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  1. Z

    PiArmada

    No release date yet. Sorry, gauntlet is taking a while. It'll get there. My only guess is about the runtime errors is that the video card is causing issues, the only time I've had anything like that was on my laptop with an integrated Twister S3 chip. Unfortunately, the error message is so...
  2. Z

    Where to get WCU files

    I have been told that the answer to your question is here: http://www.deeplayer.com/spiritplumber/wcu-devel.0.2.3.zip
  3. Z

    PiArmada

    I'll look into getting some screenshots up soon. And check your PM, Major. :)
  4. Z

    PiArmada

    Oh! And, nice artwork. :)
  5. Z

    PiArmada

    Oh yes, a LOT of enhancements have been done. We're waiting on a gauntlet mission right now, real life is interfering, as always. I don't think it'll be too much longer before we have .09 ready to roll. I'm not home right now, so I can't pull up the entire list, but we have improved strategic...
  6. Z

    PiArmada

    Hehehe. Actually, a good bit of the impetus for this project was the fact that there were three games I always loved but thought needed to be improved: Wing Commander Armada, Birth of the Federation, and Star Wars Rebellion.
  7. Z

    PiArmada

    Homeworld actually had an extremely good camera system, very intuitive. And I'm not proposing changing the Armada interface. When I'm done, I want a game that, at least in mechanics, is very similar to the original Armada, and we're well on our way to that. But once that's done (or before, if...
  8. Z

    PiArmada

    Wow All this over two perfectly servicable flight engines? Y'all are silly. I was looking at engines, and the Vega Strike people came to me and practically did all the work to import the ships and make it look cool. I hardly have to do anything in the engine itself. That leaves me free to...
  9. Z

    PiArmada

    It's in the Armada subdirectory, armada_ai.py.
  10. Z

    PiArmada

    I have no idea why one engine would be better or worse than the other. Hellcat volunteered Vega Strike, he and a few others did all the work to make it exceptionally easy for me to integrate. Why should I dump it now? I mean, really, give me a good reason and I'd consider it. But it'd have...
  11. Z

    PiArmada

    Hi! I'm the guy you're looking for. PiArmada .09 is coming slowly due to my lack of time to code this semester. I have a specific to-do list before that point. Spirit's mods look great, I'm really looking forward to getting them out. Integrating my engine into Vega Strike is also...
  12. Z

    Would a Wing Commander 1 update appeal?

    I for one would love to see a remake of the original WC1 engine. Something where I really couldn't tell the difference would be perfect. :)
  13. Z

    What's your strategy in Armada?

    Well, of course you can help! To be honest, it never occured to me to test transports in combat, so I'll have to do that so I can compare things. :) I'm only home on weekends until the 19th, meaning I can't get on AIM, but e-mail works fine until then.
  14. Z

    The Behemoth in WCIII was a stupid idea

    Nope. Like I said, even massless particles have momentum. :)
  15. Z

    What's your strategy in Armada?

    Ack! I THINK I got that image in a thread many many months ago asking for such images... let me look it up and get back to you. Sorry about that, I certainly didn't MEAN to appropriate anyone else's work without authorization. Edit: The search is down, and I can't figure out how to view...
  16. Z

    The Behemoth in WCIII was a stupid idea

    Recoil is because of conservation of momentum. Even massless particles have momentum.
  17. Z

    What's your strategy in Armada?

    If you haven't played PiArmada, you should. The flight engine in the current version needs some definite tweaking before it's really that playable in a dogfight, and I forgot to replace the carrier model, but the flack effects are to die for. The comments about fighter balance make me wonder...
  18. Z

    Could WC1 be made better?

    Can WC1 be made better? That's a difficult question under any circumstances. Any new game wouldn't be WC1, it would be a new game that was more or less similar to it. So say you took as your starting point some modern, exact clone of WC1, which was infinitely tweakable. Then you have to...
  19. Z

    What's your strategy in Armada?

    One of the planned enhancements for the next version of PiArmada is a better enemy AI. As things stand, it works, but it's pretty stupid in some cases. And I figured, hey, best way to figure out a good game algorithm is to ask the people who play the game! The best kind of AI is the one that...
  20. Z

    Paradigm change in Wing Commander Fan Games, A Proposal

    I made a patch for WC1 many many many years ago that let you fly Kilrathi ships against confed ships in each mission, but it didn't change the plot at all. Just flipped the ship images and ran a modified executable. In theory, PiArmada will eventually allow you to play as the Kilrathi, but...
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