Holy ship! The details in the textures are simply amazing. I understand that you are heavily modifying the engine, still I never thought that this would be possible in this pretty old engine. Looking forward to playing this!
Hi Howard. I think at first it would be fine to update just the capships. Since these sprites had the same resolution as the fighters in the original game they would benefit the most. Getting close to a capship wouldn't feel like flying into a wall of colored blocks anymore - which you guys have...
First of all, awesome work! The hires Claw is amazing.
Regarding the models to use. In my opinion Howard Days models would be the perfect fit. The Dralthi and the Hornet are available here in the archive. Maybe he would also be willing to share the rest of them.
Really cool stuff... again :)
Are you going to exchange the planets in the background too? Is it even possible? With all that crisp and clear textures of your reworked models the low res planets do really look out of place.