PC Gamer Reinstalls The Heart of the Tiger (February 29, 2012)

ChrisReid

Super Soaker Collector / Administrator
The April 2012 issue of PC Gamer includes a neat retro feature on Wing Commander 3! Much like the reviews of yesteryear, the game gets three full pages of gorgeous screenshots and text full of praise. WC3 was the hit cover story of PC Gamer's seventh issue way back in 1994, and it was long tied for third-highest-rated game of all time at a whopping 96% behind Alpha Centauri and Half Life. Copies have started arriving for subscribers and this issue should be on newsstands now.

This month?s Reinstall revisits Wing Commander III: Heart of the Tiger, one of the highest-budget games of its time in 1994 and a beloved FMV classic to boot...

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Wing Commander 3 could definitely have aged worse, and the fact that you can switch on invulnerability in the options menu without any form of penalty means that you shouldn't let it put you off. At the very least, it's a great way to understand just what the hell convinced people that interactive movies were the future - from the cinematic style, to its ambition, to the way it used FMV to create a world instead of to cover a gaping hole where its soul should have been. It was an amazing game for its day, and it's still a movie worth starring in.







And a shout out to LOAF's archives!


...did you know there was a Saturday morning cartoon too? It was called Wing Commander: Academy, and against all odds, it was excellent. Like the games, it featured heroic moments, but took a surprisingly mature approach to war - not simply death and loss, but showing the dilemmas of being in command and the clash of two races with very different approaches to honor. For years, the only copies have been some low-quality [awesome] TV rips. The whole series is coming to DVD in March [now May] though, and is worth a watch.

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Original update published on February 29, 2012
 
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Outstanding! Having a three page article in PC Gamer is a great way for Wing Commander to get back on the radar of the average gamer. This can only be a good thing for the franchise looking ahead. As an aside, I remember my dad having the original PC Gamer review and letting me read it. I was five years old then, I'm twenty two now.
 
I find it interesting when they say the cmobat engine hasn't aged well. My theory is that it hasn't aged ENGOUH.

In the early days of full 3D polygon graphics (say, around the era of WCIV), the thinking was that WC1 and WC2, with their little pre-animated cells, hadn't aged well. Now they're "quaint". Modern gamers can go back and play those games and have a lot of fun, because you don't fire up WC1 and expect it to look like today's games, the same you do don't fire up Asteroids or Pong or Pac Man and expect it to be in 3D or have better than 8-bit sound.

But WC3 was a pioneer for the graphic technologies that drive today's games. It uses 3D polygons mapped with textures, just as moderen games do. So it doesn't look "quaint", it just looks inferior to modern games. I suspect if we give it a few more years, it will become so far removed from modern games that even its graphics will move into the WC1+2 arena of being cool because it's "retro".

Except for the so-called nebula graphics. Those will still suck.
 
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