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  1. C

    Splash Screen

    That explosion looks like a radioactive stick of brocoli. :eek:
  2. C

    WC:U intro movie

    If you don't like it, what the hell are you doing posting here? You must like at least some part of it to be posting requests for new features and joining in discussion. How can we have heated debates if one side of the argument is so freakin' ludicrous? "Yeah, I don't like this game, but...
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    WC:U intro movie

    Don't be so obnoxious. There are only a handful of people working on WCU at the moment, and they can't be expected to do everything instantly. They need help. And I was just pointing out that Eder could help if he wanted, a statement which applies to anybody. It is open source software, and...
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    WC:U intro movie

    s/can't/won't/ Nothing is stopping you learning how to mod for VS and work on WCU. It's not exactly rocket science. ;)
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    New Models Dump Thread!

    Exceptional.
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    Merchants' needs and Dynamic economy

    Of course, there's always WCU which would lap up any such work.
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    I resign! (for now)

    She'll be back soon. This kinda work is addictive and much more fun than schoolwork. ;)
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    after i died...i want go back to the base

    That would be to the right of L.
  9. C

    Cyb -- your models?

    Perhaps you should have a 'extra high detail' LOD that you use for the movie views and then a starting 'in-game high detail' LOD that omits details like that which basically will never really add to the in-game rendering of the model. Thing is, if you did that, I guess you'd be expected to do...
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    Cyb -- your models?

    Cyberion: in that model, why do you use polys to create the grids either side of the cockpit when surely it could be done just as effectively with a texture? Something like a fine grid would only need the depth gained from polys if you were inspecting it from a few feet away.
  11. C

    WCU Wiki

    Not really a matter of luck, just patience. I've done it now for the current two tables. Just need to add the other tables now. If nobody does it before Tuesday next week, I'll do it then. I'm too busy until then to do any more. Also, I added a link to the (currently non-existent)...
  12. C

    WC:U intro movie

    I guess if you put some renders online, somebody else can model it again.
  13. C

    Hadrian's intro animation

    Was really cool altho sadly I had to play it without sound. I thought the explosion was weak when the first fighter gets destroyed. Other than that, stunning.
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    WC:U intro movie

    For inspiration, it could be worth at this intro movie Hadrion has been working on for Privateer Remake: http://www.crius.net/zone/showthread.php?t=17500 It could even be cool for you guys to collaborate and work together with your respective techniques. :)
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    WCU Wiki

    Yeah, I know. It's a bit of a WIP, but point taken nonetheless! ;)
  16. C

    WCU Wiki

    I've started on the WCU wiki page. The only real page of note thus far is the Status page where I've so far copied a couple of the status tables over from the status spreadsheet that Spirit has been maintaining. It needs prettying up a bit, as well as the rest of the spreadsheet porting...
  17. C

    Poll -- take two

    This is also something the wiki would be ideal for. Would you like me to put it into the WCU bit of the VS wiki?
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    Please contact Michelle

    It's a little too generic for my liking. I'd rather see a set of goals set against milestones for the project (version 0.6, 0.7 etc) and then the status of those. Since Penta2 likes organising things fairly strictly, perhaps he could start collating this kind of information so we can have...
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    Poll -- take two

    I suppose it's irrelevant now, but I just wanted to clear up that I wasn't lying - I didn't directly say that you posted in that thread (which is where the warring started) although I can see that it could be construed from my (poor) wording. My 'obnoxious' comment was referring to the messages...
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    Poll -- take two

    That and having your own wiki is overrated. This is a VS mod, so having a WCU bit on the VS wiki is hardly out-of-place. It's far more pragmatic to just use that for now until there is enough content to warrant it being it's own wiki.
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