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    Wcmdf

    matthew who used to run it left it to someone else. and the site itself is hosted by the CIC (they are keeping it up), though i dont hink hey are doing anything with changing it. its not dead-dead, just no one is doing nay new work for it. Though it was really just a collection pool of mod work...
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    Retro Wc1 Ships made NEW!

    howard < cruisers have cannons right? did you make your own turret models to match? -scheherazade
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    Open Source Space Flight Combat sim

    those are fun to squash when you can find them... sometimes stuff is written RIGHT, and has those bugs... just cause you didnt predict that you'd be doing things differently than when you first wrote the buggy section. then its hard to find them, cause when you look at them you're like 'wtf this...
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    Retro Wc1 Ships made NEW!

    howard < is mamiya0taru setting the ships up in game, or are you or hellcat? frosty < not everyone has p.m. access. i dont. so thats not an option. -scheherazade
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    When real life imitates Wing Commander

    thats prespectives. intra-stellar ~ inter-planetary unless the planets are from other solar systems but then it would be labelled inter-stellar. glass half full / half empty. -scheherazade
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    When real life imitates Wing Commander

    stellar ~ solar system (in this context) dont nitpick, you know very well what i mean. its merely understood that 'interstellar conflict' is conflict between races from one star system and another. living on planets in those systems, not on the very stars themselves. othewise interstellar...
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    When real life imitates Wing Commander

    intra = inside an object inter = among objects so intrastellar conflict = conflict among our planets. i.e. mars vs earth. (inside our solar system : stellar) i saw on this discovery show that the odds of an alien race existing that is as intelligent as us or more, is 100% the odds of...
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    Retro Wc1 Ships made NEW!

    i hope howard starts a new thread... -scheherazade
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    Retro Wc1 Ships made NEW!

    howard day < nice aera design. it suits their 'lite' feel in VS. do you know what you'll do for the final race design? -scheherazade
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    2 Things I Noticed...

    ya, i noticed that too :) i saw the commercial and i was like 'wtf have i seen this guy before' then a moment later i actually said out loud : "lev arris". -scheherazade
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    Just You Opinion

    add a random encounter with a steltek scout. make it so that you have to stray off during some mission on your own and you run into it. -scheherazade
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    Wing Commander: Universe News Update

    vs engine allows for mission scripting. you can have it set up like original pricateer you can make a mission tree like in wc1/2/3 etc where your performance in one mission led you to another, etc. you could even hybridize the methods and have something like privateer with a wide rande...
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    Technical Issues

    i have a different problem game wont start up unless in 95-compatability-mode and i cant use 32 bit :-/ -scheherazade
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    Ue2

    it is slow, and the ai is lame. but you can change that any time. variables for it are all in the config files. you can make it run better. so far no one has bothered and put attention into adding more features. but its pretty feature packed right now. i'll prolly work on the ai some after i...
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    Ue2

    does it crash for you? -scheherazade
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    Ue2

    maybe UE2 should be in VS. just cause its open source and will support multi very soon. would be fun to coop through missions. just as a demo of capability (this is not vega strike, though it is the vega strike engine in action), it can do some wicked looking stuff. take a look at pics of...
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    UE is out

    thanks for making it a bit tougher than usual. its way more fun when you can actually lose a mission :) -scheherazade
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    Scariest moment

    hmm... then maybe it was something in wc2... donno then. i remember it being 2d and wave after wave, with a big mission objective. -scheherazade
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    Scariest moment

    wildweasel < that combo cycles over. once you go through them all it starts over again. i remember there being more than one wave of salthi, and stuff between them. so i know it repeats. -scheherazade
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    Scariest moment

    playing the last mission of wc1 for more than an hour (in the same try) and realizing the waves were infinite... then trying to get my POS beat up ship to actually go for the station instead of taking out fighters. at least it was fun. -scheherazade
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