1990s Chris Roberts Talks Wing Commander, Star Citizen Share on Facebook Share on Twitter Update ID

YouTuber RetroMantic has dug up an old interview with Chris Roberts from 1996, sometime between the releases of Wing Commander IV and the Darkening. He talks briefly about getting into game development and his first commercial projects before moving on to Wing Commander and Privateer. The interview closes with Roberts stating his views on the future of videogames, which he sees moving in two distinct directions: scripted, solo games with a focus on story-telling, and massively online multiplayer, where players set out to achieve some goal of their choosing within a living universe. Twenty years later, the Darkening's Erin Roberts is overseeing development of Squadron 42, a story-driven solo game set in the Star Citizen universe.

Chris Roberts (born May 27, 1968) is an American video game designer, programmer, film producer and film director. He is best known for creating the popular Wing Commander series while employed at Origin Systems. Currently, he is working on the crowd-funded space simulator Star Citizen.

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