WC1/2 cinematics

Mincemeat

Doomsday's Neighbour
Hello folks,

I found some mission editing information for these older games, but nothing about the cinematic scripts.

I was just wondering if anybody has had any success in making their own talking head sequences in the past?
 

Mincemeat

Doomsday's Neighbour
Thanks for reminding me of that program, that could certainly be useful with game engines like Flight Commander.

I was hoping to use the in-game cinematic engine, though.
 
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