that conclusion. I agree, it can be an easy one to jump to. But, nevertheless, that's really just an assumption at this point.
  5. D

    BREAKING NEWS: First Arena Screenshots! (February 22, 2007)

    In theory, having a new WC game should raise interest in fan projects. It could create new fans, who will (hopefully) be interested in finding the older games and running them via DOSBox. And, those same newbies would likely also be interested in the fan made stuff. If the WC franchise is...
  6. D

    BREAKING NEWS: First Arena Screenshots! (February 22, 2007)

    I'll be a very happy person if that's the case. At least as long as WC Arena doesn't cause the development of some of the amazing fan projects we've been seeing (Standoff, Saga, Pioneer, ASCII Sector) to be abandoned. Those official releases can really suck up the free time of the fan...
  7. D

    BREAKING NEWS: First Arena Screenshots! (February 22, 2007)

    Does anyone know if there will be much of a plot/back story to this game? Or, is it just a chance to get together with some friends and blow each other up? Because the impression that I’m getting (and, I may very well be wrong) is that it’s the latter. Even if it is primarily a “get...
  8. D

    BREAKING NEWS: First Arena Screenshots! (February 22, 2007)

    I'm a bit sad that it's multiplayer and not for PC. But, I'm EXTREMLY happy to see any kind of a new (as in, not a remake) Wing Commander game at all. I'm especially happy because this means we can now officially tell all of those people who engaged in "Wing Commander is dead!" hysteria what...
  9. D

    Privateer: Ascii Sector

    Just a thought, but given that one of the major planets in Ascii Sector is New Beijing, wouldn't it make more sense for the Chinese, rather than the Japanese, to be one of the major ethnic groups? Otherwise, if you're keeping the Japanese as a major ethnic group, it might make more sense and be...
  10. D

    Privateer: Ascii Sector

    A few names that could be used: ~Akwende (it seems rather strange that we haven't seen any planets or stars named after her, given that she invented the jump drive) ~Bastille (could be used for a prison base, maybe, even though there were none of those in the original Privateer) ~New...
  11. D

    Privateer: Ascii Sector

    I really like how everything looks. Is it just me, or does New Beijing have a smoggy, "New Detroit" style look to it? I'm also amused by the fact that there really is a "Munroe" pirate base now. :)
  12. D

    Defecting to the Kilrathi

    Knowing that Hobbes is a sleeper agent does really make Thrakath's escape from the Heather more interesting. If Hobbes didn't help, and Thrakath really did escape thanks to a fluke power failure on the Heather, Blair and Paladin should probably count themselves lucky that the Heather's power...
  13. D

    Privateer: Ascii Sector

    In the original Privateer, I seem to recall that blowing up pirate Talons would sometimes yield cargo (usually contraband material). Generally, it didn't yield that much, though. I'll leave it up to you as to whether or not Talons should carry cargo in Ascii Sector. Sounds cool, though I...
  14. D

    Jump-Space

    I enjoy P2 as much as anyone, and I do accept the fact that it takes place in the WC universe. However, I think we ought to keep an open mind to the idea that the references to the "Confederation" were actually to something other than the Terran Confederation that we're used to. Look at...
  15. D

    Privateer: Ascii Sector

    Sounds good. I think you could go to Pentonville in the original Privateer before meeting Tayla. However, if memory serves, you didn't have the coordinates for it prior to talking to her... So, you'd have to find it yourself. Something I found lacking with the original Privateer is that...
  16. D

    Privateer: Ascii Sector

    In that case, things work out really well. An idea: Maybe successfully completing the plot mission that gives you scanner-proof compartments can be the trigger that makes them available for purchase? For example... You're following the plot of Privateer: Ascii Sector, and it leads you to...
  17. D

    The Flash man

    I'm sure the crew of that Confed transport that Maniac blew up during WCI might disagree with that analysis. Seriously... I can understand that Maniac was an excellent flyer and a notable war hero. And, I also feel that, in the years following the Vega campaign, he did more than enough to...
  18. D

    Privateer: Ascii Sector

    That actually sounds really good. I'm amazed by the amount of time and thought that you've put into this. One thought: Would it be possible for us to have a certain amount of cargo units that the authorities will never notice? For example, in the original Privateer, I think you had 10...
  19. D

    Privateer 2 - Shandi Xavier - Mission Impossible?

    No kidding. I was in, I think, 8th grade when I played that mission for the first time. I was able to solve some of the problems on my own. But, after a certain point, I had to write them down and bring them into my algebra teacher for help.
  20. D

    Privateer: Ascii Sector

    Question about cargo and the cargo manifest: Will Confed and Militia ships attack you for carrying contraband? And, if so, will you be able to obtain a "hidden" cargo compartment for smuggling, like in the original Privateer? Thanks again for working on this. It looks like it's going...
Back
Top