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    How good is 1.0?

    well, oxford-3 is simply a hard mission. it's not impossible to beat. -scheherazade
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    How good is 1.0?

    well, let's not exaggerate. in all reality, the remake is probably a 7/10. there are art-homogenity issues, little bugs, AI quirks, UI uncleanlinesses, missing-and-planned features, etc etc etc... the game is playable, and feature-complete to the extent that nothing will stop your play...
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    Contribute 3D Models

    just to mention, the nav pad model is done. i just gotta nicen-up the texture and format it for the vega-strike engine. it'd be in already, but i have some time constraints lately. anyways, prolly next time you hear it'll be in the game. -scheherazade
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    Prospective Remake Modelers Look Here

    yah, that is one issue. they won't let you putput to 3ds... so that you can't then move your stuff to a proper copy of max. although you can use md3 instead and it's just fine cause it's esentially the same format. plus everythig and its cousin supports the quake3 format. you cna always...
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    Doom III Expansion

    actually, doom3 (non expansion) had a gravity gun too enter this into the console : g_dragEntity 1 now you can klik + drag stuff around. it doesn't have a 3d gun model to show you, but it works. mind you doom3 vanilla came out before half-life 2... no one stole anyone's idea. it's more...
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    Prospective Remake Modelers Look Here

    my bad,t hat last post i meant to say wings3d wherever i say blender... late might, tired. etc. sorry bout' that. -scheherazade
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    Prospective Remake Modelers Look Here

    i would say gmax... just cause i use max. blender is nice, but doesn't give you all the manipulation features max does (or any complete studio for that matter). you'd prolly be better off learning gmax. goto a place like : http://www.planetquake.com/polycount/ check out some...
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    Doom III Expansion

    i went and got it today. the CTF mode is a blast :) -scheherazade
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    Hadrian's intro animation

    daaaayummmm good stuff :) -scheherazade
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    Prospective Remake Modelers Look Here

    actually, max's new normal editor is pretty hot... you can trick some stuff but forcing normals to match another surfaces normals. but it's a pain, an its manual work verted by vertex. doable for super low poly tho. but that's not really our case... at least i hope it's not :). -scheherazade
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    Prospective Remake Modelers Look Here

    just remember that when you want two things to cmoothly blend into each other, they have to be joined :) -scheherazade
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    Contribute 3D Models

    a note about model conventions please, anyone making models, do NOT forget : 1-Normal this means, the length or width or height, whatever is the main direction, is EXACTLY 1 unit long. you can scale it to this size as an export option within whatever studio you use, or simply run...
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    Am I missing something?

    brad < i have to say, you're an angel. i personally love your work. i'm frustrated when people complain about WIP's. you are just one man. i wish i had more time to help you :-/. i really appreciate what you've contributed. darkmatter < max doesn't open obj's, it _imports_ obj's. :) use...
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    Mercenary guild render, mining base model

    art is a big issue too. i know there are ships around here and there for most things, but getting htem all organized and included with sensible information is a ton of work. simply gathering possible models and making the rest is gonna be a ton to do by itself. -scheherazade
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    Mercenary guild render, mining base model

    except i'm weary of her approach. she's so far been more about coming up with stuff rather than pulling in existing wc material. lotta her ideas are not founded in wc history, but are basically 'nifty' (like new turret on the orion). which is fine and all, but then it means there should be some...
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    WC Saga Titles... thoughts.

    hmm, how about a twist? wing commander : saga ? i mean, if it's gonna be all encompassing, it can be one name for all (all possible things planned for saga). unless there will be subsequent releases that differ and stand alone from the first (rather than expand on the first)...
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    Possible Homeworld2 WC mod

    chicken << have you edited homeworld 1 before? if you need a homeworld 1 setup to see how it was done there, i can send you the entire fleet action folder of work, before i stopped working on it. it's a clean setup, very little junk in there. you could posibly learn off of it...
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    WC Saga teaser trailers

    that's true too... well, if you're really close, then just go for the gold :) -scheherazade
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    PiArmada .05RC now available for download

    eh' why not both? if you can create a rather general interface, than i'm sure both projects could be modified to interact. -scheherazade
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    WC Saga teaser trailers

    speaking of trailers, maybe it's time for a new one ? mmmmmmmm, saga trailers :D -scheherazade
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