skip the bull

Rigit

Swabbie
Banned
In special ops is there a way to skip the "skits"? I mean when you start some missions there is extensive chat about a plot line or other stuff I don't typically need all of the time. It's aggravating to have to sit through what you've heard a gazillion times. The escape key got you our of it in Prophecy but that don't work here. A setting perhaps? I like these games though I'm not sure why. They're poorly done with stuff like this among a lot of other things. I still manage to squeeze some fun out of them. Thanks for the help.
 
Why don't we get nice people that I don't hate? It's all horrible, stupid people who I do hate.
 
I think the options has the ability to turn off all dialogue if you don't want to hear a dang thing.

@LOAF- so after we cross out the double negatives, we get that you hate nice people but all the people you hate are stupid, horrible people? That one took me a minute of confusion... stupidly enough.
 
Now, removing the question of if you can skip the dialogue sequences, the original post is really awful. "These games are... poorly done, but I ... manage to squeeze some fun out of them." Excuse me? The games being fun have nothing to do with you and your statements seem to suggest little knowledge about the series and the time in which they were made. And while listening to the same thing a million times can admittedly get annoying, the title of this thread is even offensive.

Now, everyone else, cut the crap and we'll try and answer the technical aspect of this issue (a warning in case you - generic you - happen to be dense enough to think this issue needs pressing).

In the options menu you can turn all comms off. That should take care of any dialogue. As for the animated cutscenes, there is an option to turn off movies in the options menu but I don't know if that will get rid of the in-engine cutscenes that play for example at the start of the game.
 
It's not his fault - his whole generation is like this. It's not cool to enjoy a video game anymore... just to be obnoxious and disaffected about everything. I'm sick and tired of it all.

Various levels of dialogue can be disabled in the options screen by pressing alt-o.
 
Kids these days!

(a warning in case you - generic you - happen to be dense enough to think this issue needs pressing).
.

Too bad we don't have a good word for 'generic you' or 'you, plural.' I mean, I guess one could choose to say 'y'all,' but that just seems so degrading.

Other languages have us beat here! :D
 
We did, but we lost it (you was plural/formal, thou was individual/informal). My theory, which I repeat an awful lot, is that yall is going to become formalized someday.
 
My favorite 'you, plural' incident occured on a road trip to Ft Huachuca last year. I made a stop in El Paso Texas (was travelling from Ft. Benning) and an attendant asked my party the following:
"Y'ins (sp?) all set on oil?"

That info on Thou is interesting. My feeble mind would have had that fact backwards, with thou being the formal version, as I would imagine the informal version of a word would be more likely to survive the passing of time.
 
It's not his fault - his whole generation is like this. It's not cool to enjoy a video game anymore... just to be obnoxious and disaffected about everything. I'm sick and tired of it all.

Is this video-game specific? It seems to me similar process happen to pretty much every media? At multiple points in recent history, it was not cool to like movies, but to be obnoxious and disaffected about stuff. Maybe it’s a cultural cycle.
 
It's not his fault - his whole generation is like this. It's not cool to enjoy a video game anymore... just to be obnoxious and disaffected about everything. I'm sick and tired of it all.

Various levels of dialogue can be disabled in the options screen by pressing alt-o.

You don't even know from what generation I come sir. Looking at it, I guess the title of the post could have been worded better. I didn't mean to offend. I said the game is flawed not because I have no knowledge of the time when the game was written, but rather because it is. I like these games and I said that. I haven't played them all I don't own most of them and I can't get wc3 to work properly. Basic elements of the game are that which I spoke. Example: You are given missiles in the game but they are all but completely pointless. All the enemy has to do is the whole ding ding ding thing, I believe that is chaff and/or flares and the missile will actually stop in flight back up and then go chase the decoy. It's like all of the money and talent went into making and producing mini-movies instead of programing. They struggled to make a truly challenging game so they made an unplayable one instead. I guess I like a bit of realism and that stuff hasn't been able to fool an American missile since the Aim9L of 30 years ago. Now we're up to the Aim9X. Again generally speaking I like these games and play them often. I'll be more careful of how I word things in the future. Some people are far more passionate about this than I.
 
That info on Thou is interesting. My feeble mind would have had that fact backwards, with thou being the formal version, as I would imagine the informal version of a word would be more likely to survive the passing of time.

I'm not a linguist, but I think the evolution makes sense when put in context -- thou clearly comes from the Latin tu and you from the Italian vos (via the French vous, or some common anscestor).
 
Maybe people were more polite back then and the polite form became the standard form from general usage.

From what I remember Thou over time became more and more intimate in usage in most English speaking places (not all though, there are some areas of England that were using at recently as the 1950's) so it would be something you would use with your husband/wife but no one else. From there it largely fell out of use except from Books written or translated at the time (the usage of it in the Bible is what makes most people think it's the formal one)
 
That info on Thou is interesting. My feeble mind would have had that fact backwards, with thou being the formal version, as I would imagine the informal version of a word would be more likely to survive the passing of time.

I'm afraid i have to agree with ELTEE, sorry LOAF!

Definitely the traditional setting of the mass service in english has "Thou art the king of glory, O Lord" - i would say that Thou was singular/formal and Thee the singular/informal with possibly you being a plural. Eitherway I would definitely argue for Thou being the formal rather than the informal - it's irrelevant really but interesting! On loafs later point about the french origin of you, it would make sense that you does come from the french, but remember that the "nobility" who brought french to england (and thus french to the english language) quickly inbred into the public and that latin remained the domain of priests. I suppose I could ask my brother (an english language specialist) but can't be bothered!

Referring to the original point though, the games are not "flawed" because the missiles are poor and the argument that because modern missiles are not fooled by chaff means that space missiles wouldn't be is frankly outrageous!
Firstly modern missiles can still be fooled by a FF-transmitting decoy, even a pilot
can! Secondly, surely if we have invented space-flight, interstellar travel, mass-driver cannons and have been at war with an alien race for nearly a hundred years (vast rounding!) and now have a second war on our hands, maybe, just maybe we would have developed some decent anti-missile defences? you think? maybe?

Finally, (because its a good point) it would be nice to stop the cut-scenes when you are replaying a mission for the umpteenth time, but i have yet to come across a game that allows it all the way through - even half-life 2 the so-called greatest game of all time doesnt allow you to skip the annoying menial conversations between alyx and her father!
 
That's a good thought, but it isn't right -- a quick googling will confirm that 'thou' was the singular/informal declination. I wasn't really arguing, just explaining to ELTEE a way to remember which is which.

(The fault in your argument is how you're thinking of the concept of formality. In your example, thou indicates a *familiarity* with God while using ye/you would suggest you were addressing him with an air of authority or as though you were unfamiliar with him...)
 
You don't even know from what generation I come sir. Looking at it, I guess the title of the post could have been worded better. I didn't mean to offend. I said the game is flawed not because I have no knowledge of the time when the game was written, but rather because it is. I like these games and I said that. I haven't played them all I don't own most of them and I can't get wc3 to work properly. Basic elements of the game are that which I spoke. Example: You are given missiles in the game but they are all but completely pointless. All the enemy has to do is the whole ding ding ding thing, I believe that is chaff and/or flares and the missile will actually stop in flight back up and then go chase the decoy. It's like all of the money and talent went into making and producing mini-movies instead of programing. They struggled to make a truly challenging game so they made an unplayable one instead. I guess I like a bit of realism and that stuff hasn't been able to fool an American missile since the Aim9L of 30 years ago. Now we're up to the Aim9X. Again generally speaking I like these games and play them often. I'll be more careful of how I word things in the future. Some people are far more passionate about this than I.


Boy oh boy... you can't say I didn't give you a fair warning.

I also like how thou assume to be an expert on Missile technology that won't exist for six hundred years, as if this is somehow proof of bad programming. And no, the decoys do not always work.

Wing Commander has always been an arcade shooter, not a detailed simulator of actual space-flight.
 
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