Search results

  1. G

    Combat scene

    As with my original, i'm going to be using the WC IV intro music, so you can guage how long its going to be in total. The first 36 seconds is going to consist of the origin logo I ripped from my WCIV DVD and converted from 30fps to 24fps, and model/technique credits. The first few scenes after...
  2. G

    Combat scene

    Well I finally began rendering of the 2nd half of my original scene on saturday night. Its now tuesday morning and its still going strong. I estimate it should be finished by tomorrow (I hope!). Once thats finished I can composite all the passes and begin on the 1st half which, now I already...
  3. G

    Multiplayer ship editing?

    Would be funny. My laser goes 20000kps and does 9999999 damage! RAWR! Post your finding, would be cool to know although im sure hcl said to me there is some sort of checking done for consistency, not too sure about that so dont quote me :P
  4. G

    At Night, All Concordias Are Gray (October 17, 2007)

    Although I never played WC2 (Or WC1 for that matter) The Confederation class design (as flawed as it is) has always been a favourite of mine. The shape just seems to flow, it almost looks like what I would imagine to be a space carrier of our future should we get that far, and you have done it...
  5. G

    The Art of Wing Commander Arena - Part Ten (October 15, 2007)

    Definately wouldnt have guessed Bearcat, but its a neat design.
  6. G

    The Art of Wing Commander Arena - Part Nine (October 13, 2007)

    This image certainly makes the longbow look a little more sleeker and less armored. The front looks a little weird though, almost BSG cylon head like... Initially I thought Epee too. Can someone buy me an xbox? Damn them for not making a PC version >:\
  7. G

    Let The Stars Get In Your Prophecies (October 8, 2007)

    For me, as far as I can tell its working flawlessly. Fabulous work guys. There is 1 glitch, which in no way affect the speed or playability of the game, that I have found. 1> I think this is OpenGL related as I've seen it elsewhere, but the renderer cannot determine properly which surface...
  8. G

    It's Here: Wing Commander II GameTap (October 11, 2007)

    Never played WC or WC II. This looks like my chance! Bring on Euro-GameTap!
  9. G

    The Art of Wing Commander Arena - Part Two (September 28, 2007)

    I think it looks like an Ekapshi with a big mouth. I like it. Smooth yet maintains the Kilrathi claw-like sharpness. Loving your art Ninja. Looks like it houses a mean array of blasters there. Can imagine it with a couple of WC3 Mesons and a couple of Light Plasma cannons for the evil blaster...
  10. G

    Razor - Pirate Fighter

    Ahh yes. Indeed there needs to be some texturing to get rid of the plain-ness. I was thinking along the lines of hull plating. Dont know if you have vertibevel but its a crackin tool for that sort of stuff. Whichever way you go, cant wait to see it. Good luck mate.
  11. G

    Razor - Pirate Fighter

    Lightwave 3D?! Someone who has brains! Hats off to you bud! Death to MAX.. Rawr! :p Its good work mate. Theres a cirtain BSG Viper look to the nose which is quite cool. Do you plan on doing any polygon detailing/greebling or are you going the texture way?
  12. G

    The Art of Wing Commander Arena - Part Eight (October 10, 2007)

    Reports of my death have been greatly exaggerated. I don't think my post was like "OMG WTF" Dundradal, thats way OTT, but it was merely an opinion which perhaps could have been worded a lot better. My second post was simply retaliatory for being called nasty names which swiftly seen me thrown...
  13. G

    Combat scene

    Yah, but its no good for the low res. Plus the jpg compression probably doesn't help =(
  14. G

    Combat scene

    Yes there is 50% motion blur on the rendering, but no soft filtering. The reason for the blurryness is because of the low resolution. The final will be rendered in 720p, this test is just 50%.
  15. G

    Combat scene

    Well I had no thread of my own, and the news thread has disappeared into the archives so I thought I'd better start one and show my progress. Its been a pain in the backside trying to re-do what i've done so far, but its *almost* done. Still need to re-add a few effects which had to be...
  16. G

    Small Sequence Packs In The Action (August 17, 2007)

    I did try a volumetric spotlight effect to be similar to the movie, but it didn't look right last weekend so i'll have another bash this weekend. The same effet i'm hoping will have the effect of giving the white centre a more defined edge, although i'm not too sure yet. I havn't planned to...
  17. G

    Small Sequence Packs In The Action (August 17, 2007)

    Small Update I've been working on Jump Point effects and have come up with a first test render, which I'm actually quite happy with. I think its turned out quite well for a first test. I didn't want to copy the wc3/4 jump point exactly, but make it quite similar. Instead of making it grow...
  18. G

    Possibility of Fan Cgi for fan movies?

    3 letters for you mate VLC Plays almost everything, and a lot of the time you don't need to install a codec! Queeg, a definite improvement, better movement then before and the weapon affects are a lot more wing commander! A tip for the shield effects, make them fade out instead of turn...
  19. G

    Small Sequence Packs In The Action (August 17, 2007)

    BrynS Ive just read your post, and i'm happy to say i've already begun rendering in 720p! I've upgraded my PC twice since I first started this scene, so it won't take as much time now. I've been painstakingly rebuilding thoes "2" scenes with better techniques, less cartoony colours and...
  20. G

    Small Sequence Packs In The Action (August 17, 2007)

    Thanks guys, didn't expect to see this on the news when I logged on this morning. ChrisReid, thanks and your wish is my command. I've just dug out the source files for my scene and going to get modifying and updating.
Back
Top