<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR>Originally posted by Penguin:
Earthworm: "It seems that what he would do is replace all bombers with heavy fighters, just because fighters are usually better than bombers in the games." Well 1 of my philosophies is always take the best tool. In WC's case I've always felt heavy fighters gave you the best survivability when attacking the enemy. The bombers edge was the sheer firepower, which allowed you to KO capships quickly.<HR></BLOCKQUOTE>But technicly heavy fighters aren't ususally supposed to be able to take on a capship. Tens of bombers can be lost when trying to take out something really heavy, but if you would send fighters they'd be useless, and still dying in large numbers.
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR>Earthworm: "The Sabre could cary at most what, 6 torps? That's not much." Eh?
6 torps is a lot in WC2. The Broadsword only carried 4. 6 torps equals 3 phase shielded capships. If some torps get waxed that's still enough to safely put down 2 big capships.<HR></BLOCKQUOTE>It's not a lot if you're planing to replace bombers with heavy fighters. The Sabre in that case sacraficed a lot of missiles which could be used to actually keep it alive.
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR>Earthworm: "WC has always been a game that concentrated more on the gun use." WC is meant to be WWII in space and I don't remember them using Imrecs or FFs in the Battle of Britain
<HR></BLOCKQUOTE>Who said that it's supposed to be WWII in space? It may be similar in some ways, but missiles are necessary for the survival of heavy fighters. The Sabre is designed to take out capships, and other fighters, therefore it needs to have missiles.
Earthworm: "It seems that what he would do is replace all bombers with heavy fighters, just because fighters are usually better than bombers in the games." Well 1 of my philosophies is always take the best tool. In WC's case I've always felt heavy fighters gave you the best survivability when attacking the enemy. The bombers edge was the sheer firepower, which allowed you to KO capships quickly.<HR></BLOCKQUOTE>But technicly heavy fighters aren't ususally supposed to be able to take on a capship. Tens of bombers can be lost when trying to take out something really heavy, but if you would send fighters they'd be useless, and still dying in large numbers.
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR>Earthworm: "The Sabre could cary at most what, 6 torps? That's not much." Eh?
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR>Earthworm: "WC has always been a game that concentrated more on the gun use." WC is meant to be WWII in space and I don't remember them using Imrecs or FFs in the Battle of Britain
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