Recent content by Ironduke

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    Alpha Test Game 7

    No, flak shouldn't be used to target other ships directly. I thought of it being a more passive way to hinder enemy movement - lay some defensive flak fire in hex grids where you think an enemy might pass during its next movement phase. (In case of bombers, it's of course a bit more...
  2. I

    Alpha Test Game 7

    Sorry guys, I missed the "great refitting" and really just checked Game 5. I'm not using my PC that often anymore, which is why this happened in the first place... As for the flak issue: At least the (as of yet unpublished) version 0.15 of the game's manual states that flak hits ships without...
  3. I

    Alpha Test Game 5

    Darn... Yeah, of course. Everything makes sense now. :p That'd be good. Just put an opportunity fire text next to the greyed out refires or something. For shame! ;) I probably forgot it over the course of the last few months... Regarding that FF missile: My memory may be failing me, but I...
  4. I

    Alpha Test Game 5

    Hm, Mako shouldn't have reserved any shots. I'm wondering where that came from...? It's right there in the field report.
  5. I

    Alpha Test Game 7

    I presume you're talking about this problem...? "Ship_Load Error: Unexpected number of matching templates: 0"
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    Alpha Test Game 5

    I fired another FF this CP, so let's see what happens... ;)
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    Alpha Test Game 7

    So, one of my ships smashed into an asteroid and received a stunning 0 damage points. ;) But I take it that seeing the collision itself being mentioned in the field report actually means progress. Right? :)
  8. I

    Alpha Test Game 7

    Sorry, I'm on vacation and hadn't noticed game 7 had already started. Game 5 is another story, though... Might be a bug or something. Talking about bugs and game 7: I afterburned through asteroids with both of my fighters without any damage or notice in the field report. Also, I'm able to fire...
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    Alpha Test Game 5

    Also, shouldn't Tempest be able to fire an FF missile?
  10. I

    Calling All Pilots: Game 7 and 8 Announcements

    I'd like to apply for Game 7. Confed choice: Rapier II and Epee. Kilrah choice: Drakhri and Sartha. Either one will work for me. :)
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    Alpha Test Game 5

    Hey guys! Sorry for keeping radio silence for so long and also stalling the game... I had some serious health issues these past few weeks/months, but I'm recovering now. I wasn't online much at all, and I somehow managed to miss the turn notification for WCTOO. On the upside, 2012 might finally...
  12. I

    Banking maneuver

    I agree, afterburn banking shouldn't cost extra. It's not like turning, where you have to cope with inertia as well. Also, great work - I'm looking forward to seeing it in game! :)
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    Banking maneuver

    Multi-lane banking? Yes, please! Afterburn banking? Not sure if anybody missed it, but it's clearly not ruled out in the manual. So if it's not too much of a hassle, I'd say yes. ;)
  14. I

    Alpha Test Game 5

    Christmas seems to be a busy season for new feature roll-outs... Great stuff! :) Actually, asteroids should only block LOS when you're shooting past them. If a ship is sitting directly in an asteroid hex, it might get some cover, but I/we haven't decided on that yet.
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    Creating a computer-aided version of WCTO

    Okay, here we go... 1. This sounds like an easy answer, but I don't think it is. In Prophecy-era games, we can clearly see the Confederation uses kinetic shield technology as well as energy shield technology. So kinetic shields should be able to repel asteroids... My memory might serve me...
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