WC4: Disable carrier

Edit: of course, there is another aspect to it. Disabling a carrier, particularly in this case, should absolutely be harder than simply destroying it. The player should be strongly encouraged to see this as a tough moral choice, where he can either save the Lexington (with great effort and no benefit other than feeling good), or he can take the easy way out and blow it out of the water. But if disabling the Lexington had been simply tantamount to leeching, then it really wouldn't be any harder than sinking the ship, and that effect would have been gone.

It sounds like you're mixing up two different carrier assaults here. This thread is about disabling and capturing the TCS Princeton in the Speradon System. It involves a funky method of blowing out the engines and damaging to a certain point.

On the other hand, you CAN leech the Lexington later on in the game, and it's arguably easier than destroying it. And there's even a different cutscene that plays when you leech it versus destroy it.
 
It sounds like you're mixing up two different carrier assaults here. This thread is about disabling and capturing the TCS Princeton in the Speradon System. It involves a funky method of blowing out the engines and damaging to a certain point.

On the other hand, you CAN leech the Lexington later on in the game, and it's arguably easier than destroying it. And there's even a different cutscene that plays when you leech it versus destroy it.
Hmm. All that thinking and explaining, and all wrong :). How embarrassing.
 
also good timing ChrisReid. I never knew you could disable the Lexington. I always destroyed it. Lol I would hide in the hanger and blast it from the inside. Just got annoying cuz it keeps shifting around. I am near that mission now so this play though I will switch it up and disable it. The evil Admiral isn't on the ship anyways so no need killing all those innocent people. I gotta start keeping leech missiles handy more often.
 
is it true it gets easier in the harder difficulty settings?
You mean Standoff? Many people, myself included, are certainly under that impression. It seems as though the difficulty settings affect not only the hostile AI, but also friendly AI, so that your wingmen actually seem to survive better and inflict more harm on the enemy at higher difficulty settings. The other thing is that on higher difficulty settings, enemies pay more attention to the player, which means that some escort and defence missions become harder to survive, but easier to win.

All of this is subjective observations, though. For every person who claims that Standoff was easier on higher difficulties, there are others who claim that higher difficulties are in fact harder. You have to judge for yourself, ultimately.
 
also good timing ChrisReid. I never knew you could disable the Lexington. I always destroyed it. Lol I would hide in the hanger and blast it from the inside. Just got annoying cuz it keeps shifting around. I am near that mission now so this play though I will switch it up and disable it. The evil Admiral isn't on the ship anyways so no need killing all those innocent people. I gotta start keeping leech missiles handy more often.
in the book Blair disables the lexington with a proximity torpedo burst. So leeching it is pretty close to what Blair did in the book :)
 
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