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  1. K

    How to make friends/ Drayman

    Actually, they shouldn't be so defenseless. If you can go for a snack and come back, and you're still alive, that's a problem with the Drayman's turrets (nonexistent), rather than with the armor. If the Drayman got a couple of turrets and less armor, it would be much better.
  2. K

    help me!

    1) If you look at http://priv.solsector.net/ In the Downloads section you have links to the full version (There's no demo version that I know of, so you probably have the full version already). 2) You're probably referring to the "software" commodity. You don't use that, you sell it...
  3. K

    wishlist for 2.0 or latter

    Perhaps the current AI and controls don't let you appreciate the newtonian dogfighting experience. That's why I'm all in favour of manual navigation (the option of it). If you were able to perform more newtonian maneuvers, and if the AI did so too, with some sensible tactics (and not the ever so...
  4. K

    You know you've been playing to much privateer when...

    Damn! And I seldom watch it... perhaps you should say: "Watching a lot of Sci-Fi".
  5. K

    3rd Oxford Mission

    Oh... so it was on purpose... I almost fixed it ;) (wanted to, but never got to fixing it)
  6. K

    Online Game?

    The devs are already working in multiplayer. And they're thinking MMO (although there's nothing official yet)
  7. K

    You know you've been playing to much privateer when...

    You know, the idea had ocurred to me... the monitors and keyboard things...
  8. K

    3rd Oxford Mission

    I love little things. Little things are the difference between a good job and a great job. That's why they're the hardest to get right, because you won't settle with a mid-job in a "little thing", you want it perfect.
  9. K

    Exactly what CAN you buy?

    Ok, found the Dralthi and the Gothri (stupid me, I've been there lots of times, but didn't see it) It's on the secret base where the cloaking device is - sorry, can't say more without risking a spoiler. I can say, however, that it takes about 2 mill. credits or so, including extras, to outfit...
  10. K

    Thank you Thank you!!!

    Yes... Freelancer pales in the face of PR. Even though FL looks so nice, gameplay can't compete.
  11. K

    3rd Oxford Mission

    Now I can't wait for 1.1 ... nostalgic? What could make 1.0 closer to the original Privateer?.... Cursed comment! I was at ease before that, now I can't stop thinking about it.
  12. K

    Configuration without setup

    Well, there's a vega_server.config, and some other files with similar names. Quite often I miss and edit one of the others instead of vegastrike.config. But vegastrike.config is definitely the one. Just see that it's the only copy. Perhaps you have many copies, and are editing the wrong one.
  13. K

    Configuration without setup

    #full_32 Notice that hte comment ends in the line that says #full_32: <!-- #full_32 --> As opposed to other entries, in which the comment goes on until the end of the section: <!-- #full_16 There: missing --> <var name="colordepth" value="16"/> So, for clearness...
  14. K

    Configuration without setup

    Most of the configuration options that you would change are wrapped in comment tags: <!-- and --> This is because setup comments out disabled sections, and uncomments enabled ones. Make sure the config options you're changing are not commented out. And if you uncomment them, make sure you...
  15. K

    *spoiler alert* do I have to play Tayla's game ?

    Or get a cloaking device. That worked for me.
  16. K

    Prospective Remake Modelers Look Here

    It is the face count the usual way of measuring things. But any way I can think of, it's the vertex count the one that measures performance. Anyone knows for certain if I'm right or wrong? I could do performance tests... but usually vertices are 3xtri count. Perhaps that's why people measure...
  17. K

    Prospective Remake Modelers Look Here

    And floating point precision issues will come into play, and that's bad. Z-buffer precision issues will also influence the rendering, and that's worse. And notice one thing: face count is not as important as vertex count, IMHO (I'm not well versed in modelling, but I know how things work in...
  18. K

    wishlist for 2.0 or latter

    That's a valid option for the remake. Not my option, anyway.
  19. K

    Exactly what CAN you buy?

    I advanced very little in the story-line, didn't finish the Oxford missions yet (and I think I won't, as I'm enjoying my friendliness with the Kilrathy ;) ), so at least what I said that could be bought, can be bought real soon. The rest, well, probably not.
  20. K

    Basic Feedback

    It happens that the original had those interactions hardcoded, probably. But VS has a generic interface, strongly structured, which makes such things difficult. To be able to do that, you have to first make them easier by restructuring VS. That is what is hard.
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