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#1 |
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It wears the skull of its dead mother on its head. When it becomes lonesome, it is said to cry loudly.
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Shrike Three, You're Out! (September 29, 2006)
Veteran Wing Commander artist Sean Murphy has something exciting for us. He's had some technical problems with the 3D models he's been using to create Wing Commander wallpapers, so he's converting them to a modern format... and he's giving the fans copies! You can now download a 3D model of the TB-81 Shrike class Torpedo Bomber from Wing Commander Prophecy! This is the detailed, high quality version that appeared in the Prophecy's pre-rendered cutscenes and publicity artwork rather than the lower quality in-game model that can be extracted from the game itself. The bomber is in MAX8 format -- three sample renderings can be seen below. Download your copy here (4.22 MB). But wait, there's more -- Sean says that the Devastator is coming soon!
-- Original update published on September 29, 2006 |
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#2 |
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Finder of things, Doer of stuff
![]() Join Date: Mar 2001
Location: BC, Canada
Posts: 3,065
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Can someone with the right tools tell me if the detail is all geometry or whether there are bump-maps and alpha channels etc included with the textures?
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"I saw a monster come with speed, Its face of grimmliest green, On human beings used to feed, Most dreadful to be seen." - Excerpt from Horrors, Lewis Carroll, 1850 |
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#3 |
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Master of Orion
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would be very cool if someone can convert it into *.lwo, *.obj, *.3ds format.
I do nto have MAX, thus i can't open the model
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"Time is a great teacher, but unfortunately it kills all its pupils!" - Hector Berlioz CYBERION SYSTEMS ECHO SECTOR - Crusader Portal |
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#4 | |
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Captain
![]() Join Date: Jan 2005
Location: 3rd Rock
Posts: 479
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Quote:
Here take a look
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"Untill you realise that someday you will die, you are useless"_fightclub |
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#5 |
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Cadet
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Actually, being the big softy that I am (and feeling guilty that technical and work-related issues have kept me from delivering - so far - the wallpapers I owe to the fine folks of this site) I am more than happy to convert these to whatever is the preferred format. I'm using Polytrans to convert from maya poly format to max, but it'll actually export to almost any format I choose.
So how about it, what formats would everyone like to have? Let me know and I'll give it a shot. Also, a disclaimer: the conversion process is not perfect, so if you look at the poly meshes up close there may be some gaps - it's the result of the nurbs-to-poly conversion. Don't think less of me as a modeler! |
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#6 |
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Super Carrot!
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Hey!
I just wanted to say that I think your models are amazing... It's very kind of you to share them with us!
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Glory to the many |
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#7 | ||
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Captain
![]() Join Date: Jan 2005
Location: 3rd Rock
Posts: 479
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Quote:
Quote:
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"Untill you realise that someday you will die, you are useless"_fightclub |
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#8 |
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Lieutenant Colonel
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the most generic of them all i'd say is .3ds. Retains all the UV's as well as the texture information, should more than get it done. i know LW will open it, hell just about any 3D program with a pulse will open it properly, also it'll save you a ton of work trying to convert to 4000000 formats.
BradMick
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WC Pioneer - Concept Artist - Game Designer - Modeler |
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#9 |
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2nd Lieutenant
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Yes, MAX is the evil format! .3ds is a good allround format
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#10 |
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2nd Lieutenant
![]() Join Date: Aug 2003
Location: USA
Posts: 125
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I don't ever recall the Shrike being IN a pre-rendered cutscene...?
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Fools aren't born. Pretty girls make them in their spare time. |
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#11 |
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Super Carrot!
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I'm pretty sure it was in the Shrike launch scene.
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Glory to the many |
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#12 |
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Unknown Enemy
Join Date: Jan 2000
Location: Poland
Posts: 9,917
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Eh, no way, man! A Shrike in a Shrike launch scene? Preposterous!
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#13 |
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Drowned Kilrathi
Join Date: Nov 2005
Location: Seward, AK
Posts: 737
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.3ds works well for me.. as do .x and .dxf
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WC webcomic and art galleries |
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#14 |
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2nd Lieutenant
![]() Join Date: Aug 2003
Location: USA
Posts: 125
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Oh, yeah, I forgot about the launch sequences...
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Fools aren't born. Pretty girls make them in their spare time. |
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#15 |
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Lieutenant Colonel
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I don't know if anyone got to this but has anyone converted it to 3ds or obj or anything? I'm looking for a more accurate model of the shrike and am having a tough time making the launch area were it's looks like some type of torp launchers are.
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#16 |
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Lieutenant Colonel
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Any givers or takers movers or shakers?
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