Come on, come all and join us in the Gemini Sector this coming Saturday starting at 11 AM EST.
The Wing Commander Gemini Sector Discord RPG will be holding a one-shot session to introduce new players to the roleplaying and combat system. No character creation is required as we will have some...
I've flown around in few asteroid fields, which ship do you prefer to fly when navigating those big rocks: the fast Stiletto or the slow Broadsword or is the less sluggish shuttle more your speed?
- 2nd Lt. Bradford
1087th Fighter Squadron - Minutemen
Well I can't take too much credit. My time as a player in the original MUSH was a huge inspiration for not only bringing the game back with Discord, but creating a combat resolution engine to adjudicate the gameplay.
Unity has some good customizazation. Just grab some packages.
Since it is not a game, the focus is only on tying the packages together to allow for script-based sequences of commands. No HP or user inputs or object interactions.
Much quicker to setup.
DK UMA 2 is a good means of creating lots...
Dang, there are more ships here than I expected. All of them look fantastic. It would really improve the page's look if I used more of these images to increase the uniformity of the image style and quality. Mind if I borrow a few more? Attribution is given at the bottom of the page.
It was a good end product for its time with the limitations of that era for fan projects. Heck, it was released and pushed WC project boundaries.
For that matter, you kept the Border Worlds in check in terms of war capacity.