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  1. TonViper

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Looks like a very nice video you made. Good job. :)
  2. TonViper

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    *comes in from the left wing completely out of nowhere* Hi there all. Turns out that when czacen was logged in last, he left me a pm about the status of the mod. Problem is that since I last posted in the thread I've only kept up without logging in so I didn't read the message before today...
  3. TonViper

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Like I wrote in my last post, I did pm him about it back when he asked me to. I never got a reply. It's like he fell off the face of the internet.
  4. TonViper

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    I am the thing that goes bump in the night. :p I wonder what happened to czacen...
  5. TonViper

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Just wanted to let everyone know that I haven't really looked at this since czacen posted last. I PM'ed him about it but never got a reply. I've been working full time in the mean time, so I haven't had time for much anyway, but once he rears his head in here again, I'm ready to assist the mod.
  6. TonViper

    Kilrathi KF100

    It's starting to shape up nicely. I'd suggest getting some finer details on those textures if you can manage it though. By details I mean the general pattern, btw. I'd help you with it, but I'm not experienced enough with it myself. I'm having the same problem with my Excalibur model...
  7. TonViper

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Actually the patch isn't the problem. Most mods require the patch to work so it's only a stopgap measure you've got there. The real solution is to run the game in windows NT compatibility mode. That takes care of it.
  8. TonViper

    Excalibur Heavy Fighter

    Redid the UV. Got the errors I was concerned about ironed out, but managed to flip a single surface in the process. Once that's fixed, the UV can be considered done. I'm pretty much done with the layout now, so I can get started on the details: panel lines and machinery. When I'm done with...
  9. TonViper

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Managed to get the HW2 editor working, so here's a test shot of my Excalibur model ingame. It is by no means done yet. The texture is only halfway done, I haven't done the specular map yet, and I still haven't figured out how to give it a bump-map without crashing the game.
  10. TonViper

    Excalibur Heavy Fighter

    Still doing layout. Got most of the major details in now, just need to do the stripes on the back. Need to remap a few areas though. Some of the lines get bent where they cross polygons. From this angle, the most noticable is the Confed star.
  11. TonViper

    Excalibur Heavy Fighter

    Here's a preview of my texture work. Comments and suggestions are encouraged. I'm still trying to get the material feel right. Only the base texture and layout is as intended, details (cockpit, intakes) are just colored grey as placeholders.
  12. TonViper

    Excalibur Heavy Fighter

    Got the UV sorted, so I've started mapping out the texture, placing the various features on the texture. Once I've got the layout settled I'll start working on the appearance. Lines, machinery and the like. Don't expect the model to look perfect from the moment I show it. Since it's going in...
  13. TonViper

    Excalibur Heavy Fighter

    Truth be told, modelling itself is easy as you wouldn't believe. It's texturing and UV mapping that's hard. Try Wings 3D. It's a free 3D modelling program which is easy to learn and has a collection of tutorials to help you get started. After following tutorials on how to model a table and a...
  14. TonViper

    Excalibur Heavy Fighter

    Fixed my editor problems. Turned out there's a bug in the editor, so I reported it to the guy who maintains it. This means I can get back to leaning to UV map.
  15. TonViper

    Excalibur Heavy Fighter

    Well it is a pretty nice model. I hope mine gets to be as good once I get it properly UV'ed. I'm taking a break from that though, until I figure out how to import it properly into HW2. Currently, the model breaks when I try importing it into the editor. It acts as if it's way too big, and I...
  16. TonViper

    Excalibur Heavy Fighter

    Is that a model you made? If so, nice. It's similar to mine on most points. As for differences: Your front guns are more accurate (I'll probably fix that on mine), while the wing guns on mine are more accurate to the fighter as shown in the WC3 "Victory Streak" manual
  17. TonViper

    Excalibur Heavy Fighter

    I'm teaching myself to make a game ready model, and I chose the Excalibur as my first subject. I have gotten the model ready by now and I'm trying to figure out how to efficiently UV map a model. I'm getting there, but I have a lot to learn yet. My plan is to put the model in Homeworld 2...
  18. TonViper

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Screenshot spam. Hope you don't mind. ;)
  19. TonViper

    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Got the AI working, so now I can get some proper action screenshots. Still need to get it to research stuff, so for now it's barred from the more advanced tactics. Gonna have to see if I can convince it to build more than one carrier too.
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