Is it possible to use any of the newer high res features (or OpenGL) modes with the Prophecy Demo, the one with the extra story missions?
The Prophecy demo is unique in that it's a little story that goes alongside the game. The WC3, WC4 and WCP 3dfx Test demos are all new missions but they don't have any storytelling associated with them.
Someone should really make a patch that - along with the high-res package - puts these missions back into the game where they fit in the storyline. It's not really essential but it would be a neat effort.
IIRC that old OpenGL release had a bug preventing screenshots to be taken. The new one we're working on has it fixed. I hope to be able to release it soon.
I can get you screenshots with the new version, if you want.
anyone knows where the demo mission campaign fits in the game?