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    Capships should never be destroyed...

    Blair was derived from "BLue hAIR", your character from WC1-2. The Fralthra pair did do a fair amount of damage before being gunned down by the PTC. That gun, though could well have easily blown the Concordia, herself.
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    Reply to this message with new WC ideas

    WC3 script, not necessarily what you see in the game: Are you crazy, Colonel? Ditching fighters just because you’ve got some Kilrathi sniffing around your tail? You think I got a bunch of elves in a back room somewhere building these vehicles? You can’t bail out the second you run into...
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    Capships should never be destroyed...

    Invincible?? Perhaps you didn't see the Grikhath Heavy Fighters lobbing ship-killer topedoes in the direction of the Concordia, four hits being able to kill her? A cutscene showed the ship as risk in SO2 from being destroyed by a Fralthra, the flight deck being disabled several times...I don't...
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    How do you extremely practice WC games?

    What would this prove Chip, other than one may have far too much time on his hands?:) Personally, if I play the game you can bet it's for whole whole game experience, not how much practice I've had with a simulation. [Edited by Death's Head on 01-01-2001 at 18:48]
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    Capships should never be destroyed...

    When Halcyon said the launch tube was taken out, it must have been an oversight. It sounds goofy launching two fighters abreast from a single tube, afterall. The skilled crew on the Concordia managed to get multiple ships luanched within a minute-provided both bays were intact and the flight...
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    Happy Holidays

    Have a happy New Year, everyone.
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    Capships should never be destroyed...

    You'd expect a heavy carrier to have more tubes than a dreadnought like the Confederation, but 12 tubes doesn't make the old 'Claw better than the Midway. From the looks of it, the wing is an easier target than either of Miway's 3 forward tubes. Is there any idea how long it takes for Begal...
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    Capships should never be destroyed...

    There's one decisive problem with not destroying capships at all times. The reason is it's impractical to sacrifice valuable resources on capture opperations not essential to the mission objective. Let's guage the risk associated with known shiptypes. Transports are the easiest vessels to...
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    2 Questions...

    Transferred to the Victory, if I'm not mistaken. Without delay Maniac, no doubt proceeded to hit on everything moving not shaped like a guy-or cat.:)
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    Help- how do you jump when escorting in WC3

    The Big-B has several points you can fly through, you know? I don't seem to recall Blackmane Base having a similar issue, only at the maw-ends. If you fly the Arrow, might I suggest activating slide, you can twirl around while you fly through, looking at your wingman crashing, the starfield...
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    Torps without Locks?

    Just a minor point: ships do still blow apart, I know everyone thinks they're hot in Prophecy:); but there are scenes you'll see if you lose that show Midway becoming several broken hull shards from guns other than the bug capship plasma.
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    2 Questions...

    The Hellcat is God's gift to pilots! BTW, did I mention I'm under the impression God has a twisted sense of humor?:D
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    A Second Wing Commander Movie?

    Let's give the old fogie the benefit of the doubt and say the implant is there because of a combat wound and not his head falling on a pencil placed in his hand when he was sitting in the thrown, asleep listening to news of the war from his grandson.:) [Edited by Death's Head on 12-11-2000 at...
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    What`s new, people?

    I believe he means those little heartbreaking news clips about some "rapid" dog biting Joe Schmoe. The inevitable result killing the dog checking it for rabies, showing the poor schmuck all distraut, the point of which should be to that people should tease strange dogs, pissing 'em off...
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    Torps without Locks?

    Pointless aplies when either you're not one of the people working on converting ships for a mod for another game/add-on for an existing WC game, or you're someone who doesn't care. Isn't that right, Q?;)
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    2 Questions...

    Hey, Q, we found us another Scim lover! I don't know why people hate the Scimitar...I've flown some of my best missions in that ship. Although Dralthi Mk. 2s are basically faster Scims without ejection systems, it's my least fav. WC1(SM2) ship. Epees make me less than comfortable when...
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    Torps without Locks?

    All I know is someone was sleeping, because the WC3 Guide, i.e., not VS, gives points in centimeters equivalent. Manuals and guides don't always jive, but you already knew that...strange that weapons, shields and armor took great and equal leaps within a couple years though. As I recall...
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    Ship supplies

    Buoys, or containers? Why blow up Confed's precious jump markers?:) If you want to dock with something, look for the Redeemer in one of the missions.
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    What`s new, people?

    Barak wasn't too popular, I hear...
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    Help- how do you jump when escorting in WC3

    Not sure they'd bother with that sort of thing, besides, Blair doesn't seem to crave gratitude. In the novel, Blackmane was evacuated...so perhaps it wasn't meant to be. You want a look inside, all you have to do is fly into either maw. Can't say there's much to see, though.;)
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