Recent content by gevatter Lars

  1. gevatter Lars

    Wing Commander miniatures game

    Sorry not a numberphile myself. I go with testing, if it dosn't fit take new numbers, try again. ^_^
  2. gevatter Lars

    Defiance's Eyecandy Thread

    WC3 also had a lot of asymetry in the Kilrathi designs. I think it could be a bit hard to work that in. WC 1+2 should be more fitting I think.
  3. gevatter Lars

    Defiance's Eyecandy Thread

    Hate is a bit strong, I just don't like it. One ship that I liked was the Dralthi from the movie.
  4. gevatter Lars

    Defiance's Eyecandy Thread

    I am conflicted between giveing you a like or not ^_^ The model is well done and its good to see it in bright light but then I still don't like the ship as a Kilrathi ship at all. If I hadn't seen the movie and someone just showed me the pictures I would say that its a terran design. Something I...
  5. gevatter Lars

    Freelancer porting of Wing Commander ships

    The image with the Durango class looks so good.
  6. gevatter Lars

    Wing Commander miniatures game

    I think I have seen something like that somehwere.... Battlespace I think, the space battles for Battletech. In general just takeing a messurement and then look up the value from a table should be easy enough.
  7. gevatter Lars

    Wing Commander miniatures game

    Ah okay. I agree that its better to have as little in number of modifiers.
  8. gevatter Lars

    Wing Commander miniatures game

    Ah okay. Maybe it would be easier to read if you could have, instead of the type of weapons two seperate damage columns with "shield damage" / "hull damage". Would make it easier to read because you don't need to remember what E/B stands for and even someone who hasn't read the rules would still...
  9. gevatter Lars

    Wing Commander miniatures game

    Okay but is it a typo or why does the Laser do 2 damage? Laser: 4 shots hit, each 1 damage should be 4 damage or if its over its ED it should be 1 hit (4-3) = 1 damage
  10. gevatter Lars

    Freelancer porting of Wing Commander ships

    None of the stuff was made for ingame use. To many polys and very....inefficiently made. They where more or less static background images so we rendered them once and where done.
  11. gevatter Lars

    Wing Commander miniatures game

    I handel ramming in a way that you can receive more damage then the target you are ramming and the "attacker" draws the damage first so even if both ships go boom the attacker has still lost. That way players have two uncertanties. First of, they don't know if its worth it and second that even...
  12. gevatter Lars

    Freelancer porting of Wing Commander ships

    Nope, no bar scenes ^_^ Only things of the interrior I did was the briefing room, mainhall and a Kilrathi bridge for a small destroyer but it was never finished because it wasn't used.
  13. gevatter Lars

    Freelancer porting of Wing Commander ships

    Very well done. Ships look good, the hangar are a nice addition and about the cutscene. You could say that is wanted to look like that ^_^ I remember a animated movie where they went with the approach that the characters looked cartoony and the further back objects where the more "real" they...
  14. gevatter Lars

    Freespace 2 is free on GoG right now.

    The missile is supposed to blink in an out. That is the correct way the mission should be. Could be that with the code used is now broken and thats why the missile was visible all the time. We had a reason to stop using the new code as with every update something broke the missions or other...
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