Making the Game: Hugh's Tasks
Here's another look at a Wing Commander Prophecy programmer's day job: this checklist shows exactly what Hugh David was to accomplish in June, 1997 -- everything from writing code to start ships moving to working out the coolest way to display a jump effect in-engine.
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
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Hugh's Tasks Download (32 kb)
Date: April 23, 1997 |
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