And both 'wars' were long enough and widespread enough to 'deserve/foster' fan fics that don't need to have the main characters take part (kinda like Rogue One didn't feature 'Team Skywalker')
It was a human/Kilrathi Marine Unit that was called The Spine Snappers; I don't exactly remember where but I think it was in some fan fiction; I do recall not only did it have that colorful name but even the human members would pray to Sivar before going into battle (talk about proper...
Gang:
Yeah, I'm sure it's supposed to be the philosopher but doesn't anybody think he got his name from the Imaginary friendly tiger from the comic strip Calvin & Hobbes?
TiA
NM
I SORELY lack the skills and the imagination for such a task; I'm gonna leave it to better tech people than myself...so far I consider myself lucky to find the 'on/off' switch on my PC-- :-)
I figure then that anybody who wants to create their own missions/campaign can 'redesign' the early Kilrathi ship models so they conform with the 'angles, points & blades' of the later styles?
Thanks; I figured it had something to do with the 'tech' that was available. I look forward to whatever 'playable' comes next-be it FS2-open based, or not...and why not, the war lasted 30+++ years, I'm sure there are plenty of stories, short and long that can be created.
Thanks;
Thanks; The evil shoeboxes simply seem a bit more alien in their design-the older generation of craft seem too 'conventional'--I wasn't wondering about the game engine supporting the design I was more wondering if making those sharp, blade like angles & points were a 'new' feature;
it...
Gang:
I ain't played WC1,2 OR 4 Just a bit of WC 3, and all of Prophecy & Saga; I've been watching other players do play throughs (WC1, 2 & 'Standoff' for ex) and it occurred to me: when did Kats change their ship models from the 'conventional' & somewhat bulbous shapes (see the Kamekh...