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Old 05-29-2005, 17:00   #1
ChrisReid
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Wing Commander Had Quite A Run (May 30, 2005)

Today we have a couple more scans from Jonathan Stone that illustrate just how long the original Wing Commander enjoyed retail success. GamePro reviewed the Sega CD WC1 almost four years after the original PC version was released. Super Wing Commander and Armada had just been completed and Wing Commander 3 was only months away. Sega CD was far from the only special edition of WC1 that made it out however (though one of the very few with full speech!). From Amiga early on to Kilrathi Saga several years later, the original Wing Commander 1 was a hot seller for most of the 1990s. We also have a nifty advertisement from GamePro's February 1993 issue that promotes the Super Nintendo edition.



Quote:
Nothing else will have prepared you for the look and feel of Wing Commander on your Super NES. Here's Why! Wing Commander has incredible 3-D action, full screen explosions, 33 super stereo soundtracks and CD game quality. But it plays on your Super Nintendo.

Wing Commander is the most extremely cool, 3-D Space Combat Simulator with more than 40 separate deep space missions that progress to near suicide dogfighting with the tiger-like Kilrathi. It's like an action-adventure movie - and you're the star!

Are you up for the challenge? This award-winning megahit is now available for the Super NES. Kick some Kilrathi butt with Wing Commander.

--
Original update published on May 30, 2005
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Old 05-31-2005, 12:12   #2
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Full speech... is the game with the same graphics & story as WC1 DOS or has it been altered like in Super wing commander?
If someone has in-game screenshots /speech samples / movie clips of the game, please share them.
Does a SNES emulator for windows exist ?
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Old 05-31-2005, 13:08   #3
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You should read up on http://www.wcnews.com/articles/art47.shtml
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Old 05-31-2005, 13:24   #4
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Thanks Chris. I'd love to play a full speech version of WC1 & 2.
They really should have used the speech from one the other flatforms in The Kilrathi Saga. Better the option of poor quality speech than none at all
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Old 06-01-2005, 13:47   #5
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There would have been licensing issues that probably weren't worth dealing with. Most of the ports with speech weren't made in house.
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