snakeir idea

starlord

Swabbie
Banned
It is definetly a good idea to include the snakeir in your mod, but what if you also included the 3 km long super dreadnaught snakeir variant (at least 1) heading for instance the hakaga task force.
I don't remember ever facing those.

Besides, it shouldn't be a problem since it's the same ship as the carrier (only scaled out).
 
It is definetly a good idea to include the snakeir in your mod, but what if you also included the 3 km long super dreadnaught snakeir variant (at least 1) heading for instance the hakaga task force.
I don't remember ever facing those.
These ships did not appear at the Battle of Terra. We can be quite certain that had a dreadnought of any kind appeared there, Fleet Action would have mentioned it.

Besides, it shouldn't be a problem since it's the same ship as the carrier (only scaled out).
No, it isn't - and even if it were, that would be an argument against it. God forbid that with all the different Kilrathi designs out there, we'd include the same model in two size variants.
 
it IS the same ship: look into the database, but if you can't then never mind. It's already good enough to test oneself against the hakaga and the vatari.
 
it IS the same ship: look into the database, but if you can't then never mind. It's already good enough to test oneself against the hakaga and the vatari.
The Snakeir-class super-dreadnought comes from the movie, and is never seen in the games (it's not the same as a Snakeir-class carrier - the only trait they have in common is the class name. Even if we assume that the two designs are related, there is no reason to assume they look the same, considering the incredible differences betweeen them). The only reasonable way to show this ship in Standoff would be to create a model based on the movie Snakeir... and that would be quite a lot of work, particularly for a ship that, as far as we know, didn't appear in this battle :p.
 
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