That happened to me few times, but only with the transports. None of the other capships ever gave me that problem.Death's Head said:Sometimes torpedo hits in the center of the larger ships' engines won't do damage, why this is is anyone's guess.
The alien bridges are somewhat sophisticated, you need to hit the top portion of the bridge in order for damage to count. Study the bridge when it is deystroyed, the darkened portion tells you what the critical section is.
Does that help?
Hey Earthworm...NO IT DOESEN'T! u sUc d0T"s huD!
Death's Head said:NO IT DOESEN'T! u sUc d0T"s huD! Hey Earthworm...Target Locked
Uh do you recall the Kilthati Starbase bridge, you can only hit the antennae from a certain vector, otherwise the torp will miss or hit something else. I suppose you never missed, eh wormy?
I doubt it.No, I never miss with torps.
*laughs*And you weren't talking about the torps missing, but about hitting and not doing any damage.
Then it sure looks to me like you just proved my point, which just before that, you contradicted. Interesting...if you fire the torp from a wrong position it will miss.
Duh, I didn't know dat Eartwerm.The torp isn't the most manuverable weapon out there you know.
I can't help it Earthworm if I fail a training mission for not eliminating da base. Hmph.Besides, why would I want to take out a Kilrathi starbase in Prophecy?
Death's Head said:No, I never miss with torps.
I doubt it.
Why? That is what you said.And you weren't talking about the torps missing, but about hitting and not doing any damage.
*laughs*
Um, no. If you get a lock, and then turn your cockpit around so that the targeted component is on the edge of the screen the torp will obviously miss. I never seen a torp miss because it isn't fired from any specific angles that were programed in there because OSI is evil.if you fire the torp from a wrong position it will miss.
Then it sure looks to me like you just proved my point, which just before that, you contradicted. Interesting...
Yes, I'm sure you didn't. Except that a torp won't miss if you don't fire it from a completly stupid angle.The torp isn't the most manuverable weapon out there you know.
Duh, I didn't know dat Eartwerm.
Besides, why would I want to take out a Kilrathi starbase in Prophecy?
I can't help it Earthworm if I fail a training mission for not eliminating da base. Hmph.
Not necessarily, and you should have been more specific before.Um, no. If you get a lock, and then turn your cockpit around so that the targeted component is on the edge of the screen the torp will obviously miss.
Well good for you. Would you like a cookie? By firing from a good vector I meant lining you little tub of bolts so that that nothing will be in your torpedo's path on it's way to the target. The only reason I made a reference, which obviously you took way too seriously, is because a torp going off on the upper portion of the strut, just below the actual bridge not doing any damage irritates me because in SO, half the ship can be invisible at any time from your perspective.I never seen a torp miss because it isn't fired from any specific angles that were programed in there because OSI is evil.
Funny how comming from you that doesn't shock the hell out of me.Yes, I'm sure you didn't.
It can miss alright. You have enemy turrets, obstructions, idiotic wingmen, transparent ships. Have you noticed how some Tritons take more torpedoes to kill than others, even when you hit them squarly?, Lampreys seek out enemy bombers and plaster them with that rapid-firing cannon hoping no torpedoes will get through. Watch how they act on a bombing run sometime.Except that a torp won't miss if you don't fire it from a completly stupid angle.
I've seen torps do some pretty crazy things when fired at a perfectly normal angle...EW says:
Except that a torp won't miss if you don't fire it from a completly stupid angle.
But OSI is evil. Everybody knows that...EW says:
I never seen a torp miss because it isn't fired from any specific angles that were programed in there because OSI is evil.
Quarto said:I've seen torps do some pretty crazy things when fired at a perfectly normal angle...
But OSI is evil. Everybody knows that...
Death's Head said:You're saying from Day 1, your torpedoes have dealt damage every time.
Of course it'll miss. The torps are much less manuverable then the war era bombers. They will miss always from my experience. I tried many times to destroy the Midway in the sim, and the torp would never hit if it can't turn in time.Not necessarily, and you should have been more specific before.
Yeah, I would. And some milk to go with that.Well good for you. Would you like a cookie?
Yeah, it's even more funny since it wasn't suposed to shock anything out of you.Yes, I'm sure you didn't.
Funny how comming from you that doesn't shock the hell out of me.
But if a turret shots down your torp or your stupid wingman flys into it by a mistake the torpedo doesen't miss. It's destroyed by something it obviously can't control.It can miss alright. You have enemy turrets, obstructions, idiotic wingmen, transparent ships.
No. I have noticed that sometimes the engine on a Triton will seem darker than usual (which usualy happens when I get very close to the engine), and if your torp hits it at that time it won't do any damage. That's why I always pull out from my attack run and try again if that happens.Have you noticed how some Tritons take more torpedoes to kill than others, even when you hit them squarly?
Lampreys seek out enemy bombers and plaster them with that rapid-firing cannon hoping no torpedoes will get through. Watch how they act on a bombing run sometime.
Sometimes those little jokes of yours are rather odd, EarthwormNow, now Quarto, just because they didn't send you any of the WC games for free when you asked them to doesen't make them evil.