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  1. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Actually that may be helpful. We might be able to use them to create new scenes, or use them for reference. I made my own animated gif of the whole flag raising scene buy using the images I pulled from their VGA files. I've also photoshopped the images together to create pictures for my scripts...
  2. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Cool! Thanks delMar! Are there any other new scenes or new story bits?
  3. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    That's also why I don't like calling it SM1.5. I didn't know SNES had new scenes. Anything new to the story?
  4. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Is there somewhere or someone who has gathered all the dialog differences? Additional story on the secret weapon would be very interesting to read. :D
  5. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    My understadning it that SWC has WC1, SM1 and SM1.5. No SM2.
  6. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    I have all but one conversation of 1.5 flow-charted, for my books, and done some rough placement of missions based on where their stories intersect. There are a few issues with tying them together that I will have to figure out. I've put it on hold to go back to the phonetics dictionary. I...
  7. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    The element from SM1 it takes is that we are destroying the shipyard that created the Sivar. Otherwise it rips a lot of direct story text from SM2. I'm slowly piecing together how it fits and overlaps with SM2. Among other things.
  8. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    I've added the new words from Brimstone. I don't know if you wanted me to post this here or in the WCworkshop thread.
  9. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    I can post the images if can be done.
  10. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Here are the images for Knight reversed. I'm thinking that it would be best if it were added to Talking1.vga so that it doesn't affect the original Knight. Any thoughts on this? Can it be referenced that way?
  11. Shades2585

    "An Elegy for Sivar" - WCRPG Campaign Discussion Thread

    I believe that is the simulator and terminal font from WC1 and WC2, I thought about creating a font for it too but I never got around to it. The text font from WC1 and WC2 was a lot easier to make.
  12. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    If we have to use the losing ending sequence maybe a new one could be maid with a different planet to give it a different feel? That should be easy. It should be just a matter of changing the planet and calling it a new name. Just another thought.
  13. Shades2585

    "An Elegy for Sivar" - WCRPG Campaign Discussion Thread

    Did you ever get this font created? I'd love to get a copy if you don't mind.
  14. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Some of Knights image contains the wall behind the right seat which when moved to the left seat overlaps the bar and looks wrong. I's minor I know, but if it is something that can be fixed I'll try.
  15. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    I believe @-danr- ment that YOUR mission ended with the losing path of WC1. I do like that idea. It seems fitting to have the Tiger's Claw fighting it's way out.
  16. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    However you can record and post it is up to you and will be very welcome. :D I'm curious, these missions are interspersed in SM2 correct? Do you know where in SM2 these missions reside? Thanks.
  17. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    The mine fields have proximity mines and some heavy fighters have porcupine mine. I do not know if they have the same image sets though. (Or stats for that matter.)
  18. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    @delMar This weekend I can try to looking into taking Knight's recroom images flipping and editing them so he sits correctly in the left seat. Someone can put those images into Talking1.vga and you can reference it. If that is something you are interested in?
  19. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    Is there a way you could record the missions and post them? That would be very helpful to reference. I think there is supposed to be a midgame sequence at the end of the final mission that we don't have that I would love to see. :D
  20. Shades2585

    Wing Commander: Covert Missions (was: SM 1.5 (Working Title))

    The initial thought was that in SM2 Bossman and Paladin was replace with Jazz and Doomsday. It turns out that was not the case. SM2 has additional files for the two pilots. Talking1.vga shows the facial animations for Jazz and Doomsday and the recroom animations. Wingmen1.vga shows the VDU...
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