Wing Commander II: The Sequel Without Equal Update ID

Forums member Falcon988 spotted a review of Wing Commander II: Vengeance of the Kilrathi in the November '91 issue of Computer Gaming World. The overwhelmingly positive review concludes with the author's ideas and hopes for future sequels, a lot of which actually made into Wing 3 and Wing 4. Well worth a read.
Wing Commander II is a big program. Really big. Starting with requiring a minimum of 583K of free RAM (more for those using EGA-level graphics) just to get the game to run, one must add another half a meg of expanded memory to get in all the "optional" goodies like the speech buffer (64K), VCR replay buffer (64K), cockpit animations, etc. Of course, the copious "free space" on one's hard disk is the next target. Without the speech module and keeping all the files compressed, there goes 10MB of disk space. Uncompress the files to save time during game play, and there goes 15MB of disk space. The voice module? Add another 6MB of disk space! Thus, when "maxxed out," say good-bye to about 21MB of the hard drive! No wonder a special blue sheet is included in the game box from with a note from Robert Garriott [sic] beseeching players to invest in CD-ROM!
This issue of CGW is a 10th anniversary issue with a long spread on the history of computer games (mentioning Richard Garriott and Chris Roberts) and game of the year awards (praising Ultima 7: Savage Empire). Other highlights include Cardinal of the Kremlin and Leisure Suit Larry 5. Check it out here. Update made possible by the excellent CGW Museum.

Recent Updates

Happy St. Patrick's Day From The Green Salthi

Confederation hull plating is well known for its green texture, and terran soldiers even occasionally sport a green tinted outfit, but it's a far less common color on the Kilrathi (aside from the kats that actually have green skin). We know the common brown color of Kilrathi ships comes from the hue of their local durasteel, but there's one major exception to this: the green Salthi - or Jalthi, rather. The Secret Missions for the Super Nintendo had to squeeze to fit everything on the cartridge, and one noteworthy cut was the elimination of the six-shooter Jalthi model. (2018-03-17)

Explore Wing Commander History as Prelude to Star Citizen

Magnets & Miracles Gaming has put together a historical overview video series going through some of Chris Roberts' older games and how they formed the genesis of what we see being planned for Star Citizen. It's similar to what the Cloud Imperium crew put together in their series of RSI Museum videos. Part 1 focuses on basic back story, Wing Commander and Wing Commander II. (2018-03-16)

Un Juego de Chris Roberts

Christian Klein, the Pixel Engineer, has dug up another awesome European localization. It's a second Spanish DROsoft box that includes a combination of both Secret Missions in the same package! The reverse side of each has been translated and combined into one, but the included paper inserts appear to still be in English. (2018-03-15)

Goodbye, Stephen Hawking

The extraordinary theoretical physicist Stephen Hawking has passed away and tributes are pouring in from across the internet. As a genius thinker and pioneer in space, he made his mark on the whole genre of science-fiction, including Wing Commander. On the universe map, star systems are often named after developers, authors and even fans. (2018-03-14)

Homeworld Players Prepare For Convoy Defense

The Homeworld Remastered Mod will soon be getting a new pirate element to counter the game's supply convoys. This means that players will now need to defend their inbound transports to keep marauders at bay. There are also some potentially sneaky tactics that the Black Lance faction will be able to employ, since they can create pirate units that may be able to blend in with run-of-the-mill pirates and privateers. (2018-03-13)

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