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  1. Cyberion

    A gift

    what he said again.
  2. Cyberion

    A gift

    what he said :D
  3. Cyberion

    A gift

    hahah, ya... wc3 made it possible to blow them up. What a fun it was :D
  4. Cyberion

    A gift

    well there was no intention to make a screensaver for the team. I just made a gift. It's up to them how to use it and what to do with it :D
  5. Cyberion

    A gift

    Well guys i'm really impressed at the work you are doing on WC:Pioneer. So i decided to create a small gift for you. Spent some time making a wallpaper that will be of enough quality to reflect the quality of your work. :D Sorry for tautology, hehehe. Anyway here are the images: Small preview...
  6. Cyberion

    Still Alive

    got into a car accident. But i'm ok now. Just came back few weeks ago :D Anyway it's Brad's thread :D hehehe
  7. Cyberion

    Still Alive

    hey Brad. Good to hear from you. I miss our talks and your critics :D
  8. Cyberion

    Happy Birthday LOAF! (April 19, 2006)

    congrats my friend. I wish you the best in your life, may all your dreams come true! Cyb
  9. Cyberion

    The WC interactive Flash navigation map

    Not sure about WC systems, but as a general feature for other map buildiers with their own systems, this could be a good idea.
  10. Cyberion

    The WC interactive Flash navigation map

    Chris is right.
  11. Cyberion

    The WC interactive Flash navigation map

    I wish i could contribute some info to the project, but you know Zal how i'm busy right now, we talked recently on yahoo messanger... Although if you need a new background and some icons, i can help. I've been mastering Photoshop CS2 for the last 4 months, so should do much better than the...
  12. Cyberion

    The WC interactive Flash navigation map

    as i said before, i'll say again Zal. Continue the work. Trust me when the project is done it will be very popular amoung those who wishes to observe the whole known WC universe with the sectors and star systems in the interactive mode, rather than take a look at an image map :P
  13. Cyberion

    Leaving tommorrow.

    damn, PC burned out. couldn't tell you my goodbye earlier. Anyway Farewell my friend, i'll talk to you in 4 months :D Hopefully you will visit my place one day, so we may drink enough Vodka :
  14. Cyberion

    Relive The Kilrathi War's End (December 29, 2005)

    great job bud! Never commented on a compilations, but this one was really really cool.
  15. Cyberion

    WC Forever! - Desktop image

    Hey guys, was experimenting with photoshop recently and found an interesting action in photoshop. Explosion. Decided to use it and make the following wallpaper. 1280x1024, ~1mb: Link: http://www.cyberionsystems.com/cyberion/data/files/wpp/cyb-wpp-wcforever.jpg I hope you like it...
  16. Cyberion

    Jump Point

    the link leads to the closed forum. But here is an image for you. It's still unfinished. I need eddieb to use it in the game in order to see what kind of changes i need to implement to the model itself and the texture.
  17. Cyberion

    Jump Point

    Eddieb, greets bud. I was away for a while, some real life issues. I remember you asked me once to try and make a jump point. Here is what i came with http://www.cyberionsystems.com/flightcommander/viewtopic.php?t=52 It's the first time i'm modeling the thing like this, so i'm kinda...
  18. Cyberion

    Behemoth WIP thread

    ok made few adjustements. Scaled the ship a bit. Increased in scale the front part making it wider and shorter. Moved the back part a bit up in order to give the exact placement as the original model has. And changed the Engine part of the ship. Next step - will change those "bevels" a bit :P...
  19. Cyberion

    Behemoth WIP thread

    aha, correcting the stuff. But what do you mean by bevels Brad? I didn't bevel anything just yet... what kind of bevels do you mean?
  20. Cyberion

    Behemoth WIP thread

    i'm basing my work on the original model from WC3. Engines are identical, the only thing that is missing - some engine parts, which i'm going to add a bit later, when i start detailing the whole model.
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