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  1. Arraen

    Spaceships Universe. Wing Commander Tribute.

    Yes, sir! When enemy comes It's better to have a small functional corvette instead of half of battleship :)
  2. Arraen

    Spaceships Universe. Wing Commander Tribute.

    With my pleasure :) But first let me finish the basic version ))
  3. Arraen

    Spaceships Universe. Wing Commander Tribute.

    -->with no story ? Sure, not :) The main story is the Great Kilrathi War. You can play as confed officer or as kilrathi. And your aim is to defeat opposite side through takeover all of its systems and destroying the homeworld (Kilra or Earth). And how many time it take will depend on players...
  4. Arraen

    Spaceships Universe. Wing Commander Tribute.

    I think it's almost impossible to create so many content for single player using only one developer :) And even if I can create such game it will be the game for the single run. That's why I decided develop some kind of sandbox game. Where you can use different tactics and different opponents...
  5. Arraen

    Spaceships Universe. Wing Commander Tribute.

    My main idea is to create multiplayer war where each player should start from small corvette and after endless battles and countless points of expiriense change ship like this: corvette -> destroyer -> cruiser -> battle cruiser -> battleship -> carrier But to prevent creating fleets which...
  6. Arraen

    Spaceships Universe. Wing Commander Tribute.

    I thought in the same way and decided to correct this injustice regarding to capships role in battles. Hope it will be interesting :) The closest game with the similar gameplay is "Silent Hunter". I'm considering to go deeply in crew management. What do you mean? Controlling not just one ship...
  7. Arraen

    Spaceships Universe. Wing Commander Tribute.

    Well, a couple new screenshots from the game. New GUI, some additional shield effects. Tallahassee class cruiser is fighting against two kilrathi corvettes during attack on kilrathi station in one of the systems in Vega sector. As ususal, work in progress.
  8. Arraen

    Spaceships Universe. Wing Commander Tribute.

    From the very beginning I wanted to add all types of ships e.g. battleships, cruisers, destroyers and of course fighters and bombers. I can't imagine wing commander style game without small ships :) But for now I decided to cut my plans and release just capital ships. I think from the beginning...
  9. Arraen

    Spaceships Universe. Wing Commander Tribute.

    Well, guys, the project is not dead yet :) Thank you for all of yours good wishes. While our war situation goes worse I'm trying to do my best with the game. For now I'm working on interface and battle rooms. Hope to show you my progress soon. For now just want to show you one screen with new...
  10. Arraen

    Spaceships Universe. Wing Commander Tribute.

    Sorry, guys, due to Russian invasion at my country I put on hold this project. And there is too many other concerns associated with this. But as soon as the situation becomes clearer, I will continue the work. Hope it will be very soon.
  11. Arraen

    Spaceships Universe. Wing Commander Tribute.

    Well, maybe you're right, in latest versions we will have opportunity to modify models. And it will be more than one iteration :) It's more important to start testing ASAP.\
  12. Arraen

    Spaceships Universe. Wing Commander Tribute.

    I continue creating content for the game. Today I want to present next ship -Venture class corvette. It will be starting class for Terran Confederation players. So for now 4 ships are ready in the game. 2 corvettes and 2 cruisers. I think it will be enought for beta version.
  13. Arraen

    Spaceships Universe. Wing Commander Tribute.

    Just want to show you "first beta version" of kilrathi corvette. :) I know it far from ideal but work in progress. It will be initial ship class for players who will choose Kilrathi side. Only three laser turrets and poor shields as weapons. I think it will be good "gun meat" in battles :)
  14. Arraen

    Spaceships Universe. Wing Commander Tribute.

    Sorry for delay with answers, guys. Firstly thanks to all of you for your comments. I'm using Unity3d. With all of it's pros and cons. It will be fully separate game. I have not decided yet what platform I will use, PC or WEB. As for the name of the project it's not finale. It can be...
  15. Arraen

    Spaceships Universe. Wing Commander Tribute.

    Some updates of Tallahasse cruiser. For now it's my version of "old lady" with antennas and new missile launchers. Sure, model is far away from ideal but work is in progress. Also new Earth with atmosphere. How do you like it?
  16. Arraen

    Spaceships Universe. Wing Commander Tribute.

    Thanks, guys. It's really important to see that you are doing something interesting for other people :) For now my very big issue is to do (or to find :) ) good 3d models of ships. I'm currently working at very old models (you can see it at screens above) for giving them a new life. But it's...
  17. Arraen

    Spaceships Universe. Wing Commander Tribute.

    Well, guys, sorry for long term delay. Now I have some updates. First, I finished map of Sol sector. You can see it at screens. Green systems are frendly, red - were occupied by kilrathi. Second, game is almost fully playable. It means you can: - logon with test account, - choose side (TC or...
  18. Arraen

    Spaceships Universe. Wing Commander Tribute.

    Colleagues, in my free time I am developing new game based on the Wing Commander Universe. I am fond of this game and would like to show you my groundwork as I do it primarily for the same fans like me. It is important for me to know if this game would be interesting and if it is worth to...
  19. Arraen

    Some models...

    Great work. As usual. But... as for me it have too large cockpit versus three small engines :) Looks like a toy not a warmachine.
  20. Arraen

    Some models...

    It seems, you have enough ships to start new Galactic War :) Just some enemy ships are needed. Do you animate them? Hangar doors open-closing, rotating turrets, opening cockpits etc...
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