Wing Commander CIC

1-Is there any way to change the HUD's text color? I've changed the graphics, but the text is still light blue, which doesn't quite match the rest.

2-Something's up with my fighter's rear turrets. First, they only shoot once. You press the button, it shoots, then it doesn't shoot anymore for the rest of the mission... And after shooting and getting shot at for a few minutes, the turret simply rotates back to "top turret" position. And stays there for the rest of the mission (you can still press F4 and rotate it around and such, but as if it were a top turret)

Someone please enlighten me on those two.

Also, I've figured a couple of things about bullet.iff

Wheter the gun acts as a "billboard" or not is defined by one of the chunk's unknown numerical values (I'm still trying to confirm which one) and not by having a mesh name specified in the chunk. I know this because for standoff, the Mass Driver will use the Tachyon's gun ID, and when I switched their mat numbers, the Mass Driver bolts would appear rotated around and stretching forward like the Tachyon bolts. Then, I copied all the unknown numbers from the Mass Driver's original chunk into the chunk which was originally the Tachyon's, and the gun went back to billboard mode. Second, another of the unknown values is for the gun's icon in the HUD. I still haven't quite figured out which value it is yet, either, but I'll have to, soon. (I don't know which one it is because like I said above, I've replaced all unknown values of one slot with the others'. As soon as I try this with one value at a time I'll have it down)

--Eder
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