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  1. R

    Webcam

    Same.
  2. R

    EPEE

    http://wcinitium.deathbydesign.net/files/epee.rar Let me do this for You then :P
  3. R

    EPEE

    wcinitum.net/files/epee.rar Exported to XSI instead of OBJ since you use XSI :) EDIT: Didn't post it in hyperlink because... well... I didn't : P
  4. R

    EPEE

    Can You send me the link to the model? I have seen only the "Academy-style" epee out there, made in Lightwave.
  5. R

    EPEE

    I can convert the format for You Michelle. 3DS, OBJ, or XSI, You name it.
  6. R

    WC: Sins of Solar Empire Conversion

    Great to hear the support guys! I will send You a PM in 24h from the timestamp of this post. I'm currently dead busy with 3D stuff, so the websites content is still zero-to-none, however not only that happened. Our current Concept Artist was hired at Travelers Tales, and his talking about the...
  7. R

    Yet again. WC IV problem

    While playing on Vista, using the DVD Edit. of WCIV I experience the same thing, and acted how AD said.
  8. R

    WC: Sins of Solar Empire Conversion

    OK. So news so far, we are trying to run one of the first, retextured models in the game engine, with no luck. However we've got the Producer, Blair Fraser to help us, so we are on the track with the models. It's most frustrating that even when following a modding tutorial/supplement from the...
  9. R

    WC: Sins of Solar Empire Conversion

    Ok. The website is up, though the other pages are incomplete. http://wcinitium.net
  10. R

    Starbases and other facilities. Design sheets.

    Well, I think we will redesign the shipyard part, by learning the design of the other kilrathi starbases. That helps a GREAT lot, thank You so much! Also are there any design notes on WC TC ships/capships? I found some info on wikipedia on the kilrathi, but nothing on TC.
  11. R

    Starbases and other facilities. Design sheets.

    I'm doing some extensive research on the starbases [ well, and many other things concerning WC ], so I've replayed WC. However I'm unable to take screenshots of them to use them as reference for my work. Can anyone help in any way, or tell me how to take screenshots ? I used print screen as...
  12. R

    WC: Sins of Solar Empire Conversion

    Thanks! Now I'm gathering screenshots / info about starbases so we can start on working on them.
  13. R

    WC: Sins of Solar Empire Conversion

    It was already said, but I still follow the game eras as guidelines, forgive me.
  14. R

    WC: Sins of Solar Empire Conversion

    Try a download manager, it works here fine! Or try now, perhaps I was just uploading it when You tried? Of course the bombers need to go through shields first in the game [ though they use plasma tech ], however there is a variable that enables you to do dmg directly to the hull of the ship. It...
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    WC: Sins of Solar Empire Conversion

    Currently even the bombers "in-game" are using plasma tech to dmg cap ships , so that's a win for us, but we try to implement the shield "tech-race" in the game. Though it can spoil the game a bit, the thing would have to be put into a betatest to see how it works out.
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    WC: Sins of Solar Empire Conversion

    Ok, so. Piercing means going through the shields, either with a penalty or straight through. Making the weapons to go straight through - shouldn't be a problem. You have to know that the game has shields implemented, which is a good feature, no need to emulate anything. Sins distinguish damage...
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    WC:CD Kilrathi "Test" Fighter

    I remember dralthis parked on the carrier decks
  18. R

    WC: Sins of Solar Empire Conversion

    We are still at the drawingboard stage with the designs, the same with concept art - there will be something to show in that matter somewhere like 1st of June. No I did not know that Lars, as I've deducted that the technology advances in eras 1->2->3->4->5 . I may have been wrong, that's why...
  19. R

    WC: Sins of Solar Empire Conversion

    I did'nt know that, thank You for bringing it up! That's some important stuff.
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