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    Wing Commander Source Code

    I didn't say it wasn't a huge obstacle. In fact, I said that it was. But the fact remains, you can get C source code from an executable. From there, it's not all plain guesswork, though. There are other debugging and probing tools you can use to figure out what the various functions are...
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    Wing Commander Source Code

    All software development businesses today do. In fact, it is common for data management to be done by specialized companies now, not in-house. EA is huge, though, and it may be the individual divisions that handle this on their own. But you can't be too surprised that EA doesn't have the data...
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    Wing Commander Source Code

    That wasn't what they did back then, though. Maybe id, but 3D Realms didn't make engines. They didn't even make the Build Engine used for Duke Nukem 3D. There were a few (mostly crappy) games based on the Duke Nukem 3D code, but that definitely was not the primary goal in its development...
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    Wing Commander Source Code

    Were they really that much more informal than id or 3DRealms at the time? How did they make Wing Commander 2 if they didn't even keep track of the code for Wing Commander 1? I think you have a picture of how things worked then from piecing together anecdotes from people who worked there, told...
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    Wing Commander Source Code

    I still don't buy this. First of all, there was no technology boundary to preserving the final version of the source code of a game in the mid 90's. That's nothing. Secondly, they had to know they would be useful again. For sequels at the very least. In many cases (Wing Commander I to Wing...
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    Wing Commander Source Code

    I'm just telling you that it is possible. You can get the source code. But what you are looking at afterward is almost completely unreadable. It would take a lot of work to figure out what everything does. Depending on the size of the program, not just more effort than a company is willing...
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    Wing Commander Source Code

    I assure you it is possible. I do things like this sometimes, though on a smaller scale. It doesn't happen for the reasons I mentioned before - you lose all the organization, in-source comments and documentation, function and variable names, and some of the original lines as they were written...
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    Wing Commander Source Code

    You can pretty easily disassemble an executable, and there do exist decompilers which can give you back source code in the original language. So no, the source code isn't lost. You can get it back from the executable. Except you will have lost the organization and comments and variable names...
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    Wing Commander Source Code

    How did that happen? What happened to all of that stuff when Origin closed?
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    Wing Commander Source Code

    Wait, you mean the source code for Wing Commander I is lost?
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    What WC Game makes this series the best?

    Got to go with the original - Wing Commander I. Even though it was the first, I think it had the best gameplay, with nothing coming close until Prophecy. I also think it had the most memorable ships, weapons, and characters.
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    Wing Commander- Least Favorite game.

    I didn't vote, because I haven't played the games outside of the main series enough to judge them fairly. I might have picked Prophecy/SO because of SO, except that I really love Prophecy, so that isn't really fair. Those should have been two separate choices. As it is, I would probably pick...
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    WC Game Story Arc

    I think it was, yes.
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    WC Game Story Arc

    Did it? I don't remember WC4 (the game) making any reference to Blair's choice of woman from WC3. I always chose neither, so it fit my WC3 experience perfectly :)
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    Vampire Gripes

    I vastly preferred the Raptor to the Rapier in WC I. I didn't notice a significant difference between any of the ships in Prophecy, except for the difference between fighters and bombers.
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    Anyone else think that in Prophecy...

    I disagree with all the points raised in this thread in criticism of Prophecy. Right from the beginning, Prophecy had things working against it. It was introducing a new enemy. Blair wasn't the main character. The FMV was scaled back significantly. And I was as unhappy about all of these...
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    chances of future wing commander game(s)

    Right, but like I said, I'm not talking about those people. Just people who casually played the games in the past. And those are the people you are trying to reach with familiar elements. That's true, but I agree that FMV will not happen. And I don't really think it is needed. I think...
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    chances of future wing commander game(s)

    You may be right, but I am surprised by it, because everyone I have talked to about Wing Commander (who is not a major fan of the series) always remembers not the original, but Wing Commander III and IV. And Privateer, now that I think about it. That's different, though. In a movie or TV...
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    chances of future wing commander game(s)

    Why do you think this? When I hear people talk about Wing Commander these days, they are pretty much always talking about Wing Commander III or IV. Nobody cares much about the Tiger's Claw from what I have seen. And Kilrathi? You'd need to have the Kilrathi involved somehow, but I don't...
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    chances of future wing commander game(s)

    If you don't want it Lucas-ified then prequels are not the way to go. I already know what happens with the Kilrathi war, and I don't want to play any more games set then. I want to see what happens next. Frankly, I would have liked to see them continue the story with the bugs and make a...
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