Well, they modifed at least a little bit of code and caused differences that way.
For example, I grew up with the Mac version of WC3, which was based on the KS one. Both share an interesting math bug that causes your final approach to the Victory at the end of the mission to be upside down. A...
There is indeed a button (not listed here, bad) but zooming in does not help with the problem. Everything is still squashed, which is why I think it might be a scaling problem at high rendering resolutions.
Difficult. I have tried both a simple fullscreen-screenshot as well as a video-capture via the Win11 snipping tool, both only result in something unusable: A static image of whatever the game displayed last, like the WCP logo or the pause menu.
It does not look like some texture being drawn on...
Happy new Year and 😇I think I found another bug:
I am playing in 4k at 120hz and my current playthrough has now reached T'lan Meth 6: SWACS Scan of Dula 7.
I recalled that, similar to Tie Fighter, there was a feature in WCP which allowed you to cycle through all the targets while paused and...
HCI made one a while back. See here: https://www.wcnews.com/wcpedia/Mission_Editor_(Wing_Commander_III)
Personally, I would love to tweak some (just some) of WC3's missions to be a bit larger in scale, plus fixing up those missions in which the Victory suddenly looses all her escorts because...
I will gladly put my PSVR2 + Adapter to use and test this when it is ready.
Although I suspect it will be nauseating, considering the speed of WCP gameplay... maybe the cockpit is a stomach-safer here 😇.
Ah yes, I recall... The MUP installed the OpenGL renderer and had the models as a preview feature, right?
Yes, a full MUP soon would be very cool indeed.
I have just done a fresh WCP install.
* installed Game via GoG Installer
* installed "OpenGL-WCP_setup.exe" and configured game to run at 4k fullscreen when prompted
* replaced the one DLL in the game's main folder with the one from "OpenGL.zip"
* installed "WCPUNL B6.1.zip" per instructions...
...which is why Andor was for me, a return to the prequel-free StarWars with a wide range of tie-in media that were often more serious and mature than the original works.
I loved it.