PiArmada .08 is now up for download! Check out https://sourceforge.net/projects/piarmada/ .
The main change in this release is the incorporation of HellcatV's awesome Vega Strike engine! He really did almost all the work on this release, without him it would never have happened. The interface between the two engines isn't completely clean yet, and I'm pretty sure killing a carrier in flight doesn't translate back to the strategic game. But it works! If for some reason the flight engine keeps crashing on you when it starts loading, try running PiArmada itself in windowed mode. It helps on my laptop, I have no idea why. S3 makes poor chips, it seems.
Still looking for help coding, if anyone's interested. A total rewrite of my combat code is in the works, since what I have now is horribly ugly and doesn't work so great sometimes (like with the carriers). What would be very helpful at this point is feedback. The feel of the flight engine could probably use some tweaking, and more or less anything is tweakable. Too slow, too fast, refire rates, whatever comes to mind, say so. And anything else that comes to mind, say that too.
Enjoy!
The main change in this release is the incorporation of HellcatV's awesome Vega Strike engine! He really did almost all the work on this release, without him it would never have happened. The interface between the two engines isn't completely clean yet, and I'm pretty sure killing a carrier in flight doesn't translate back to the strategic game. But it works! If for some reason the flight engine keeps crashing on you when it starts loading, try running PiArmada itself in windowed mode. It helps on my laptop, I have no idea why. S3 makes poor chips, it seems.
Still looking for help coding, if anyone's interested. A total rewrite of my combat code is in the works, since what I have now is horribly ugly and doesn't work so great sometimes (like with the carriers). What would be very helpful at this point is feedback. The feel of the flight engine could probably use some tweaking, and more or less anything is tweakable. Too slow, too fast, refire rates, whatever comes to mind, say so. And anything else that comes to mind, say that too.
Enjoy!