The predecessor to Descent's Pyro GX is ready to go.
We just need YOUR help to make it a reality!
https://www.kickstarter.com/projects/descendentstudios/descent-underground
I have an old 1992 interview in which Chris Roberts explained that most of the codebase was in C++, but key routines associated with the flight engine was in Assembly.
Fellow Wingnuts,
Wing Commander III/IV veteran Eric "WingMan" Petersen and several former members of Origin Systems and Star Citizen development teams are working on a AAA prequel to the classic Descent franchise. Their kickstarter ends at the end of April 10th 2015. You might be interested in...