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  1. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    v0.5.4.3 released! www.asciisector.net/download - Fixed bug with time left on your wingman not being decreased while sleeping. - Fixed bug with EMP Torpedoes not being selected when launching. - Fixed bug with the ads in the equipment shop. - Fixed bug that in some instances could have...
  2. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    v0.5.4.2 released! www.asciisector.net/download - Fixed decimal bug when scooping cargo. - Fixed bug with NPCs freezing and becoming immobile (again!). - Fixed inconsistency when calculating the value of your current ship and extras when buying a new ship. - Added music playback log file...
  3. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    You didn't do anything wrong. That crash is due to an error with the library I'm using for music playback. I believed I'd fixed it before, but obviously not. For the next version I'll have the music playback procedure write to a log .txt file, which should help in figuring out exactly where the...
  4. Chris Knudsen

    Richard Garriot officiates first space wedding

    Taken completely out of context, this sentence makes no sense in an amazingly absurd way! :D
  5. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    v0.5.4.1 released! www.asciisector.net/download - Fixed bug with hand grenade killings resulting in excessive counts of murder. - Fixed bug with cargo space left on your ship. - Fixed bug with NPCs yelling for help even if you didn't attack them but just targeted them. - Fixed bug with...
  6. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    The thing with using ASCII graphics is that whenever I want to add a new feature, I don't have to wait for graphics to be made/make them myself, or implement new code for drawing the new graphics - I already have all the "graphics" available to me that I need, i.e. the fontmap. If I want to add...
  7. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    Thanks for nice comments. :) I agree that ASCII graphics stimulate the imagination in a different way (my introduction to roguelikes was ADOM - boy, have I spent many hours on that game!), but I wouldn't mind if the game was graphical. I'm actually considering using the engine for a similar...
  8. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    I misread this the first time as if the gunfire would hit the asteroids, but of course you mean that your ship would hit the asteroids, even if firing the gun. That's probably due to the "wobble" added to gun shots so they cover a larger area. It should, however, still be a lot better now than...
  9. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    Well, you don't have to press the key 9-10 times. You just hold down the rotation key. I'm not sure I understand what you're trying to say here...? That you hit the asteroids when flying diagonal in an asteroid field and firing? Well, yes, of course.
  10. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    Yeah, the four new angles may take a little getting used to, but it's not that big a change from 28 angles to 32. It just means that you'll be able to fire directly diagonally, instead of the odd offset diagonal it had before.
  11. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    A couple of bugs have already been reported: - NPCs call for help even if you target them for melee combat or shooting, but don't carry out the attack. - There's a debug number in the upper left side of the screen when targeting ships in the Linux 64-bit version. - The new pathfinding has a few...
  12. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    v0.5.4 released! www.asciisector.net/download - Fixed bug with messages from Pirate and Retro capital ships. - Fixed bug with the local price graph if all former prices are 0. - Fixed bug with characters other than Police Officers not getting equipped with weapons. - Fixed bug with...
  13. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    I'm now considering just having 'T' cycle through all ships within range of the radar. Maybe it won't be annoying after all, since when you need to do a quick targeting during battle, you often just use the "auto-target" that happens when you fire your gun at a ship. SHIFT+'T' will then be used...
  14. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    Yeah, I can see where that would be useful. I'm already using SHIFT+'T' for targeting cargo and pilots, so I can't use that for targeting ships outside your current view. And CTRL and ALT can cause problems with Mac keyboards. Maybe I should have 'T' cycle through all targets within the player's...
  15. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    It is a bug and has been fixed for the next release. But thanks for letting me know. :) As to the thing with the radar: you can only target ships within your view. If you were able to target ships outside of your view (but within the radar's range), you'd quickly find yourself unwillingly...
  16. Chris Knudsen

    Is this project dead?

    February 24th, 2009 isn't exactly over a year ago: http://www.crius.net/zone/showpost.php?p=366870&postcount=10
  17. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    Hmmm... I guess the guns could use a bit more balancing. I'll look into it at some point. I've managed to maintain save game compatibility since the first release two years ago, so that shouldn't become a problem. As to adding a storyline; yes, that's definitely something I have planned. It...
  18. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    I'm not going to add "2x Laser" and the likes. It'll only confuse matters and I'd like to keep all fighter sized ships limited to only one gun. That'll provide extra insentive for players to save up money for a capital sized ship. Why should you buy a Centurion? It has better maneuverability...
  19. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    Glad you like the game, Rylex! :) The fighter sized ships (those that only consist of 1 character) can only have one gun. The capital sized ships can have more than one gun, as they are wider than 1 character (except the Drayman, which can still only have one forward facing gun). You can...
  20. Chris Knudsen

    Privateer: Ascii Sector v0.6.6.1 released!

    Some quick bugfixes... v0.5.3.3 www.asciisector.net/download - Fixed bug with "rescue ejected pilot" fixer mission. - Fixed bug with the saving of smoke information. - Fixed bug with using the mouse scroll wheel in the commodity exchange when showing the price grahps. - Fixed bug...
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