Iceblade
Admiral
Hey, you know how FC doesn't have a nav map or even navbuoys in-game. Well, I converted an object to fullful part of this role. Just place a navbuoy object in your mission about where the next nav point should be.
The RG website is being "revamped" and will be ready in about a week or so. At which time, I'll have Cyberion post the nav object along with a ships package, which will include some Border Worlds craft from WC4 and from Unknown Enemy as well as a few things for the shipviewer.
[Man, it seems I am getting more use out that box mesh from UE then they did]
Alright, the rest of the thread is of course for discussion of what sort of things should be added concerning a nav computer (either from a coding basis or from other avenues like this object).
The RG website is being "revamped" and will be ready in about a week or so. At which time, I'll have Cyberion post the nav object along with a ships package, which will include some Border Worlds craft from WC4 and from Unknown Enemy as well as a few things for the shipviewer.
[Man, it seems I am getting more use out that box mesh from UE then they did]
Alright, the rest of the thread is of course for discussion of what sort of things should be added concerning a nav computer (either from a coding basis or from other avenues like this object).