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#1 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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Flight Cmdr Patch released
Hi all:
I've released a new patch for Flight Commander, which should be of interest to all FC users. For players:
For mission designers:
Here's a video of the new menus. The patch is only 2 meg, and is available here.
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#2 |
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Colonel
![]() Join Date: Jan 2006
Location: The heart of all evil, Utah.
Posts: 1,162
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Nice new features Eddie! FC has never really appealed to me because it just seemed not finished but now it's shaping up to be the full thing! Now we just need a good campaign.
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#3 |
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1st Lieutenant
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The new splash screen is great. Love the doors and the like. The game crashes when it can't find the pilot.comms.xml
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#4 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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Right, now if you're adding a new pilot, you must create a new pilot.comms.xml file. Look at the other ones for examples. See http://flightcommander.solsector.net/commediting.html. Let me know if you still have trouble after you've created the new comm.xml files.
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#5 |
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1st Lieutenant
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Its cool, I was able to figure it out.
Code:
boolean Mission_isPlayerTraitor(); There seems to be a problem with the mouse for me. When I point the icon which represents the mouse into the icon which represents where the ship is aiming the ship goes up instead of straght. I have to put the mouse a fair way below the targeter to go straight. The other is with long captions but you probley know about those. |
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#6 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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Thanks for the bug report, I fixed up the mouse now, just download the patch 4 again and you'll have it. I'll definitely add the get iff function in the next patch.
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#7 | |
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1st Lieutenant
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Game seems to crash when too much text is used.
Quote:
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#8 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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Hmm I wonder if the ' is messing it up. Try removing the '
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#9 | |
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1st Lieutenant
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It works with:
Quote:
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#10 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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There are several special characters in xml, ' is one of them. Google around for Xml special characters
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#11 |
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1st Lieutenant
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I'm not having any problems with ` on my computer. It seems to be the amount of characters, when it goes off the screen it crashes.
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#12 | |
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Finder of things, Doer of stuff
![]() Join Date: Mar 2001
Location: BC, Canada
Posts: 3,065
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Quote:
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"I saw a monster come with speed, Its face of grimmliest green, On human beings used to feed, Most dreadful to be seen." - Excerpt from Horrors, Lewis Carroll, 1850 |
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#13 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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Yeah, there is a limit on how long lines can be, it used to be 80, but I bumped it up to about 256. No mult-line just yet. Also added a get iff function.
get the update here. http://flightcommander.solsector.net...r1.4patch5.zip
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#14 |
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2nd Lieutenant
![]() Join Date: May 2003
Location: Stuttgart/Germany
Posts: 76
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Hello,
do I have to extract the files to the folder where FC is installed?
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Ciao Hans |
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#15 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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Yes, you need to unzip them to your FC directory. You're going to want to get patch 4. And if you want 5, install it on top of 4. Let me know how it goes.
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#16 |
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Brigadier General
![]() Join Date: Jun 2003
Location: Mobile, AL, USA
Posts: 1,377
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Awesome, I just thinking about needing some of these features just last night.
Edit: boy it is only a pain to update my FC workfolder
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Current Ranger's Glory Development team Lead. Ranger's Glory Website Ranger's Glory Forums On lookout for new Project Manager: http://www.crius.net/zone/showthread.php?t=23739 First Flight Commander Mission Contest has ended; vote for your favorite submission here |
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#17 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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You might look into some version control system to keep track of your changes.
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#18 |
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Brigadier General
![]() Join Date: Jun 2003
Location: Mobile, AL, USA
Posts: 1,377
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My changes are actually quite numerous. Esp. today's. I always just copy over select files from an install version of the lastest FC version.
Its not be deal, though, as I have figured out a system for adding new files to my "workshop."
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Current Ranger's Glory Development team Lead. Ranger's Glory Website Ranger's Glory Forums On lookout for new Project Manager: http://www.crius.net/zone/showthread.php?t=23739 First Flight Commander Mission Contest has ended; vote for your favorite submission here |
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#19 |
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Brigadier General
![]() Join Date: Jun 2003
Location: Mobile, AL, USA
Posts: 1,377
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First time to fly with all the updates and wouldn't you know, FC is not able to recognize my joystick or mouse for that matter (only the keyboard).
Its clear that the engine recognizes the joystick on the initial engine startup, but in the mission, it just goes into a bunch can't get poll device.
__________________
Current Ranger's Glory Development team Lead. Ranger's Glory Website Ranger's Glory Forums On lookout for new Project Manager: http://www.crius.net/zone/showthread.php?t=23739 First Flight Commander Mission Contest has ended; vote for your favorite submission here |
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#20 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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Ok couple of things to try to help me narrow it down. First, in the settings menu, and turn off the mouse. Then try the joystick. Second scenario: unplug the joystick, but this time try flying with the mouse selected. Let me know how these 2 go.
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#21 |
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Brigadier General
![]() Join Date: Jun 2003
Location: Mobile, AL, USA
Posts: 1,377
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Guess what?
My mouse was off. Well I wanted to try and see what would happen if I turned the mouse on. My joystick now works in FC, mouse doesn't. In fact the only thing it did was move the crosshair cursor across the hud. Crazy!!
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Current Ranger's Glory Development team Lead. Ranger's Glory Website Ranger's Glory Forums On lookout for new Project Manager: http://www.crius.net/zone/showthread.php?t=23739 First Flight Commander Mission Contest has ended; vote for your favorite submission here |
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#22 |
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1st Lieutenant
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Do you have any special mouse drivers/apps loaded?
Its so nice with the mouse, no need for that annoying joystick. |
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#23 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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Yeah, I think if you have a joystick plugged in it will override the mouse. Just unplug the joystick if you want to use the mouse.
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#24 |
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Brigadier General
![]() Join Date: Jun 2003
Location: Mobile, AL, USA
Posts: 1,377
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The game clearly has some issues with recongizing the joystick. I have to and fly with the mouse setting one way, then esc. and toggle the mouse again and it plays fine. For some reason it doesn't seem like I have to do this everytime but it seems it doesn't matter whether mouse is set to on or off as far as the joystick working or not.
__________________
Current Ranger's Glory Development team Lead. Ranger's Glory Website Ranger's Glory Forums On lookout for new Project Manager: http://www.crius.net/zone/showthread.php?t=23739 First Flight Commander Mission Contest has ended; vote for your favorite submission here |
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#25 |
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Brigadier General
![]() Join Date: Jun 2003
Location: Mobile, AL, USA
Posts: 1,377
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Actually, the temporary solution to the joystick issue is to just fly once (which will have the game not recognizing the joystick) and then press esc to exit that mission. Then every subsequent flight will have joystick control recognized (at least until you exit the game). A small inconvenience.
Hey eddie, are "mesh.bin"s unique to FC or are they something more generic? I am asking because I wonder if there might be a convertor online that could convert an object with multiple textures.
__________________
Current Ranger's Glory Development team Lead. Ranger's Glory Website Ranger's Glory Forums On lookout for new Project Manager: http://www.crius.net/zone/showthread.php?t=23739 First Flight Commander Mission Contest has ended; vote for your favorite submission here |
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#26 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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Yes, they're something I made up myself. They're not perfect, but seem to load a bit faster than the text files do. Just convert to .objs.
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#27 |
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Brigadier General
![]() Join Date: Jun 2003
Location: Mobile, AL, USA
Posts: 1,377
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The problem is the .objs are really slowing things down.
__________________
Current Ranger's Glory Development team Lead. Ranger's Glory Website Ranger's Glory Forums On lookout for new Project Manager: http://www.crius.net/zone/showthread.php?t=23739 First Flight Commander Mission Contest has ended; vote for your favorite submission here |
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#28 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 865
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