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  1. H

    Creating a computer-aided version of WCTO

    I mean, it's nice as a show-off, but can be annoying if you have to use it frequently (an example comes to mind, if you have ever played Privateer 2, the loading times and animations on the PAD were horrible.) There's also the question of less-than-one values, how do you want them written, 1/3...
  2. H

    Game 005 Comment Thread

    Last cat standing in a dogfight... interesting. :-D See, I told you Kats rule. ;-)
  3. H

    Creating a computer-aided version of WCTO

    I'm... surprised you were able to do it so quickly and this nice, especially since you said this was your first experience with the languages used. You, sir, did an outstanding piece of work. :-) As for the menu, it's a really nice feature, but for the games itself, I'd either speed it up a bit...
  4. H

    Game 005 Comment Thread

    Ouch, this must have really hurt... As for the colour schemes, it's much better now, I can orient in the text faster. :-)
  5. H

    Game 005 Comment Thread

    Pew pew pew
  6. H

    Game 005 Comment Thread

    Great, now add another four and you'll be juuust right. :-P (8 is the last turn's amount)
  7. H

    Game 005 Comment Thread

    Your shield generator has gone haywire and you got negative regen :-P
  8. H

    Game 005 Comment Thread

    No prob, finals are no joke.
  9. H

    Creating a computer-aided version of WCTO

    You have that very well thought out, I'm impressed. Just a few details: Missiles: - I think we'll need a reacquire target method, but that will probably be just a special method for FF only, not for the whole class (or just make an acquire method and call it again from somewhere, e.g. at the...
  10. H

    Game 005 Comment Thread

    And Iceblade: Yup, you are right.
  11. H

    Game 005 Comment Thread

    In fact, Panda didn`t move altogether... and when I look at it, too bad for him;)
  12. H

    Game 005 Comment Thread

    Don't worry, it's free for all. But there's always room for another! :-P Submit orders to Ironduke's e-mail, just ask him.
  13. H

    Game 005 Comment Thread

    I propose nicknaming the Jalkehi "Cat Box" due to its Kilrathi origin and manueverability comparable to large asteroids. Anyway, my box shall destroy you!
  14. H

    Game 005 Comment Thread

    Not even a little, as long as he doesn't appear right behind me :D
  15. H

    Checking In

    The more, the merrier, come on, people! :-)
  16. H

    Checking In

    Or we could throw in a Broadsword, to keep the "heavies" theme :-D
  17. H

    Checking In

    A Saber? Ouch, that should be pretty interesting. Well, see you in the space :-)
  18. H

    Checking In

    You know, you wouldn't even need to modify the rules, just make bigger hexes :-D And voilá, a tabletop version playable with the minis As for the designation, just pin a piece of paper to them :-P
  19. H

    Checking In

    You know what? I'm still in :) So what's the plan? I guess we should finish the existing games with the current rules, and play-test any major rule changes on new games :p And if I remember correctly, there were those damage sheets for each ship, so I think I have to ask: In what direction...
  20. H

    Core range bonus instead of distance penalty?

    But we will somehow have to work in the change, probably by changing the TRs a little...
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