Wing Commander CIC
 

Hot Items

Java Chat in
#Wingnut Now!

  Arena Manual PDF
  New WC Game!
  Standoff Episode 4
  ASCII Privateer
  Flight Cmdr 1.5
  Homeworld Mod
  Standoff Scoreboard
  Prophecy Multiplayer
  WC3 Movie Project
  New Paper Models
  WC For Sony PSP
  Run Old Games
  Vista Compatibility
  Saga Prologue Out
  Prophecy DVD
  Priv 2 Cinematics
  DragonCon Gallery
  Play Armada Online
  Ten Years for WC4
  WC Turns 15
  High Res Academy
  Privateer 3 Script
  WC1 Blueprints
  Privateer Online Site
  Fan Project Roundup
  3dfx Glide Wrapper
  Saga CGI Trailer
  Trade WC CCGs
  Run WC4 DVD Easy
  Order CIC Gear
  Origin Closing Down
  Prophecy GBA

Hosting
  Black Lance HQ
  Flight Commander
  Holding the Line
  Killerwave
  Paper Commander
  Popsicle Pete
  Priv Gemini Gold
  Standoff
  Task Force 16
  Unknown Enemy
  WC Zone
  WCSOM
  More Hosted Sites

Get Hosted!

Staff
  Contact Us
  Ben Lesnick
  Christopher Reid
  Barrie Almond
  Brandon Strevell
  Kris Vanhecke
  Asher Lawson
  Aaron Dunbar
  Thanks

Links
  WC Arena
  EA Arcade
  Prophecy Advance
  Ascendant Pictures
  Destination Software
  Raylight Studios
  Peter Telep
  William R. Forstchen
  Tom Wilson
  The Fat Man
  George Oldziey





2007.058 (February 27, 2007)[# 2697 | 2/27/2007] 

That's Just How I Rollins
Skyfox has found something of interest for Wing Commander fans in the UK: actor Courtney Gains, who played Lieutenant Ted Rollins in Wing Commander III, will be appearing at a Memorabilia Convention in Birmingham on March 31st and April 1st. Some lucky locals can celebrate April Fool's Day by meeting Radio Rollins!


[LOAF] [# 7701] [Discuss]

But Is It Ours?
The professional opinion seems to be that Wing Commander Arena is a fun game... but many hardcore Wing Commander fans are worried that it won't make proper use of the classic series' extensive continuity. Producer Sean Penney was kind enough to answer a few questions, giving us a glimpse at the kind of work and research Electronic Arts has put into making this a true 'Wing Commander' game. Watch for references to everything from Secret Missions 2 to Chris Roberts' Wing movie!

Q. Have you had previous experience with Wing Commander, either as a developer or as a gamer?
A. My previous experiences with Wing Commander were as a player and fan. Being part of the Star Wars generation (aren't we all, really?) I couldn't get enough sci-fi and the WC franchise was a long time companion. I played them and went through more than a few joysticks.

Q. How will Arena appeal to existing Wing Commander fans?
A. This was a question we asked ourselves a lot during development as we wanted to ensure we did the IP justice. We balanced that with a desire to introduce the WC universe to new players. We were careful in our selection of ships and queried the WC community on our choices. The ships we used are favorites from across the series, and they are true to the IP in more than just form - function and balance were important considerations. Our goal was to offer a fast-paced fun arcade space combat game to WC fans that would also have broad appeal. And being able to fly Kilrathi ships has me excited as a fan too. It's an Arcade title - so think of Wing Commander Arena as a slice of the Wing Commander experience.

Q. Will the game include any familiar Wing Commander elements -- ships, history or the like?
A. Oh yes of course - we've advanced the history in a minor way, and the ships are drawn from across the WC universe, and will be familiar to WC fans. We've updated some to fit in with the frontier-like atmosphere of Arena. For Example:

The A-17 Broadsword Executioner: The Broadsword was first constructed for planetary bombing raids during the Pilgrim War, and was soon adapted to carry torpedoes. Lightly armored but sporting heavy weapons and good missiles as well as a deployable turret and a tractor beam, this bomber is perfect for taking on small, quick fighters.

And

The Dralthi IX Rhino: By far the heaviest Dralthi ever constructed, the Rhino is the equal of the Vaktoth or the Hhriss. Heavily armored and armed, with moderate speed and maneuverability, the Rhino hits hard and keeps on hitting.

Q. When and where in the Wing Commander universe is the game set?
A. The Epsilon Sector, 2701. The Terran Confederation and the Kilrathi Assembly of Clans have beaten back the Nephilim hordes, but at a terrible cost. As the shattered governments focus on rebuilding the core worlds, the frontier has descended into lawlessness. Regional governors hold power through force of arms, as humans and Kilrathi alike fight amongst themselves using the weapons of the last war. Privateers, outlaws and worse take advantage of the situation, eager to make a quick credit in the galaxy's most volatile arena...

Q. Can we expect to see any promotional tie-ins with Arena... web presence, Gamer Pics, XBox themes, etc.?
A. All good ideas


[LOAF] [# 7698] [Discuss]

News
Current News  
Report News  
FAQ/Contact Us  
News Archive  
On This Day  
RSS  
Search  
  

Universe
Background  
Document Archive  
WCPedia Project  
Encyclopedia  
Game Guides  
Ships Database  
Universe Maps  

Chat
Forums  
Conventions  
Newsgroups  
#WingNut  
ICQ  

Resources
Articles  
Cheats  
Files  
Music  
Holovids  
Wallpapers  
Tech Support  
Game Manuals  
Game Controls  
Where To Buy  

Projects
Fan Art  
Fan Projects  
Ship Models  
Fan Missions  
SO Ships  
InfoBurst  

Community
CIC Merchandise  
Xbox Live Tags  
Fan Directory  
Links  
Mail Bag  
Memorials  
Polls  
SETI@home  
Trivia  

Wing Commander on Sony PSP
Order
EA Replay

Prophecy GBA Cover
Order
Prophecy Advance

Wing Commander Movie DVD
Order
Wing Commander DVD