Dahan
Rear Admiral
Keep all comments/suggestions in "Totally not Wing Commander" please
PROLOGUE
A brief history of the Order of Path of Light and the events leading to this day
As told by Jerek, Knight of the Silver Hand and Companion of the Path of Light
Along the coast of the Great Sea, south of the Eastern Kingdoms, lies a great kingdom, a kingdom that has experienced war, famine and internal bickering and god forbid what problems it had encountered. The kingdom of Azeroth, one of the most respected and recognisable realms located south from the Dwarven kingdom of Khaz Modan, is ruled by the noble houses of Azeroth.
The Path of Light is an ancient order dating back to the early years of the first reign of the Arathi Family, the first noble family of Stormwind, Azeroth.
The Path of Light was an order of Priests from all parts of the known Eastern Kingdoms who wished to share and exchange knowledge and believe that their goal was to understand the mystery and understanding of the known universe. The Order was primarily nothing but a bunch of age-old human men who sat among their fellow brethren and discussed philosophy, ancient history, politics and current events.
Over time they would have visitors from the High Elves of Quel'Thalas, the Wizards of Dalaran and the occasion appearance of the Dwarves of Khaz Modan. Gradually over time the Path of Light has accumulated a great deal of knowledge and information throughout the know Eastern Kingdoms and was to second to none as the best place to find any information, the first are the wizards of Dalaran who are on par with the Great Library of Lordaeron, now known as Undercity located north of the Eastern Kingdoms.
Every so often the Priests of the Path of Light would travel to other kingdoms, gathering new information and exchanging information with other learned people. At the end of their travels many of the Priests would gather together at Northshire Abbey where they hold council and discuss about their endeavours and ways they could improve their order. This was one of the main contributing factors which led the Path of Light to be one of the most recognisable Orders in the Kingdom.
Unfortunately many of their records about the Path of Light were either lost and/or destroyed at the end of the first war with the Orcish Horde, when the Horde first laid siege to Stormwind Keep and many of their outlying towns including Northshire Abbey were destroyed. Sadly, Stormwind’s benevolent and just ruler, King Llane and many of its noble defenders died while defending their kingdom. Many people were killed including members from the Path of Light. Fortunately not all of the Priests were killed during the first Horde Invasion many escaped and some were able to save some of their archives and escape to Lordaeron led by Lord Anduin Lothar, Knight Errant in the Brotherhood of the Horse.
When the Azerothien refugees made their exodus from Azeroth to the shores of Lordaeron, the remnants of the Path of Light now number only 40 odd Priests were in dire trouble fearing that their ancient order would be lost forever decided to bring their Order back to its former glory. But with the upcoming Horde Invasion to the rest of the Eastern Kingdoms, the Path of Light had to change their mandate and views about their Order.
So it was agreed that the Path of Light along with surviving Priests under the leadership of Archbishop Alonsus Faol who was the Abbott of the then destroyed Northshire Abbey were able to convince the Holy Ministers of Lordaeron to unite their Priests and followers alike to take up arms of war and prepared to defend their homeland. Many Priests and soldiers alike banded together to form a massive armies with the aid of nearby human nations they were able to gather valuable recruits who would help in their plight in defending against the Horde Invasion. Among them was the legendary Uther Lightbringer, who was once a disciple of Foal who left the ministry and took up arms and faith and form the Knights of the Silver Hand with the Knights of Lordaeron, these Paladin’s became one of the newly formed Alliance back bone of the forces.
Seeing the great potential from the newly formed Paladin Knights, the Priest of the Path of Light invited the Paladins who were interested in joining their Order and strengthening their ties with other holy orders. During the early years of the Second War, the introduction of the Paladin Knights had greatly increased the number of members of the Path of Light. Over time it was suggested that the Order could improve and increase their numbers that they should recruit people from all fields, adventurers and alike. After much debate and arguments, the Council had agreed that they would allow races of all kind and of different professions, Paladins, Priests, Hunters and Mages to join their Order. In the span of two years news of the Ancient Order has regained much of its original number of members and has started gathering new knowledge and started and rebuilding its archives, mostly in secret as they disclose the location of their archives to certain members to avoid a second possibility of being lost or destroyed if attacked by the Horde.
Gradually the Alliance has learnt that the Path of Light as become a recognisable Order dedicated to the preservation of defence and justice and has enlisted the Path of Light for many of its dangerous missions. One of the Path of Light’s greatest moment was when a large contingent of the Path of Light’s finest Adventurers joined Lothar and his forces and mounted an attack on Orc Warchief Ogrim Doomhammer and his Orcs back to the Swamp of Sorrows where the first arrived but at the cost of the legendary warrior life. But with the heroic actions by Lothar’s chief lieutenant Lord Turalyon they were able to remove the Horde threat once and for all.
After the victory of the second war the Alliance Council had convened with advise of many of its military commanders and other influential members of the Alliance, it was decreed that they would travel through to the Orc’s homeworld of Draenor. After receiving word of the Alliances intentions, the Path of Light Council had agreed to lend their support and dispatching a contingent of adventurers some of them are now members of the leading Council of the Path of Light, among were young Paladin initiate, Jasper Lightstorm and Apprentice Unleashed (pronounced as Unley) who was a disciple of Lord Eric Farseer who was the Head Council Member and Head Mage of the Path of Light. Lightstorm and Unleashed and other adventurers from the Path of Light had joined up with the new expedition force under the command of Paladin General Turalyon led a campaign into the Orc homeworld. Their goal to prevent the opening of future Dark Portals to other realms was successful but at the cost of their lives where they risked theirs to allow their forces to return back to Azeroth and eliminate the rising Orc threat.
Over the next twenty years after war on the Orc homeworld, the Order has resume to their original mandate which was to gather new knowledge/information which could be added to their archives at the same time provide aid to those in need. Some of the adventurers even aided the Dwarves of Khaz Modan in the Battle of Grim Batol against the remaining Horde clans led by Grom Hellscream of his Warsong Clan and Kilrogg Deadeye of the Bleeding Hollow Clan.
They were able to take out the rogue group led by Orc Warlock Nekros who was controlling Dragonqueen Alexstrasza and her dragon flight. With the help of an Alliance Resistance group lead by the Human Mage Rhonin they were able to removed the last traces of the Orc threat in Azeroth once and for all with many of the Horde that were capture were put into Internment Camps.
This was when the first of strange events started occurring. After the final campaign against the Horde, a young infant child was found on the doorsteps on one of the Order’s Chapter Houses in Lordaeron. The child was left with note saying that the child was called Sahtra and he was the twin of a Prince of Lordaeron. Although uncertain what it meant, it also provide some disturbing information which to this date no one what the note contain except for the High Council of the Path of Light and the individual who found the child.
Over the next twenty years the Order has watch the child grow into a fully grown man and gradually joining the Order as a fully fledge Paladin with the Path of Light and Knight of the Silver Hand.
Then one night a lone stranger arrived at the High Council gathering for the Path of Light leaders warning them of the future and fate of Paladin Sahtra. Although confused by the revelation the council had agreed that information from the note found 20 years ago was related to the strangers arrival and possible the fate to the kingdom.
Months passed, and more orc prisoners were rounded up with the aid from Path of Light and other newly formed Orders/Guilds and placed within the internment camps. As the camps began to overflow, the Alliance was forced to construct new camps in the plains south of the Alterac Mountains. To properly maintain and supply the growing number of camps, King Terenas levied a new tax on the Alliance nations. This tax, along with increased political tensions over border disputes, created widespread unrest. It seemed that the fragile pact that had forged the human nations together in their darkest hour would break at any given moment.
Amidst the political turmoil, many of the camp wardens began to notice an unsettling change come over their orc captives. The orcs' efforts to escape from the camps or even fight amongst themselves had greatly decreased in frequency over time. The orcs were becoming increasingly aloof and lethargic. Though it was difficult to believe, the orcs - once held as the most aggressive race ever seen on Azeroth - had completely lost their will to fight. The strange lethargy confounded the Alliance leaders and continued to take its toll on the rapidly weakening orcs.
Some speculated within in the Order and has brought this to the attention to other Orders that some strange disease, contractible only by orcs, brought about the baffling lethargy. Path of Light’s greatest ally and friend, Archmage Antonidas of Dalaran posed a different hypothesis. Researching what little he could find of Orcish history, Antonidas learned that the orcs had been under the crippling influence of demonic power for generations. He speculated that the orcs had been corrupted by these powers even before their first invasion of Azeroth. Clearly, demons had spiked the orcs' blood, and in turn the brutes had been granted unnaturally heightened strength, endurance, and aggression.
Antonidas theorized that the orcs' communal lethargy was not actually a disease, but a consequence of racial withdrawal from the volatile warlock magics that had made them fearsome, blood lusted warriors. Though the symptoms were clear, Antonidas was unable to find a cure for the orcs' present condition. Then too, many of his fellow mages, as well as a few notable Alliance leaders, argued that finding a cure for the orcs would be an imprudent venture. Left to ponder the orcs' mysterious condition, Antonidas' conclusion was that the orcs' cure would have to be a spiritual one.
It was many years later that the Lich, Kel'Thuzad and his Cult of the Damned finally struck the first blow by releasing the plague of undeath upon Lordaeron. Uther and his fellow paladins and Paladins from Path of Light investigated the infected regions in the hope of finding a way to stop the plague. Despite their efforts, the plague continued to spread and threatened to tear the Alliance apart.
As the ranks of the undead swept across Lordaeron, Terenas' only son, Prince Arthas, took up the fight against the Scourge. Arthas succeeded in killing Kel'Thuzad, but even so, the undead ranks swelled with every soldier that fell defending the land. Frustrated and stymied by the seemingly unstoppable enemy, Arthas took increasingly extreme steps to conquer them. Finally Arthas' comrades warned him that he was losing his hold on his humanity.
Arthas' fear and resolve proved to be his ultimate undoing. He tracked the plague's source to Northrend, intending to end its threat forever. Instead, Prince Arthas eventually fell prey to the Lich King's tremendous power. Believing that it would save his people, Arthas took up the cursed runeblade, Frostmourne. Though the sword did grant him unfathomable power, it also stole his soul and transformed him into the greatest of the Lich King's death knights. With his soul cast aside and his sanity shattered, Arthas led the Scourge against his own kingdom. Ultimately, Arthas murdered his own father, King Terenas, and crushed Lordaeron under the Lich King's iron heel.
With the overwhelming forces of the Undead, the Path of Light was forced to abandon the Motherhouse in Lordaeron and relocated their house to the Stormwind along with all the surviving members and the secretly hidden archives which was also brought to Stormwind to a secret location.
Sunwell - The Fall of Quel'Thalas
Though he had defeated all of the people he now saw as his enemies, Arthas was still haunted by the ghost of Kel'Thuzad. The ghost told Arthas that he needed to be revived for the next phase of the Lich King's plan. To revive him, Arthas needed to bring Kel'Thuzad's remains to the mystical Sunwell, hidden within the high elves' eternal kingdom of Quel'Thalas.
Arthas and his Scourge invaded Quel'Thalas and laid siege to the elves' crumbling defences. Sylvanas Windrunner, the Ranger-General of Silvermoon, put up a valiant fight, but Arthas eventually eradicated the high elf army and battled through to the Sunwell. In a cruel gesture of his dominance, he even raised Sylvanas' defeated body as a banshee, cursed to endless undeath in the service of Quel'Thalas' conqueror.
Ultimately, Arthas submerged Kel'Thuzad's remains within the holy waters of the Sunwell. Although the potent waters of Eternity were fouled by this act, Kel'Thuzad was reborn as a sorcerous lich. Resurrected as a far more powerful being, Kel'Thuzad explained the next phase of the Lich King's plan. By the time Arthas and his army of the dead turned southward, not one living elf remained in Quel'Thalas. The glorious homeland of the high elves, which had stood for more than nine thousand years, was no more.
Archimonde's Return and the Flight to Kalimdor
Once Kel'Thuzad was whole again, Arthas led the Scourge south to Dalaran. There the lich would obtain the powerful spell book of Medivh, and use it to summon Archimonde back into the world. From that point on, Archimonde himself would begin the Legion's final invasion. Not even the wizards of the Kirin Tor could stop Arthas' forces from stealing Medivh's book, and soon Kel'Thuzad had all he needed to perform his spell. After ten thousand years, the mighty demon Archimonde and his host emerged once again upon the world of Azeroth. Yet Dalaran was not their final destination. Under orders from Kil'jaeden himself, Archimonde and his demons followed the undead Scourge to Kalimdor, bent on destroying Nordrassil, the World Tree.
In the midst of this chaos, a lone, mysterious prophet appeared to lend the mortal races guidance. This prophet proved to be none other than Medivh, the last Guardian, miraculously returned from the Beyond to redeem himself for past sins. Medivh told the Horde and the Alliance of the dangers they faced and urged them to band together. Jaded by generations of hate, the orcs and humans would have none of it. Medivh was forced to deal with each race separately, using prophecy and trickery to guide them across the sea to the legendary land of Kalimdor. The orcs and humans soon encountered the long-hidden civilization of the Kaldorei.
The orcs, led by Thrall, suffered a series of setbacks on their journey across Kalimdor's Barrens. Though they befriended Cairne Bloodhoof and his mighty tauren warriors, many orcs began to succumb to the demonic bloodlust that had plagued them for years. Thrall's greatest lieutenant, Grom Hellscream, even betrayed the Horde by giving himself over to his baser instincts. As Hellscream and his loyal Warsong warriors stalked through the forests of Ashenvale, they clashed with the ancient night elf Sentinels. Certain that the orcs had returned to their warlike ways, the demigod Cenarius came forth to drive Hellscream and his orcs back. Yet Hellscream and his orcs, overcome with supernatural hate and rage, managed to kill Cenarius and corrupt the ancient forestlands. Ultimately, Hellscream redeemed his honor by helping Thrall defeat Mannoroth, the demon lord who first cursed the orcs with his bloodline of hate and rage. With Mannoroth's death, the orcs' blood-curse was finally brought to an end.
While Medivh worked to convince the orcs and humans of the need for an alliance, the night elves fought the Legion in their own secretive ways. Tyrande Whisperwind, the immortal High Priestess of the night elf Sentinels, battled desperately to keep the demons and undead from overrunning the forests of Ashenvale. Tyrande realized that she needed help, so she set out to awaken the night elf druids from their thousand-year slumber. Calling upon her ancient love, Malfurion Stormrage, Tyrande succeeded in galvanizing her defences and driving the Legion back. With Malfurion's help, nature herself rose up to vanquish the Legion and its Scourge allies.
While searching for more of the hibernating druids, Malfurion found the ancient barrow prison in which he had chained his brother, Illidan. Convinced that Illidan would aid them against the Legion, Tyrande set him free. Though Illidan did aid them for a time, he eventually fled to pursue his own interests.
The night elves braced themselves and fought the Burning Legion with grim determination. The Legion had never ceased in its desire for the Well of Eternity, long the source of strength for the World Tree and itself the heart of the night elf kingdom. If their planned assault on the Tree was successful, the demons would literally tear the world apart.
The Battle of Mount Hyjal
Under Medivh's guidance, Thrall and Jaina Proudmoore - the leader of the human forces in Kalimdor - realized that they had to put aside their differences. Similarly, the night elves, led by Malfurion and Tyrande, agreed that they must unite if they hoped to defend the World Tree. Unified in purpose, the races of Azeroth worked together to fortify the World Tree's energies to their utmost. Empowered by the very strength of the world, Malfurion succeeded in unleashing Nordrassil's primal fury, utterly destroying Archimonde and severing the Legion's anchor to the Well of Eternity. The final battle shook the continent of Kalimdor to its roots. Unable to draw power from the Well itself, the Burning Legion crumbled under the combined might of the mortal armies.
The Betrayer Ascendant
During the Legion's invasion of Ashenvale, Illidan was released from his barrow prison after ten thousand years of captivity. Though he sought to appease his comrades, he soon reverted to true form and consumed the energies of a powerful warlock artifact known as the Skull of Gul'dan. By doing so, Illidan developed demonic features and vastly magnified power. He also gained some of Gul'dan's old memories - especially those of the Tomb of Sargeras, the island dungeon rumoured to hold the remains of the Dark Titan, Sargeras.
Bristling with power and free to roam the world once more, Illidan set out to find his own place in the great scheme of things. However, Kil'jaeden confronted Illidan and made him an offer he could not refuse. Kil'jaeden was angered by Archimonde's defeat at Mount Hyjal, but he had greater concerns than vengeance. Sensing that his creation, the Lich King, was growing too powerful to control, Kil'jaeden ordered Illidan to destroy Ner'zhul and put an end to the undead Scourge once and for all. In exchange, Illidan would receive untold power and a true place amongst the remaining lords of the Burning Legion.
Illidan agreed and immediately set out to destroy the Frozen Throne, the icy crystal cask in which the Lich King's spirit resided. Illidan knew that he would need a mighty artifact to destroy the Frozen Throne. Using the knowledge he had gained from Gul'dan's memories, Illidan decided to seek out the Tomb of Sargeras and claim the Dark Titan's remains. He called in some old Highborne debts and lured the serpentine Naga from their dark undersea lairs. Led by the cunning witch Lady Vashj the Naga helped Illidan reach the Broken Isles, where Sargeras' Tomb was rumoured to be located.
As Illidan set out with the Naga, Warden Maiev Shadowsong began to hunt him. Maiev had been Illidan's jailor for ten thousand years and relished the prospect of recapturing him. However, Illidan outsmarted Maiev and her Watchers and succeeded in claiming the Eye of Sargeras despite their efforts. With the powerful Eye in his possession, Illidan travelled to the former wizard-city of Dalaran. Strengthened by the city's ley power lines, Illidan used the Eye to cast a destructive spell against the Lich King's citadel of Icecrown in distant Northrend. Illidan's attack shattered the Lich King's defences and ruptured the very roof of the world. At the final moment, Illidan's destructive spell was stopped when his brother Malfurion and the Priestess Tyrande arrived to aid Maiev.
Knowing that Kil'jaeden would not be pleased with his failure to destroy the Frozen Throne, Illidan fled to the barren dimension known as Outland: the last remnants of Draenor, the orcs' former homeworld. There he planned to evade Kil'jaeden's wrath and plan his next moves. After they succeeded in stopping Illidan, Malfurion and Tyrande returned home to Ashenvale Forest to watch over their people. Maiev, however, would not quit so easily, and followed Illidan to Outland, determined to bring him to justice.
Rise of the Blood Elves
At this time, the undead Scourge had essentially transformed Lordaeron and Quel'Thalas into the toxic Plague lands. There were only a few pockets of Alliance resistance forces left. One such group, consisting primarily of high elves, was led by the last of the Sunstrider dynasty: Prince Kael'thas. Kael, an accomplished wizard himself, grew wary of the failing Alliance. The high elves grieved for the loss of their homeland and decided to call themselves blood elves in honor of their fallen people. Yet as they worked to keep the Scourge at bay, they suffered greatly at being cut off from the Sunwell that had empowered them. Desperate to find a cure for his people's racial addiction to magic, Kael did the unthinkable: he embraced his people's Highborne ancestry and joined with Illidan and his Naga in hopes of finding a new magical power source upon which to feed. The remaining Alliance commanders condemned the blood elves as traitors and cast them out for good.
With no place left to go, Kael and his blood elves followed Illidan to Outland and helped him defeat the warden, Maiev, who had recaptured Illidan. However, the combined Naga and blood elf forces managed to defeat her and free Illidan from her grasp. Based in Outland, Illidan gathered his forces for a second strike against the Lich King and his fortress of Icecrown.
Civil War in the Plague lands
Ner'zhul, the Lich King, knew that his time was short. Imprisoned within the Frozen Throne, he suspected that Kil'jaeden would send his agents to destroy him. The damage caused by Illidan's spell had ruptured the Frozen Throne; thus, the Lich King was losing his power daily. Desperate to save himself, he called his greatest mortal servant to his side: the death knight Prince Arthas.
Though his powers were drained by the Lich King's weakness, Arthas had been involved in a civil war in Lordaeron. Half of the standing undead forces, led by the banshee Sylvanas Windrunner, staged a coup for control over the undead empire. Arthas, called by the Lich King, was forced to leave the Scourge in the hands of his lieutenant, Kel'Thuzad, as the war escalated throughout the Plague lands.
Ultimately, Sylvanas and her rebel undead (known as the Forsaken) claimed the ruined capital city of Lordaeron as their own. Constructing their own bastion beneath the wrecked city, the Forsaken vowed to defeat the Scourge and drive Kel'Thuzad and his minions from the land.
Weakened, but determined to save his master, Arthas reached Northrend only to find Illidan's Naga and blood elves waiting for him. He and his nerubian allies raced against Illidan's forces to reach the Icecrown Glacier and defend the Frozen Throne.
The Lich King Triumphant
Even weakened as he was, Arthas ultimately outmanoeuvred Illidan and reached the Frozen Throne first. Using his runeblade, Frostmourne, Arthas shattered the Lich King's icy prison and thereby released Ner'zhul's enchanted helm and breastplate. Arthas placed the unimaginably powerful helm on his head and became the new Lich King. Ner'zhul and Arthas' spirits fused into a single mighty being, just as Ner'zhul had always planned. Illidan and his troops were forced to flee back to Outland in disgrace, while Arthas became one of the most powerful entities the world had ever known.
Currently Arthas, the new and immortal Lich King, resides in Northrend; he is rumoured to be rebuilding the citadel of Icecrown. His trusted lieutenant, Kel'Thuzad, commands the Scourge in the Plague lands. Sylvanas and her rebel Forsaken hold only the Tirisfal Glades, a small portion of the war-torn kingdom.
Path of Light – Now
With the loss of Lordaeron and the loss of Arthas, the Path of Light have secretly been deploying spies in both Kalimdor and the Eastern Kingdoms on secret missions to which many of the members are completely unaware of what the mission was about, but were required to fulfil certain duties.
To this date, no one knows what is happening but the High Council of the Path of Light know in the next following year or even in the next months, something big and bad was going to happen and if nothing was to prevent another catastrophe lives would lost forever.
PROLOGUE
A brief history of the Order of Path of Light and the events leading to this day
As told by Jerek, Knight of the Silver Hand and Companion of the Path of Light
Along the coast of the Great Sea, south of the Eastern Kingdoms, lies a great kingdom, a kingdom that has experienced war, famine and internal bickering and god forbid what problems it had encountered. The kingdom of Azeroth, one of the most respected and recognisable realms located south from the Dwarven kingdom of Khaz Modan, is ruled by the noble houses of Azeroth.
The Path of Light is an ancient order dating back to the early years of the first reign of the Arathi Family, the first noble family of Stormwind, Azeroth.
The Path of Light was an order of Priests from all parts of the known Eastern Kingdoms who wished to share and exchange knowledge and believe that their goal was to understand the mystery and understanding of the known universe. The Order was primarily nothing but a bunch of age-old human men who sat among their fellow brethren and discussed philosophy, ancient history, politics and current events.
Over time they would have visitors from the High Elves of Quel'Thalas, the Wizards of Dalaran and the occasion appearance of the Dwarves of Khaz Modan. Gradually over time the Path of Light has accumulated a great deal of knowledge and information throughout the know Eastern Kingdoms and was to second to none as the best place to find any information, the first are the wizards of Dalaran who are on par with the Great Library of Lordaeron, now known as Undercity located north of the Eastern Kingdoms.
Every so often the Priests of the Path of Light would travel to other kingdoms, gathering new information and exchanging information with other learned people. At the end of their travels many of the Priests would gather together at Northshire Abbey where they hold council and discuss about their endeavours and ways they could improve their order. This was one of the main contributing factors which led the Path of Light to be one of the most recognisable Orders in the Kingdom.
Unfortunately many of their records about the Path of Light were either lost and/or destroyed at the end of the first war with the Orcish Horde, when the Horde first laid siege to Stormwind Keep and many of their outlying towns including Northshire Abbey were destroyed. Sadly, Stormwind’s benevolent and just ruler, King Llane and many of its noble defenders died while defending their kingdom. Many people were killed including members from the Path of Light. Fortunately not all of the Priests were killed during the first Horde Invasion many escaped and some were able to save some of their archives and escape to Lordaeron led by Lord Anduin Lothar, Knight Errant in the Brotherhood of the Horse.
When the Azerothien refugees made their exodus from Azeroth to the shores of Lordaeron, the remnants of the Path of Light now number only 40 odd Priests were in dire trouble fearing that their ancient order would be lost forever decided to bring their Order back to its former glory. But with the upcoming Horde Invasion to the rest of the Eastern Kingdoms, the Path of Light had to change their mandate and views about their Order.
So it was agreed that the Path of Light along with surviving Priests under the leadership of Archbishop Alonsus Faol who was the Abbott of the then destroyed Northshire Abbey were able to convince the Holy Ministers of Lordaeron to unite their Priests and followers alike to take up arms of war and prepared to defend their homeland. Many Priests and soldiers alike banded together to form a massive armies with the aid of nearby human nations they were able to gather valuable recruits who would help in their plight in defending against the Horde Invasion. Among them was the legendary Uther Lightbringer, who was once a disciple of Foal who left the ministry and took up arms and faith and form the Knights of the Silver Hand with the Knights of Lordaeron, these Paladin’s became one of the newly formed Alliance back bone of the forces.
Seeing the great potential from the newly formed Paladin Knights, the Priest of the Path of Light invited the Paladins who were interested in joining their Order and strengthening their ties with other holy orders. During the early years of the Second War, the introduction of the Paladin Knights had greatly increased the number of members of the Path of Light. Over time it was suggested that the Order could improve and increase their numbers that they should recruit people from all fields, adventurers and alike. After much debate and arguments, the Council had agreed that they would allow races of all kind and of different professions, Paladins, Priests, Hunters and Mages to join their Order. In the span of two years news of the Ancient Order has regained much of its original number of members and has started gathering new knowledge and started and rebuilding its archives, mostly in secret as they disclose the location of their archives to certain members to avoid a second possibility of being lost or destroyed if attacked by the Horde.
Gradually the Alliance has learnt that the Path of Light as become a recognisable Order dedicated to the preservation of defence and justice and has enlisted the Path of Light for many of its dangerous missions. One of the Path of Light’s greatest moment was when a large contingent of the Path of Light’s finest Adventurers joined Lothar and his forces and mounted an attack on Orc Warchief Ogrim Doomhammer and his Orcs back to the Swamp of Sorrows where the first arrived but at the cost of the legendary warrior life. But with the heroic actions by Lothar’s chief lieutenant Lord Turalyon they were able to remove the Horde threat once and for all.
After the victory of the second war the Alliance Council had convened with advise of many of its military commanders and other influential members of the Alliance, it was decreed that they would travel through to the Orc’s homeworld of Draenor. After receiving word of the Alliances intentions, the Path of Light Council had agreed to lend their support and dispatching a contingent of adventurers some of them are now members of the leading Council of the Path of Light, among were young Paladin initiate, Jasper Lightstorm and Apprentice Unleashed (pronounced as Unley) who was a disciple of Lord Eric Farseer who was the Head Council Member and Head Mage of the Path of Light. Lightstorm and Unleashed and other adventurers from the Path of Light had joined up with the new expedition force under the command of Paladin General Turalyon led a campaign into the Orc homeworld. Their goal to prevent the opening of future Dark Portals to other realms was successful but at the cost of their lives where they risked theirs to allow their forces to return back to Azeroth and eliminate the rising Orc threat.
Over the next twenty years after war on the Orc homeworld, the Order has resume to their original mandate which was to gather new knowledge/information which could be added to their archives at the same time provide aid to those in need. Some of the adventurers even aided the Dwarves of Khaz Modan in the Battle of Grim Batol against the remaining Horde clans led by Grom Hellscream of his Warsong Clan and Kilrogg Deadeye of the Bleeding Hollow Clan.
They were able to take out the rogue group led by Orc Warlock Nekros who was controlling Dragonqueen Alexstrasza and her dragon flight. With the help of an Alliance Resistance group lead by the Human Mage Rhonin they were able to removed the last traces of the Orc threat in Azeroth once and for all with many of the Horde that were capture were put into Internment Camps.
This was when the first of strange events started occurring. After the final campaign against the Horde, a young infant child was found on the doorsteps on one of the Order’s Chapter Houses in Lordaeron. The child was left with note saying that the child was called Sahtra and he was the twin of a Prince of Lordaeron. Although uncertain what it meant, it also provide some disturbing information which to this date no one what the note contain except for the High Council of the Path of Light and the individual who found the child.
Over the next twenty years the Order has watch the child grow into a fully grown man and gradually joining the Order as a fully fledge Paladin with the Path of Light and Knight of the Silver Hand.
Then one night a lone stranger arrived at the High Council gathering for the Path of Light leaders warning them of the future and fate of Paladin Sahtra. Although confused by the revelation the council had agreed that information from the note found 20 years ago was related to the strangers arrival and possible the fate to the kingdom.
Months passed, and more orc prisoners were rounded up with the aid from Path of Light and other newly formed Orders/Guilds and placed within the internment camps. As the camps began to overflow, the Alliance was forced to construct new camps in the plains south of the Alterac Mountains. To properly maintain and supply the growing number of camps, King Terenas levied a new tax on the Alliance nations. This tax, along with increased political tensions over border disputes, created widespread unrest. It seemed that the fragile pact that had forged the human nations together in their darkest hour would break at any given moment.
Amidst the political turmoil, many of the camp wardens began to notice an unsettling change come over their orc captives. The orcs' efforts to escape from the camps or even fight amongst themselves had greatly decreased in frequency over time. The orcs were becoming increasingly aloof and lethargic. Though it was difficult to believe, the orcs - once held as the most aggressive race ever seen on Azeroth - had completely lost their will to fight. The strange lethargy confounded the Alliance leaders and continued to take its toll on the rapidly weakening orcs.
Some speculated within in the Order and has brought this to the attention to other Orders that some strange disease, contractible only by orcs, brought about the baffling lethargy. Path of Light’s greatest ally and friend, Archmage Antonidas of Dalaran posed a different hypothesis. Researching what little he could find of Orcish history, Antonidas learned that the orcs had been under the crippling influence of demonic power for generations. He speculated that the orcs had been corrupted by these powers even before their first invasion of Azeroth. Clearly, demons had spiked the orcs' blood, and in turn the brutes had been granted unnaturally heightened strength, endurance, and aggression.
Antonidas theorized that the orcs' communal lethargy was not actually a disease, but a consequence of racial withdrawal from the volatile warlock magics that had made them fearsome, blood lusted warriors. Though the symptoms were clear, Antonidas was unable to find a cure for the orcs' present condition. Then too, many of his fellow mages, as well as a few notable Alliance leaders, argued that finding a cure for the orcs would be an imprudent venture. Left to ponder the orcs' mysterious condition, Antonidas' conclusion was that the orcs' cure would have to be a spiritual one.
It was many years later that the Lich, Kel'Thuzad and his Cult of the Damned finally struck the first blow by releasing the plague of undeath upon Lordaeron. Uther and his fellow paladins and Paladins from Path of Light investigated the infected regions in the hope of finding a way to stop the plague. Despite their efforts, the plague continued to spread and threatened to tear the Alliance apart.
As the ranks of the undead swept across Lordaeron, Terenas' only son, Prince Arthas, took up the fight against the Scourge. Arthas succeeded in killing Kel'Thuzad, but even so, the undead ranks swelled with every soldier that fell defending the land. Frustrated and stymied by the seemingly unstoppable enemy, Arthas took increasingly extreme steps to conquer them. Finally Arthas' comrades warned him that he was losing his hold on his humanity.
Arthas' fear and resolve proved to be his ultimate undoing. He tracked the plague's source to Northrend, intending to end its threat forever. Instead, Prince Arthas eventually fell prey to the Lich King's tremendous power. Believing that it would save his people, Arthas took up the cursed runeblade, Frostmourne. Though the sword did grant him unfathomable power, it also stole his soul and transformed him into the greatest of the Lich King's death knights. With his soul cast aside and his sanity shattered, Arthas led the Scourge against his own kingdom. Ultimately, Arthas murdered his own father, King Terenas, and crushed Lordaeron under the Lich King's iron heel.
With the overwhelming forces of the Undead, the Path of Light was forced to abandon the Motherhouse in Lordaeron and relocated their house to the Stormwind along with all the surviving members and the secretly hidden archives which was also brought to Stormwind to a secret location.
Sunwell - The Fall of Quel'Thalas
Though he had defeated all of the people he now saw as his enemies, Arthas was still haunted by the ghost of Kel'Thuzad. The ghost told Arthas that he needed to be revived for the next phase of the Lich King's plan. To revive him, Arthas needed to bring Kel'Thuzad's remains to the mystical Sunwell, hidden within the high elves' eternal kingdom of Quel'Thalas.
Arthas and his Scourge invaded Quel'Thalas and laid siege to the elves' crumbling defences. Sylvanas Windrunner, the Ranger-General of Silvermoon, put up a valiant fight, but Arthas eventually eradicated the high elf army and battled through to the Sunwell. In a cruel gesture of his dominance, he even raised Sylvanas' defeated body as a banshee, cursed to endless undeath in the service of Quel'Thalas' conqueror.
Ultimately, Arthas submerged Kel'Thuzad's remains within the holy waters of the Sunwell. Although the potent waters of Eternity were fouled by this act, Kel'Thuzad was reborn as a sorcerous lich. Resurrected as a far more powerful being, Kel'Thuzad explained the next phase of the Lich King's plan. By the time Arthas and his army of the dead turned southward, not one living elf remained in Quel'Thalas. The glorious homeland of the high elves, which had stood for more than nine thousand years, was no more.
Archimonde's Return and the Flight to Kalimdor
Once Kel'Thuzad was whole again, Arthas led the Scourge south to Dalaran. There the lich would obtain the powerful spell book of Medivh, and use it to summon Archimonde back into the world. From that point on, Archimonde himself would begin the Legion's final invasion. Not even the wizards of the Kirin Tor could stop Arthas' forces from stealing Medivh's book, and soon Kel'Thuzad had all he needed to perform his spell. After ten thousand years, the mighty demon Archimonde and his host emerged once again upon the world of Azeroth. Yet Dalaran was not their final destination. Under orders from Kil'jaeden himself, Archimonde and his demons followed the undead Scourge to Kalimdor, bent on destroying Nordrassil, the World Tree.
In the midst of this chaos, a lone, mysterious prophet appeared to lend the mortal races guidance. This prophet proved to be none other than Medivh, the last Guardian, miraculously returned from the Beyond to redeem himself for past sins. Medivh told the Horde and the Alliance of the dangers they faced and urged them to band together. Jaded by generations of hate, the orcs and humans would have none of it. Medivh was forced to deal with each race separately, using prophecy and trickery to guide them across the sea to the legendary land of Kalimdor. The orcs and humans soon encountered the long-hidden civilization of the Kaldorei.
The orcs, led by Thrall, suffered a series of setbacks on their journey across Kalimdor's Barrens. Though they befriended Cairne Bloodhoof and his mighty tauren warriors, many orcs began to succumb to the demonic bloodlust that had plagued them for years. Thrall's greatest lieutenant, Grom Hellscream, even betrayed the Horde by giving himself over to his baser instincts. As Hellscream and his loyal Warsong warriors stalked through the forests of Ashenvale, they clashed with the ancient night elf Sentinels. Certain that the orcs had returned to their warlike ways, the demigod Cenarius came forth to drive Hellscream and his orcs back. Yet Hellscream and his orcs, overcome with supernatural hate and rage, managed to kill Cenarius and corrupt the ancient forestlands. Ultimately, Hellscream redeemed his honor by helping Thrall defeat Mannoroth, the demon lord who first cursed the orcs with his bloodline of hate and rage. With Mannoroth's death, the orcs' blood-curse was finally brought to an end.
While Medivh worked to convince the orcs and humans of the need for an alliance, the night elves fought the Legion in their own secretive ways. Tyrande Whisperwind, the immortal High Priestess of the night elf Sentinels, battled desperately to keep the demons and undead from overrunning the forests of Ashenvale. Tyrande realized that she needed help, so she set out to awaken the night elf druids from their thousand-year slumber. Calling upon her ancient love, Malfurion Stormrage, Tyrande succeeded in galvanizing her defences and driving the Legion back. With Malfurion's help, nature herself rose up to vanquish the Legion and its Scourge allies.
While searching for more of the hibernating druids, Malfurion found the ancient barrow prison in which he had chained his brother, Illidan. Convinced that Illidan would aid them against the Legion, Tyrande set him free. Though Illidan did aid them for a time, he eventually fled to pursue his own interests.
The night elves braced themselves and fought the Burning Legion with grim determination. The Legion had never ceased in its desire for the Well of Eternity, long the source of strength for the World Tree and itself the heart of the night elf kingdom. If their planned assault on the Tree was successful, the demons would literally tear the world apart.
The Battle of Mount Hyjal
Under Medivh's guidance, Thrall and Jaina Proudmoore - the leader of the human forces in Kalimdor - realized that they had to put aside their differences. Similarly, the night elves, led by Malfurion and Tyrande, agreed that they must unite if they hoped to defend the World Tree. Unified in purpose, the races of Azeroth worked together to fortify the World Tree's energies to their utmost. Empowered by the very strength of the world, Malfurion succeeded in unleashing Nordrassil's primal fury, utterly destroying Archimonde and severing the Legion's anchor to the Well of Eternity. The final battle shook the continent of Kalimdor to its roots. Unable to draw power from the Well itself, the Burning Legion crumbled under the combined might of the mortal armies.
The Betrayer Ascendant
During the Legion's invasion of Ashenvale, Illidan was released from his barrow prison after ten thousand years of captivity. Though he sought to appease his comrades, he soon reverted to true form and consumed the energies of a powerful warlock artifact known as the Skull of Gul'dan. By doing so, Illidan developed demonic features and vastly magnified power. He also gained some of Gul'dan's old memories - especially those of the Tomb of Sargeras, the island dungeon rumoured to hold the remains of the Dark Titan, Sargeras.
Bristling with power and free to roam the world once more, Illidan set out to find his own place in the great scheme of things. However, Kil'jaeden confronted Illidan and made him an offer he could not refuse. Kil'jaeden was angered by Archimonde's defeat at Mount Hyjal, but he had greater concerns than vengeance. Sensing that his creation, the Lich King, was growing too powerful to control, Kil'jaeden ordered Illidan to destroy Ner'zhul and put an end to the undead Scourge once and for all. In exchange, Illidan would receive untold power and a true place amongst the remaining lords of the Burning Legion.
Illidan agreed and immediately set out to destroy the Frozen Throne, the icy crystal cask in which the Lich King's spirit resided. Illidan knew that he would need a mighty artifact to destroy the Frozen Throne. Using the knowledge he had gained from Gul'dan's memories, Illidan decided to seek out the Tomb of Sargeras and claim the Dark Titan's remains. He called in some old Highborne debts and lured the serpentine Naga from their dark undersea lairs. Led by the cunning witch Lady Vashj the Naga helped Illidan reach the Broken Isles, where Sargeras' Tomb was rumoured to be located.
As Illidan set out with the Naga, Warden Maiev Shadowsong began to hunt him. Maiev had been Illidan's jailor for ten thousand years and relished the prospect of recapturing him. However, Illidan outsmarted Maiev and her Watchers and succeeded in claiming the Eye of Sargeras despite their efforts. With the powerful Eye in his possession, Illidan travelled to the former wizard-city of Dalaran. Strengthened by the city's ley power lines, Illidan used the Eye to cast a destructive spell against the Lich King's citadel of Icecrown in distant Northrend. Illidan's attack shattered the Lich King's defences and ruptured the very roof of the world. At the final moment, Illidan's destructive spell was stopped when his brother Malfurion and the Priestess Tyrande arrived to aid Maiev.
Knowing that Kil'jaeden would not be pleased with his failure to destroy the Frozen Throne, Illidan fled to the barren dimension known as Outland: the last remnants of Draenor, the orcs' former homeworld. There he planned to evade Kil'jaeden's wrath and plan his next moves. After they succeeded in stopping Illidan, Malfurion and Tyrande returned home to Ashenvale Forest to watch over their people. Maiev, however, would not quit so easily, and followed Illidan to Outland, determined to bring him to justice.
Rise of the Blood Elves
At this time, the undead Scourge had essentially transformed Lordaeron and Quel'Thalas into the toxic Plague lands. There were only a few pockets of Alliance resistance forces left. One such group, consisting primarily of high elves, was led by the last of the Sunstrider dynasty: Prince Kael'thas. Kael, an accomplished wizard himself, grew wary of the failing Alliance. The high elves grieved for the loss of their homeland and decided to call themselves blood elves in honor of their fallen people. Yet as they worked to keep the Scourge at bay, they suffered greatly at being cut off from the Sunwell that had empowered them. Desperate to find a cure for his people's racial addiction to magic, Kael did the unthinkable: he embraced his people's Highborne ancestry and joined with Illidan and his Naga in hopes of finding a new magical power source upon which to feed. The remaining Alliance commanders condemned the blood elves as traitors and cast them out for good.
With no place left to go, Kael and his blood elves followed Illidan to Outland and helped him defeat the warden, Maiev, who had recaptured Illidan. However, the combined Naga and blood elf forces managed to defeat her and free Illidan from her grasp. Based in Outland, Illidan gathered his forces for a second strike against the Lich King and his fortress of Icecrown.
Civil War in the Plague lands
Ner'zhul, the Lich King, knew that his time was short. Imprisoned within the Frozen Throne, he suspected that Kil'jaeden would send his agents to destroy him. The damage caused by Illidan's spell had ruptured the Frozen Throne; thus, the Lich King was losing his power daily. Desperate to save himself, he called his greatest mortal servant to his side: the death knight Prince Arthas.
Though his powers were drained by the Lich King's weakness, Arthas had been involved in a civil war in Lordaeron. Half of the standing undead forces, led by the banshee Sylvanas Windrunner, staged a coup for control over the undead empire. Arthas, called by the Lich King, was forced to leave the Scourge in the hands of his lieutenant, Kel'Thuzad, as the war escalated throughout the Plague lands.
Ultimately, Sylvanas and her rebel undead (known as the Forsaken) claimed the ruined capital city of Lordaeron as their own. Constructing their own bastion beneath the wrecked city, the Forsaken vowed to defeat the Scourge and drive Kel'Thuzad and his minions from the land.
Weakened, but determined to save his master, Arthas reached Northrend only to find Illidan's Naga and blood elves waiting for him. He and his nerubian allies raced against Illidan's forces to reach the Icecrown Glacier and defend the Frozen Throne.
The Lich King Triumphant
Even weakened as he was, Arthas ultimately outmanoeuvred Illidan and reached the Frozen Throne first. Using his runeblade, Frostmourne, Arthas shattered the Lich King's icy prison and thereby released Ner'zhul's enchanted helm and breastplate. Arthas placed the unimaginably powerful helm on his head and became the new Lich King. Ner'zhul and Arthas' spirits fused into a single mighty being, just as Ner'zhul had always planned. Illidan and his troops were forced to flee back to Outland in disgrace, while Arthas became one of the most powerful entities the world had ever known.
Currently Arthas, the new and immortal Lich King, resides in Northrend; he is rumoured to be rebuilding the citadel of Icecrown. His trusted lieutenant, Kel'Thuzad, commands the Scourge in the Plague lands. Sylvanas and her rebel Forsaken hold only the Tirisfal Glades, a small portion of the war-torn kingdom.
Path of Light – Now
With the loss of Lordaeron and the loss of Arthas, the Path of Light have secretly been deploying spies in both Kalimdor and the Eastern Kingdoms on secret missions to which many of the members are completely unaware of what the mission was about, but were required to fulfil certain duties.
To this date, no one knows what is happening but the High Council of the Path of Light know in the next following year or even in the next months, something big and bad was going to happen and if nothing was to prevent another catastrophe lives would lost forever.