Wing Commander CIC
 

Hot Items

Java Chat in
#Wingnut Now!

  Arena Manual PDF
  New WC Game!
  Standoff Episode 4
  ASCII Privateer
  Flight Cmdr 1.5
  Homeworld Mod
  Standoff Scoreboard
  Prophecy Multiplayer
  WC3 Movie Project
  New Paper Models
  WC For Sony PSP
  Run Old Games
  Vista Compatibility
  Saga Prologue Out
  Prophecy DVD
  Priv 2 Cinematics
  DragonCon Gallery
  Play Armada Online
  Ten Years for WC4
  WC Turns 15
  High Res Academy
  Privateer 3 Script
  WC1 Blueprints
  Privateer Online Site
  Fan Project Roundup
  3dfx Glide Wrapper
  Saga CGI Trailer
  Trade WC CCGs
  Run WC4 DVD Easy
  Order CIC Gear
  Origin Closing Down
  Prophecy GBA

Hosting
  Black Lance HQ
  Flight Commander
  Holding the Line
  Killerwave
  Popsicle Pete
  Priv Gemini Gold
  Standoff
  Task Force 16
  Unknown Enemy
  WC Zone
  WCSOM
  More Hosted Sites

Get Hosted!

Staff
  Contact Us
  Ben Lesnick
  Christopher Reid
  Barrie Almond
  Brandon Strevell
  Kris Vanhecke
  Asher Lawson
  Thanks

Links
  WC Arena
  EA Arcade
  Prophecy Advance
  Ascendant Pictures
  Destination Software
  Raylight Studios
  Peter Telep
  William R. Forstchen
  Tom Wilson
  The Fat Man
  George Oldziey





Impressive, Aren't They?
In our new poll, we ask which Wing Commander games were the most technologically impressive at the time they were released. The original game featured incredible detail, dynamic music and branching campaigns. The second title expanded on all this and introduced amazing speech, which caused sound card sales to surge. Everyone remembers Wing Commander 3 for boosting CD-ROM sales with its liberal use of live actor FMV, and WC4 expanded on this with incredible production values, live sets and recording on real film. Prophecy pioneered 3D acceleration technology, and Privateer is well known for its open ended nature and tremendous freedom of choice. Armada pushed the multiplayer envelope many years before the market was ready, and dazzled dial-up modem users with the ability to play friends in different locations and across local networks.

Wing Commander has always made use of the very latest technology at the time of release, but vote now to support the game which you think produced the most impressive results at the time.

Our previous poll asked which WC role you would prefer to have. It should come as no surprise that nearly half of you would like to be a Wing Commander. Second and third places went to Captain and Admiral, so it seems more people would prefer to command a single ship rather than an entire fleet. Spy was the least popular option, even though they get to play with gadgets such a the D 3S 5.

What WC role would you prefer?
Marine: 7.89%
Wing Commander: 48.80%
Captain: 11.36%
Admiral: 10.56%
Mechanic: 5.41%
Spy: 4.28%
Bartender: 6.89%
Ship's Mascot: 4.81%
Total Votes: 1496

[Cpl Hades] [# 6884] [Discuss]

--
Update published on 2/12/2006. View all news from that day.


News
Current News  
Report News  
FAQ/Contact Us  
News Archive  
On This Day  
RSS  
Search  
  

Universe
Background  
Document Archive  
WCPedia Project  
Encyclopedia  
Game Guides  
Ships Database  
Universe Maps  

Chat
Forums  
Conventions  
Newsgroups  
#WingNut  
ICQ  

Resources
Articles  
Cheats  
Files  
Music  
Holovids  
Wallpapers  
Tech Support  
Game Manuals  
Game Controls  
Where To Buy  

Projects
Fan Art  
Fan Projects  
Ship Models  
Fan Missions  
SO Ships  
InfoBurst  

Community
CIC Merchandise  
Xbox Live Tags  
Fan Directory  
Links  
Mail Bag  
Memorials  
Polls  
SETI@home  
Trivia  

Wing Commander on Sony PSP
Order
EA Replay

Prophecy GBA Cover
Order
Prophecy Advance

Wing Commander Movie DVD
Order
Wing Commander DVD