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#1 | |
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Super Soaker Collector
Administrator |
Standoff Episode 3 Released! (January 8, 2006)
The wait is over! The Standoff Team has delivered another exciting chapter of their Secret Ops mod. Fans with Standoff Episodes 1&2 already installed can grab the 80 megabyte Episode 3 here. New users or people with just Episode 1 should grab the 200 megabyte complete package here. Return to the TCS Firekka during one of the Confederation's greatest times of need. Whether players have a role in the historic Battle of Warsaw or instead get stuck behind enemy lines depends on their performance in Episode 2. You'll have to play through today's release more than once to see all of its fifteen missions. Visit the Standoff Forums to compare notes with fellow fans and ask any questions that come up. Have fun!
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-- Original update published on January 8, 2006 |
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#2 |
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Flight Commander
Join Date: Dec 2000
Location: Los Angeles
Posts: 852
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Very nice work!
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Flight Commander : A space combat simulator programmed by Ed Benowitz. |
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#3 |
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Cadet
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Huzzah
Downloading now, can't wait to play.
Keep up the great work, Standoff team, and you too ChrisReid and the rest of WC CIC.
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Before I knew about autopilot, I made long afterburner journeys in WC1. |
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#4 |
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Cadet
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very nice
i started playing the campaign about 25 minutes ago, and i really enjoy it , keep up the good work guys; it keeps getting better with each release.
one question though, was the speed of the missles changed at all, because they seem slower (to the point where i can nearly catch them with full afterburners on) now i must go, job application and then more standoff. thanks guys, -brad |
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#5 | |
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Mr. Standoff
Join Date: Apr 2001
Location: Sao Paulo, Brazil
Posts: 3,228
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Hi, I'm Ed. You may remember me from such great fan projects as 'Standoff' and 'Unknown Enemy'... |
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#6 |
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Captain
![]() Join Date: Jan 2005
Location: Germany
Posts: 341
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Yay! It's finally out. I'll start playing as soon as I find some time for it.
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#7 |
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1st Lieutenant
![]() Join Date: Jan 2005
Location: In a land far far away
Posts: 294
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I'm happy! Watchin' Standoff finish downloading while I made this post (less than a minute) thank God for University internet speed.
I'll take a few practice runs but I have every intention of seeing I can complete botht the Confed and Kilrathi Gauntlets (will you still have the bunny song at the end of the aforementioned gauntlet or will that be removed by Ep. 3?)
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"Can't fly, must die!" - Col. Blair "I got no shotgun?! Wing Commander sucks!" - An uneducated Halo player buddy o' mine after dying in Standoff facing a pair of Sartha. He forgot his ship has afterburners, which reduces the chance of frying. |
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#8 | |
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Unknown Enemy
Join Date: Jan 2000
Location: Poland
Posts: 9,892
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#9 |
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1st Lieutenant
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Indeed. They have those fluffy tails and twitchy little noses.
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Eder: what's this, Hawk had Iceman's love child in Las Vegas? 'Standoff' Staff Member Voice of Trigger Voiceover Mastering and Casting |
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#10 |
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Unknown Enemy
Join Date: Jan 2000
Location: Poland
Posts: 9,892
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And hoppy legs. Mustn't forget those.
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#11 |
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2nd Lieutenant
![]() Join Date: Nov 2004
Location: Near Seattle
Posts: 90
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I just want to say episode 3 is awesome, and the new leaderboards are great! I guess I don't suck quite as bad as I thought I would compared to the oldskool wingnuts here. Hopefully, I'll get a good wraith score up (without crashing), since that seems to be the current top dog, even with the penalty. Or maybe I'll practice with the morningstar a bit... I did pretty good in my one run with that. Its got everything I really need: decent speed, afterburner, good guns, and a good missile loadout. And its shielded like a bomber! Jeez!
I knew there was a reason I always played on nightmare! Take that Dave! |
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#12 |
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2nd Lieutenant
![]() Join Date: Jan 2006
Location: Germany
Posts: 81
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Yeah the Morning star is a great Ship, but i wish it would have more Fuel my Afterburner are really thursty.
But I think the Wraith is a bit too stong. You can fly with your Afterburner without Limits and you will get never Fuel Problems. But perhaps I am just getting old. I have to practice some more and fly with the Epee. I love this ship. Small and deadly. There is only one Problem... this Ship needs more FUEL ^^ |
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#13 |
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Unknown Enemy
Join Date: Jan 2000
Location: Poland
Posts: 9,892
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Hehe, I think once people start seriously playing with the Rapier and Epee, you'll find the Wraith isn't as incredibly great at staying on top of the charts as it seems right now. If you can manage to get to wave eleven (i.e., the second refuel) with one of those ships, you're nearly guaranteed to outscore the Wraith.
On the note of fuel, I once survived all of wave nine with the Epee in spite of running out of fuel at the end of wave eight. I then went on to nearly survive wave ten, but unfortunately all it takes is one dumbfire . Sadly, all this was long before the scoring system was implemented, so I don't know what kind of score I would have received... though it must be said, ever since the scoring system's addition, I haven't been able to get as far as I used to, simply because sometimes to keep a chain of multi-kills going, you have to sacrifice your forward armour... and, you know, your guns, and eventually your ship .
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#14 |
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2nd Lieutenant
![]() Join Date: Jan 2006
Location: Germany
Posts: 81
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You are right
![]() If i could get to wave 11 with a Morningstar, Rapier or Epee i would get a lot of points. The Problem is... i have no fuel at wave 10. But you are right. I have to learn how i can save ful at wave 6 - 10 so I can get the second reful. But as you say.... If you want to kill very fast, you have to take big risks. If you want to kill many waves, you have to fly without flying into the front cannons of your enemy. It will take some time, but I love my Epee. I will take it, I will beat the Wraith ^^ P.S. In Wing Commander Armada I hate the Wraith. I could not fly this thing. I wasn't abel to shoot any of the Kilrathi. But here this ship is a dream. I wish my Epee had so much fuel ^^
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Î am from germany. My english is bad. But I can feel it. The Wind of the Stars. |
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#15 |
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Cadet
Join Date: Nov 2005
Posts: 47
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Use the asteroids to your advantage
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#16 |
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2nd Lieutenant
![]() Join Date: Jan 2006
Location: Germany
Posts: 81
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that isn't so good. the enemy fly against the rocks and die.... I want to kill them for the points^^
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Î am from germany. My english is bad. But I can feel it. The Wind of the Stars. |
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#17 |
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Cadet
Join Date: Nov 2005
Posts: 47
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But you may live to get the next rearmament. 2 or 3 Kilrathi crashing into an asteroid may be less points on the level but you get another 11 in a refitted craft in the next.
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#18 |
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Unknown Enemy
Join Date: Jan 2000
Location: Poland
Posts: 9,892
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It's undoubtedly worthwhile to sacrifice some quick-kills for a chance to reach wave 11. Just consider what kind of score you could get there if you multi-killed them all - IIRC, on nightmare it would be upwards of 3000 for just that one wave.
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#19 |
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2nd Lieutenant
![]() Join Date: Jan 2006
Location: Germany
Posts: 81
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you are right. i didn't think about it.
I will try it for my next run, perhaps I can reach wave 11. But it is a problem to multikill 10 ships at once. at Nighmare the enemy can fly and there are very dangerous Kilrathis out there. 11 Sartha would be nice^^ But we will see. The Epee is MY ship ^^ Noone shall get more Points in a Epee as me^^ So I will try to reach wave 11 with all tricks ^^
__________________
Î am from germany. My english is bad. But I can feel it. The Wind of the Stars. |
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#20 |
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Unknown Enemy
Join Date: Jan 2000
Location: Poland
Posts: 9,892
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11 Sartha?
That's 11 dumbfires, ready to be delivered any time, any where. Seriously, I get nervous with just one Sartha around, the only other Kilrathi fighter that scares me as much as the Sartha is the Drakhri (...because it also has dumbfires )....The irony being, of course, that these ships sucked in WC2. Yet, we didn't change these ships' armaments or anything else.. and they ended up being the deadliest cats in space. |
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#21 |
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2nd Lieutenant
![]() Join Date: Jan 2006
Location: Germany
Posts: 81
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yeah but I know when they fire it.
If you take your after burner and fly throug the hole fleet, they will fire their Dumpfires and never hit you... mostly^^ And i was never hit with my Epee by a Dumpfire^^
__________________
Î am from germany. My english is bad. But I can feel it. The Wind of the Stars. |
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#22 | |
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Captain
![]() Join Date: Jan 2005
Location: Germany
Posts: 341
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Quote:
By the way, I've been trying the alternate path, but got stuck on the mission where you enconuter the stealth fighter. It just flies away after uncloaking the third time and the mission doesn't progress. |
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#23 | ||
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Unknown Enemy
Join Date: Jan 2000
Location: Poland
Posts: 9,892
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Quote:
.Quote:
. Keep chasing him. Any time he reappears, you get right on his tail, and when he disappears, continue to where you last saw him. As Freyers said, take him out .
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#24 |
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2nd Lieutenant
![]() Join Date: Jan 2006
Location: Germany
Posts: 81
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The Epee was the best light Fighter ever!!!!
And I think i found a bug. I tried to hde behind the rocks... but the enemy Missels fly throug the rock, that isn't fair ^^ But you are Right, I hate the Sartha is the Drakhri- In WC II they were really easy. I think the KI was much softer to the Gamer in old times^^ But the Jalkehi and the Gothri are preatty easy. In WC II they were the hardest enemy IMO. Besides I don't know why, but I can't handel the Mass Driver wepons. I never hit with the Ferret or Stiletto. I don't know why.
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Î am from germany. My english is bad. But I can feel it. The Wind of the Stars. |
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#25 | |
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2nd Lieutenant
![]() Join Date: Nov 2004
Location: Near Seattle
Posts: 90
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#26 |
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It wears the skull of its dead mother on its head. When it becomes lonesome, it is said to cry loudly.
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Here's a question for y'all: can the amazing software you developed to make Standoff talk to the CIC be applied to regular Secret Ops? It'd be amazing to be able to have a scoreboard for the original set of 'Sim missions from Wing Commander Prophecy too.
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Long live the Confederation, Ben "Bandit" Lesnick, LMG. "You go, Loaf! Get some!" -JPG |
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#27 |
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Lieutenant Colonel
![]() Join Date: Feb 2000
Posts: 826
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I second that idea.
I think the Vision engine is a bit biased for light fighters being dangerous PROVIDED they have the armaments to kill you... the slow refire of the Prophecy guns minimized this but having a Sartha dump it's entire capacitor bank into your armor before you can scramble out of the way is an experience that makes you respect them greatly... and one of the buggers can tie you up for way too long if the pilot can dodge. If you can catch it you can kill it... but good luck catching it.
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Missiles? Er, oh, yeah... forgot I had those, sorry. |
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#28 |
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Mr. Standoff
Join Date: Apr 2001
Location: Sao Paulo, Brazil
Posts: 3,228
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