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    Texturing 101--how's it work

    For games, they have one to two textures because they unwrap their meshes and texture each surface with the same texture, just a different part of this. You've probably seen this before where the texture looks like it's been pulled apart--AKA a "skin". It's a common technique. For high...
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    Texturing 101--how's it work

    Short answer: Yes. :D
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    Tarsus...

    The polycount should really depend on the use of the model--if you plan on rendering close-up shots for a high quality animation, you can go much higher than 10,000 polys. That being said, you can still put in a lot of details not seen on the original Tarsus to give it your own personal touch...
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    Fralthi II under construction

    Looks good, although I don't think your choice of details really fits the Kilrathi design style. Why not design them in asymetrical, angular shapes and panels rather than in blocky "Human" style?
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    Rendered Model

    For some constructive criticism, I'd begin by saying you should pay closer attention if you want to emulate the Wing Commander style of spacecraft design. Even if you are veering off with your own creative methods, it would be best to try and achieve the level of detail found in the games...
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    Jules Verne meets Star Trek

    If you took Physics class in high school you might've learnt about 'aether'. I belive it's pronounced 'ether'. People thought air was fluid and they called it 'caloric' back then. HA! Can you believe that? lol :P That is the coolest combination of content I've seen in a while. Star...
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    Dr. Laura and Leviticus

    That, is hilarious.
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    Bush Space Plan

    I'm curious who's going to get to Mars first. China has expressed a serious interest in landing a man on the moon within the next 10-15 years, and a man on Mars by 2030. Their space program has caught up to an extremely advanced level within a short amount of time and China is much more...
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    The Battlestar Galactica Thread

    Simon Fraser University. Yup, in Canada. :D
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    The Battlestar Galactica Thread

    Yeah... it's rather ugly up there actually. Thankfully I don't go to that campus! Funny stories from there too. Apparently the engineering students were asked to identify what the building was based on the architectural blueprints of the university (not knowing that it was their own...
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    The Battlestar Galactica Thread

    And another thing! It's really cool seeing my city in the show. The scenes on Caprica were filmed at my university. :)
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    The Battlestar Galactica Thread

    I just watched Part 1 of the Battlestar Galactica mini series and I was blown away. W O W Just... WOW. Okay so the above average amount of sex at the beginning seemed a little strange... but the drama started to build and I loved it! Personally I don't think they overdid the CG--it...
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    Jutland class?

    I feel like taking all these Standoff and WC Saga WC2 models and making a big "Join the Confederation!" poster. lol. If only I could...
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    Jutland class?

    What exactly is the hole for...?
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    Dubav-class Light Carrier (lost WC art)

    True... Kinda makes you wonder why the WC3D site exists... hmmmm... :)
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    Gettysburg-class Supercruiser

    That is one amazing model... I love it!
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    Dubav-class Light Carrier (lost WC art)

    Zohrath your models are still very good no matter what you say. I remember your Arrow, it was great. If I made the Kilrathi light carrier it would only be as part of the backdrop for my movie. You're welcome to do your own though for public release! I'm sure other WC fan artists would love...
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    Dubav-class Light Carrier (lost WC art)

    You mean how the textures are very repetitive? :) Eder explained it all to me--the limitations of the engine basically I remember. No worries. I think the textures are fine for a game.
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    Dubav-class Light Carrier (lost WC art)

    Which problem did I mention?
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    Dubav-class Light Carrier (lost WC art)

    BTW you guys rock. :)
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