Eder
Mr. Standoff
Thanks to Mr. Filler of UE's HUD fame, I learned how to fix our previous non-antialiased HUDs. So I went and fixed them. So here's a few shots of one of my latest (last?) contributions to the Prologue... new HUDs for all ships!
You can check out a few old HUD shots for comparison here:
http://standoff.solsector.net/shots/shot102.png
http://standoff.solsector.net/shots/shot112.png
http://standoff.solsector.net/shots/shot134.png
http://standoff.solsector.net/shots/shot144.png
Note that the Gladius' weapon display in the new shot still hasn't been redone, while the Rapier's has. These new HUDs are specially great in that they scale to different resolutions much more nicely than the old ones... and also in that they don't look like crap on NVidia video cards (like the old ones did, on my Geforce FX 5200 card for example).
You can check out a few old HUD shots for comparison here:
http://standoff.solsector.net/shots/shot102.png
http://standoff.solsector.net/shots/shot112.png
http://standoff.solsector.net/shots/shot134.png
http://standoff.solsector.net/shots/shot144.png
Note that the Gladius' weapon display in the new shot still hasn't been redone, while the Rapier's has. These new HUDs are specially great in that they scale to different resolutions much more nicely than the old ones... and also in that they don't look like crap on NVidia video cards (like the old ones did, on my Geforce FX 5200 card for example).