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  1. overmortal

    Release date announcement!

    I tried using whatever it was Eder had been using, and couldn't get it to function correctly. Shortly after that, RL problems took precedence over Standoff problems, and I had to step down. . . . Enter Tempest . . .
  2. overmortal

    Release date announcement!

    Dammit, I wish I had a functioning program so I could help with voiceovers. However, I don't, so I guess I can't :(
  3. overmortal

    What was that thing?!

    I think I learned to hate most sounds from Priv2. Especially the e-mail sound. Ugh!
  4. overmortal

    Release date announcement!

    Yes, considering how we're still scrambling a little to tie up loose ends in the prologue, I can just imagine how an April release would have looked. (It'd have been one mission, flying a stilleto around without voiceovers, getting the ever-loving hell shot out of you by a handfull of Talons)
  5. overmortal

    Release date announcement!

    "Over Mortal" was the name of a band I used to be in. It was short for "Overcoming Mortality". We were a Christian punk band. And, Quarto, I was referring to a time, long ago, when we were trying to have the prologue ready to release by April of '04. It was pretty crazy. And it's nuts to...
  6. overmortal

    First impressions

    UE and Standoff will be challenging for entirely different reasons. killing 40 fighters is great, but if they trash your mission objectives, it's over.
  7. overmortal

    Release date announcement!

    I'm glad we waited to get all of our ducks in a row before trying to release it. If we'd released anything earlier this year, as incomplete as it was, it'd have been a mess. This mod kicks ass!
  8. overmortal

    Next Wing Commander Game

    Think it'll teeter-totter?
  9. overmortal

    WC Comic: Halcyon's Callsign

    Callsigns don't always make sense. "Teezo" Or maybe named off someone's actual name, "Tomcat"
  10. overmortal

    Next Wing Commander Game

    Eh, it was a general smartass reference to the previous two posts going in a bad direction. I guess I should probably just sit back and watch when things like that happen, though.
  11. overmortal

    The silliest callsign

    Also, when I first started playing WC back in '94 on the SNES, my first callsigns went back and forth between "Thrasher" and "Pyro". Then, for a few years, "crazy ACE". Yeah, I had some dumb ones.
  12. overmortal

    Next Wing Commander Game

    Sounds like this thread is teetering on the edge of the toilet.
  13. overmortal

    The silliest callsign

    At work, I somehow picked up the nickname "Cousin Brother". Apparently, people think that I look like my team leader (we're both fat and Irish), but couldn't decide whether I was his brother or cousin, so they called me Cousin Brother.
  14. overmortal

    A day in the life of Mr. B

    Nah. They've made more modifications to that engine than we've made to WCSO.
  15. overmortal

    A day in the life of Mr. B

    See also: Wing Commander Saga
  16. overmortal

    A day in the life of Mr. B

    And, considering how many budding (or well-rehearsed) programmers have taken to modding WC games, or doing conversions for it, I'd say it wouldn't be too far off. If only there were a team that had the time, patience, and skills to pull it all off. For now, teams such as the Standoff and...
  17. overmortal

    A day in the life of Mr. B

    I'm fairly positive that, eventually, WC mods won't be mods at all, but rather entirely different programs, where mods replaced so many bits and pieces that the core engine was finally completely re-written to allow for all the cool/nifty ideas.
  18. overmortal

    Amadeus-Class Transport

    As Maestro would say "You guys are soooo funny. I think I'm gonna spit my bones out."
  19. overmortal

    The New Trivia Game

    TCS Austin, as Wing Commander. What was the name of Thrakhath's brother?
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