As I've said recently before, the Bengal class strike carrier is one popular ship! It also comes in many forms, and as Wing Commander has evolved over the years, fans have been incorporating more elements into their interpretations of the design. Lars started building a Tiger's Claw model in 2006 that merged Claws from the WC1 game, Movie and Academy. Now he's back with a new iteration, and this one even includes some Star Citizen touches! Unlike Klavs' version that's recently been in the news, Lars' sought to bulk up the ship in a way that he feels would better accommodate the ship's full fighter complement. Here's are the first images.
Klavs' great model of the Bengal and Star Citizen made me to go back to my own model. As I noticed that Klavs' Bengal got smaller and Star Citizen's got bigger, I thought to myself... what's a good size and how does everything fit into it?
You can help provide feedback to further refine the design at the CIC Forums!
So I went back and created the basic shape as it's seen in Claw Marks. From there my first step was to keep the 700m length (I am not doing the Claw here but one of the later ships) but fit in all the 104 fighters it's supposed to carry. Next step was to think about how high each deck would be and the stuff in between (you know where all the cables, tubes and what not are). Going from there I changed sizes again. Still fixed to keep the 700m length.
Other points I incorporated or think about are as of now:
- The number of big turrets is about the same as in the Claw Marks
- Number of AA turrets is from the movie numbers
- Side missile tubes (changed to planetary bombardment missiles keep from the time as the Bengal was a "troop transport" ) from the movie
- Under the flight deck will be a number of torpedo tubes, also kinda taken over from the movie
- Hangar will be similar to that of the movie claw
- Bridge inspired by a mix of Star Citizen and the ingame graphics
- Catapulte tubes from the game
- Still thinking about incorperating the flechette guns for missile defense as it was mentioned in the novels
- Building into the model the bridge, CIC, sleeping room and other rooms but most importendly the bar ^_^
- Creating the lower hangar decks
- Made the connection to the outer pod a bit more like the WCATV version.
Happy St. Patrick's Day From The Green Salthi
Confederation hull plating is well known for its green texture, and terran soldiers even occasionally sport a green tinted outfit, but it's a far less common color on the Kilrathi (aside from the kats that actually have green skin). We know the common brown color of Kilrathi ships comes from the hue of their local durasteel, but there's one major exception to this: the green Salthi - or Jalthi, rather. The Secret Missions for the Super Nintendo had to squeeze to fit everything on the cartridge, and one noteworthy cut was the elimination of the six-shooter Jalthi model. (2018-03-17)
Explore Wing Commander History as Prelude to Star Citizen
Magnets & Miracles Gaming has put together a historical overview video series going through some of Chris Roberts' older games and how they formed the genesis of what we see being planned for Star Citizen. It's similar to what the Cloud Imperium crew put together in their series of RSI Museum videos. Part 1 focuses on basic back story, Wing Commander and Wing Commander II. (2018-03-16)
Un Juego de Chris Roberts
Christian Klein, the Pixel Engineer, has dug up another awesome European localization. It's a second Spanish DROsoft box that includes a combination of both Secret Missions in the same package! The reverse side of each has been translated and combined into one, but the included paper inserts appear to still be in English. (2018-03-15)
Goodbye, Stephen Hawking
The extraordinary theoretical physicist Stephen Hawking has passed away and tributes are pouring in from across the internet. As a genius thinker and pioneer in space, he made his mark on the whole genre of science-fiction, including Wing Commander. On the universe map, star systems are often named after developers, authors and even fans. (2018-03-14)
Homeworld Players Prepare For Convoy Defense
The Homeworld Remastered Mod will soon be getting a new pirate element to counter the game's supply convoys. This means that players will now need to defend their inbound transports to keep marauders at bay. There are also some potentially sneaky tactics that the Black Lance faction will be able to employ, since they can create pirate units that may be able to blend in with run-of-the-mill pirates and privateers. (2018-03-13)